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<blockquote data-quote="Immortal Sun" data-source="post: 7580930"><p>Rage: a slightly buffed Ancient Red Dragon whose most notable feature was his Aura of Rage:</p><p>Each round you were within the effect had to make a Wisdom save, or you gained +1 Str and -1 to your Wisdom saves. If you saved outside his aura the effect ended and you lost all stacks of the effect. When your Wisidom score hit 0 you became dominated by Rage to then attack your friends. This effect could only be ended by knocking the affected target unconcious. Dispel Magic and Remove curse worked, but only outside the aura.</p><p>His breath weapon worked similarly, except it was an instant dominate but for a limited duration (1d6 rounds). </p><p></p><p>PCs never ended up fighting him. They lost to the Giant demigod trying to escape from the extra-dimensional demi-plane these two things (and others) were on. The demigod is less interesting, really just a 20th level cleric with more spell slots and spontaneous access to the the whole cleric spell list, but was simply more clever at planning than the PCs.</p></blockquote><p></p>
[QUOTE="Immortal Sun, post: 7580930"] Rage: a slightly buffed Ancient Red Dragon whose most notable feature was his Aura of Rage: Each round you were within the effect had to make a Wisdom save, or you gained +1 Str and -1 to your Wisdom saves. If you saved outside his aura the effect ended and you lost all stacks of the effect. When your Wisidom score hit 0 you became dominated by Rage to then attack your friends. This effect could only be ended by knocking the affected target unconcious. Dispel Magic and Remove curse worked, but only outside the aura. His breath weapon worked similarly, except it was an instant dominate but for a limited duration (1d6 rounds). PCs never ended up fighting him. They lost to the Giant demigod trying to escape from the extra-dimensional demi-plane these two things (and others) were on. The demigod is less interesting, really just a 20th level cleric with more spell slots and spontaneous access to the the whole cleric spell list, but was simply more clever at planning than the PCs. [/QUOTE]
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