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General Tabletop Discussion
*TTRPGs General
Should personality or mental stats exist?
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<blockquote data-quote="payn" data-source="post: 9253337" data-attributes="member: 90374"><p>I have the same issue when a player looks over at your sheet and says, "you got 10 cha? Your PC is butt fugly lolololololololol..." Mind your own damn business. </p><p></p><p></p><p>Thing about those logic puzzles is they are for the <em>players</em> not for the characters. If the situation calls for only a character with high Int, then rolling for it is exactly what you should do. At that point its no more significant than a bolder, or a rope to climb, or a lock to pick. Let the abilities and skill system do what its supposed to.</p></blockquote><p></p>
[QUOTE="payn, post: 9253337, member: 90374"] I have the same issue when a player looks over at your sheet and says, "you got 10 cha? Your PC is butt fugly lolololololololol..." Mind your own damn business. Thing about those logic puzzles is they are for the [I]players[/I] not for the characters. If the situation calls for only a character with high Int, then rolling for it is exactly what you should do. At that point its no more significant than a bolder, or a rope to climb, or a lock to pick. Let the abilities and skill system do what its supposed to. [/QUOTE]
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Should personality or mental stats exist?
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