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Sic Pixie's Carrion Crown Adventure Path
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<blockquote data-quote="Sic_Pixie" data-source="post: 5825465" data-attributes="member: 52403"><p><strong>The End is nigh .. well the first part of 6 anyway ...</strong></p><p></p><p>Getting up they seek out each other and find that they all had the same vivid dream and the same effects. They sit while having breakfast and discuss the night and the plans for the morning’s activities.</p><p></p><p>They head to the prison and descend into the dungeons and pick up where they left off; the small puddle left by the ooze seems to have evaporated some and only a small pool is left. They follow the natural corridor and it exits into the prison behind the portcullis they could not open; the room is pretty much destroyed with walls fallen down and an oubliette in the middle filled with water. </p><p></p><p>Walking round the room Jack notices that a dark patch on the wall is forming into blood red letters, the first one looks to be a “J” this causes him some worry as the dream last night and the history they know of the splatter man. He gets the uncomfortable and unreasonable feeling that this is stealing his soul if this whole name completes. Leaping to the wall he tries rubbing the letter off the wall but it just re-emerges as if seeping through the stone; Sayuri and Hursk also notice their names are appearing on the stonework one bloody letter at a time. They have the same unreasonable fear but manage to quash the feelings and act slightly more reasonably. Hursk tries channeling positive energy through the room which has little visible effect; Sayuri also tries rubbing out her name but as Jack’s it just re-appears. Each of them feel their minds being assaulted as the letters appear; their resistances to mental manipulations are being effected as each bloody letter scratches itself into the stone. Jacks whole name manages to write itself on the wall and the whole party holds their collective breaths watching Jack for some indication his soul is being ripped out or wondering if he will suddenly implode. Nothing happens …. Then a bloody J appears on the walls and it starts writing out his name again. Hursk pulls out the last of the Haunt Siphons and opens them; they fill up with green smoke and the letters stop appearing. They all heave a huge sigh of relief as they think they have defeated the Splatter man.</p><p></p><p>With an ear splitting scream that chills the whole party to the bone a dreadful apparition appears out of the oubliette. Wailing like the winds of hell through a narrow ravine they feel their soul rebelling against the noise and throwing off the lethargy this seems to be trying to impose upon them. They turn to face the ghostly remnant of the once mass murderer the Splatter Man; he appears to be a scholarly old man covered in a work apron and gore. His lank hair writhing around his face in a wind they can’t feel; dark fell energies crackling around his arms and focusing at his hands which he raises and casts a spell, ghostly missiles appear from no-where and streak unerringly towards each of the party. Sayuri recognizes the spell immediately as it’s one of her favorites which is no consolation as the force missiles hammer home causing more damage than she thought possible. Hursk channels more positive energy which causes the apparition to scream at him in anger and pain; Sayuri returns the favor with the force missiles causing the ghost to scream in agony again as they strike even his wispy form. Jack pulls out his new silver morning star and closes in swinging hard; unfortunately it goes through the apparition without resistance and the ghost just screams at him and disappears through one of the walls. They scan the room; searching the adjoining rooms to locate the ghost but it’s not to be seen. Suddenly it re-appears gliding out of a wall and casting more force missiles at each of them as they feel the pain of the blows the ghost grins as if enjoying the pain it is inflicting; they respond in kind, Sayuri with more force missiles, Hursk summons a floating magical weapon made of pure force while Jack swings his morning star as it connects he screams out Pharasma and unleashes a healing spell into the form of the ghost wracking it’s insubstantial form with positive energy and causing it immeasurable pain. It turns glaring at Jack and Jack swallows in fear as it seems he has just become major enemy number one; the apparition slides through a wall and reappears several rooms down casting another force missile spell; it’s form is looking ragged and more tattered than it was previously as much of it’s substance has been rent and torn; ripped from it’s body by the positive energy and the force effects. Its missiles hammer home on each of them while Jack gets the extra missile for his audacity of healing it. Hursk channels positive energy healing the party and causing the ghost some pain while his force spell slashes at the ghost; Sayuri typically fires off another couple of force missiles that rent the tenacious ghost some more. Jack heals himself some and readies himself for more abuse which comes in the form of yet more force missiles from the ghost. These ones look to be normal ones not the empowered or maximized ones it had been using. They soon deliver the smack down on the ghost who can’t avoid the sustained assault of the party and it’s too crazy to hide for long. Finally with a wail and a curse the ghosts form sheds apart and fades to smoke that is blown away on an errant breeze. The whole party heaves a sigh of relief and start doing a search of the room; they discover in the oubliette several items after Jack and Sayuri dive into the very cold water several times. </p><p></p><p>They are sure they have defeated all the ghosts in the prison; well the main ones they had to anyway. They take their loot and squelch their way back up to the ground level to talk to the ghost of Vesorianna she seems very happy to see them exclaiming that she felt the demise of each of the ghosts and that with the badge of authority of her late husband she can purge the rest of the minor haunts from the prison. They hand her the badge and with a smile she grasps it to her breast and a look of intense concentration crosses over her face. After several seconds a smile appears on her face that seems to bathe the party in a glow; they each feel her hand caress their faces and the feeling of wellbeing enters into their souls and minds are filled with praise and thanks as the ghost of Vesorianna fades from view and the badge clatters to the ground glowing faintly.</p><p></p><p>They each feel the atmosphere of the prison lift from the haunted depressing weight it previously had to a much more lighter feeling of plain abandonment; they pick up the discarded badge and troop out into the mornings sunlight which feels warm on their faces and uplifts their spirits. Walking back to town the notice people out of their houses as if waking from a dream they are smiling and laughing; the whole town used to lay under a miasma which emanated from the prison; now that is gone the results are evident to all. Several people walk up to them in the street and shake their hands; slapping them on their backs and thanking them profusely. They make their way back to Kendra’s through the tumult of praise and enter the house smiling broadly.</p><p></p><p>Here ends the first book of six in the adventure path.</p></blockquote><p></p>
[QUOTE="Sic_Pixie, post: 5825465, member: 52403"] [b]The End is nigh .. well the first part of 6 anyway ...[/b] Getting up they seek out each other and find that they all had the same vivid dream and the same effects. They sit while having breakfast and discuss the night and the plans for the morning’s activities. They head to the prison and descend into the dungeons and pick up where they left off; the small puddle left by the ooze seems to have evaporated some and only a small pool is left. They follow the natural corridor and it exits into the prison behind the portcullis they could not open; the room is pretty much destroyed with walls fallen down and an oubliette in the middle filled with water. Walking round the room Jack notices that a dark patch on the wall is forming into blood red letters, the first one looks to be a “J” this causes him some worry as the dream last night and the history they know of the splatter man. He gets the uncomfortable and unreasonable feeling that this is stealing his soul if this whole name completes. Leaping to the wall he tries rubbing the letter off the wall but it just re-emerges as if seeping through the stone; Sayuri and Hursk also notice their names are appearing on the stonework one bloody letter at a time. They have the same unreasonable fear but manage to quash the feelings and act slightly more reasonably. Hursk tries channeling positive energy through the room which has little visible effect; Sayuri also tries rubbing out her name but as Jack’s it just re-appears. Each of them feel their minds being assaulted as the letters appear; their resistances to mental manipulations are being effected as each bloody letter scratches itself into the stone. Jacks whole name manages to write itself on the wall and the whole party holds their collective breaths watching Jack for some indication his soul is being ripped out or wondering if he will suddenly implode. Nothing happens …. Then a bloody J appears on the walls and it starts writing out his name again. Hursk pulls out the last of the Haunt Siphons and opens them; they fill up with green smoke and the letters stop appearing. They all heave a huge sigh of relief as they think they have defeated the Splatter man. With an ear splitting scream that chills the whole party to the bone a dreadful apparition appears out of the oubliette. Wailing like the winds of hell through a narrow ravine they feel their soul rebelling against the noise and throwing off the lethargy this seems to be trying to impose upon them. They turn to face the ghostly remnant of the once mass murderer the Splatter Man; he appears to be a scholarly old man covered in a work apron and gore. His lank hair writhing around his face in a wind they can’t feel; dark fell energies crackling around his arms and focusing at his hands which he raises and casts a spell, ghostly missiles appear from no-where and streak unerringly towards each of the party. Sayuri recognizes the spell immediately as it’s one of her favorites which is no consolation as the force missiles hammer home causing more damage than she thought possible. Hursk channels more positive energy which causes the apparition to scream at him in anger and pain; Sayuri returns the favor with the force missiles causing the ghost to scream in agony again as they strike even his wispy form. Jack pulls out his new silver morning star and closes in swinging hard; unfortunately it goes through the apparition without resistance and the ghost just screams at him and disappears through one of the walls. They scan the room; searching the adjoining rooms to locate the ghost but it’s not to be seen. Suddenly it re-appears gliding out of a wall and casting more force missiles at each of them as they feel the pain of the blows the ghost grins as if enjoying the pain it is inflicting; they respond in kind, Sayuri with more force missiles, Hursk summons a floating magical weapon made of pure force while Jack swings his morning star as it connects he screams out Pharasma and unleashes a healing spell into the form of the ghost wracking it’s insubstantial form with positive energy and causing it immeasurable pain. It turns glaring at Jack and Jack swallows in fear as it seems he has just become major enemy number one; the apparition slides through a wall and reappears several rooms down casting another force missile spell; it’s form is looking ragged and more tattered than it was previously as much of it’s substance has been rent and torn; ripped from it’s body by the positive energy and the force effects. Its missiles hammer home on each of them while Jack gets the extra missile for his audacity of healing it. Hursk channels positive energy healing the party and causing the ghost some pain while his force spell slashes at the ghost; Sayuri typically fires off another couple of force missiles that rent the tenacious ghost some more. Jack heals himself some and readies himself for more abuse which comes in the form of yet more force missiles from the ghost. These ones look to be normal ones not the empowered or maximized ones it had been using. They soon deliver the smack down on the ghost who can’t avoid the sustained assault of the party and it’s too crazy to hide for long. Finally with a wail and a curse the ghosts form sheds apart and fades to smoke that is blown away on an errant breeze. The whole party heaves a sigh of relief and start doing a search of the room; they discover in the oubliette several items after Jack and Sayuri dive into the very cold water several times. They are sure they have defeated all the ghosts in the prison; well the main ones they had to anyway. They take their loot and squelch their way back up to the ground level to talk to the ghost of Vesorianna she seems very happy to see them exclaiming that she felt the demise of each of the ghosts and that with the badge of authority of her late husband she can purge the rest of the minor haunts from the prison. They hand her the badge and with a smile she grasps it to her breast and a look of intense concentration crosses over her face. After several seconds a smile appears on her face that seems to bathe the party in a glow; they each feel her hand caress their faces and the feeling of wellbeing enters into their souls and minds are filled with praise and thanks as the ghost of Vesorianna fades from view and the badge clatters to the ground glowing faintly. They each feel the atmosphere of the prison lift from the haunted depressing weight it previously had to a much more lighter feeling of plain abandonment; they pick up the discarded badge and troop out into the mornings sunlight which feels warm on their faces and uplifts their spirits. Walking back to town the notice people out of their houses as if waking from a dream they are smiling and laughing; the whole town used to lay under a miasma which emanated from the prison; now that is gone the results are evident to all. Several people walk up to them in the street and shake their hands; slapping them on their backs and thanking them profusely. They make their way back to Kendra’s through the tumult of praise and enter the house smiling broadly. Here ends the first book of six in the adventure path. [/QUOTE]
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