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General Tabletop Discussion
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Should personality or mental stats exist?
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<blockquote data-quote="GrimCo" data-source="post: 9252552" data-attributes="member: 7044462"><p>Lets take commoner as a baseline. 10 on all ability scores. </p><p></p><p>So, your fighter with 10 int or cha is average in that regards. Like most people in the world, he isn't particularly charming or smart, but he is just fine. Even 8 is in the lower range of average person. </p><p></p><p>Your 8 int level fighter just come up with brilliant plan to stop ogre? Cool. It happens. Sometimes best plans come from people you don't expect it to come from. They have their eureka moment. Cha 10 Barbarian might be inspired that day so he swoons the kings favor. Average people can do above average things, they just don't tend to do it on regular basis with high probability of success. </p><p></p><p>I try to separate player skill vs character skill. My INT 20 wizard would know stuff and make connections I as a player wouldn't since i'm not super smart person. My CHA 20 bard is silver tongued extroverted social butterfly while I as a player may be complete opposite. If you can role play it, great. But why punish players? If they can't role play their stats, it's ok. They can just tell me what their characters try to do and we can roll stat/skill if needed and go from there.</p></blockquote><p></p>
[QUOTE="GrimCo, post: 9252552, member: 7044462"] Lets take commoner as a baseline. 10 on all ability scores. So, your fighter with 10 int or cha is average in that regards. Like most people in the world, he isn't particularly charming or smart, but he is just fine. Even 8 is in the lower range of average person. Your 8 int level fighter just come up with brilliant plan to stop ogre? Cool. It happens. Sometimes best plans come from people you don't expect it to come from. They have their eureka moment. Cha 10 Barbarian might be inspired that day so he swoons the kings favor. Average people can do above average things, they just don't tend to do it on regular basis with high probability of success. I try to separate player skill vs character skill. My INT 20 wizard would know stuff and make connections I as a player wouldn't since i'm not super smart person. My CHA 20 bard is silver tongued extroverted social butterfly while I as a player may be complete opposite. If you can role play it, great. But why punish players? If they can't role play their stats, it's ok. They can just tell me what their characters try to do and we can roll stat/skill if needed and go from there. [/QUOTE]
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Should personality or mental stats exist?
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