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Sic Pixie's Carrion Crown Adventure Path
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<blockquote data-quote="Sic_Pixie" data-source="post: 5842171" data-attributes="member: 52403"><p><strong>Pringle</strong></p><p></p><p>Guest appearance for a couple of weeks: Pringle Human male Enchanter.</p><p></p><p>When Grembor returns to the Scholars Rest he notices someone he knows from his ad hock working for the Judge. Joining him at his table they get to talking about what each have been up to since the last time they spoke. Pringle is currently between jobs so is interested in what his old friend is doing and is wanting to know if he could help in any way. Grembor trusting in his friend confides in the current job and they kick back and relax while waiting for the girls to arrive back from investigating Hergstag.</p><p></p><p>An hour or so later the ladies arrive looking somewhat worse for wear; they notice Grembor sitting with someone they don’t know and limp over to join them. Grembor noticing this asks them what happened which they are reticent to talk about and instead ask how his afternoon went. They quickly exchange stories; introductions are made between Pringle and the team. While they eat fish pie, drink beer and plan on the evening’s activities; they decide that Grembor and Pringle would try checking into Vorkstag and Grine’s to see if they could find the source of the problem while Sayuri and Kat investigate the goings on at Hergstag by checking on the witnesses they know about who are still in the area.</p><p></p><p>Grembor and Pringle head to Vorkstag and Grine’s; doing a circuit of the building seeing if there is a possible entrance they could exploit. Grembor notices nothing new bar a few trees growing relatively close to the building but not close enough or high enough to be much use. At Pringles prompting Grembor wraps his hands in heavy cloth and clumsily scales the wall to see over the top. The wall is 20ft high and topped with broken glass; which would suggest that they don’t want un-invited guests. Peering over the wall in the darkness Grembor notices the dog attached to the corner of the wall by a long thick chain. There is something odd about the dog as its patchwork coat seems to be held together with stitching; definitely something odd going on there. Finding nothing else of particular interest he slides back down the wall and joins up again with Pringle; relaying what he has seen Pringle confirms Grembors suspicions that the dog is most likely a Flesh Golem too. Considering the lack of other obvious entrances they return to the Scholars Rest.</p><p></p><p>Sayuri and Kat head out at the same time as Grembor and Pringle; they ask around and find that the three remaining villagers from Hergstag now own a small windmill on the outskirts of Lepidstadt and are witnesses for the prosecution. They soon track down the location and go see if it’s still open so they could ask some questions; luck is with them as they have orders to fulfil and as they are all supposed to be in court tomorrow they are working late tonight to make their quota. Walking in they startle the two ladies that are working late; who turn to look fearfully at the newcomers. Noticing they are two females they relax a little and enquire as to their business here this late; Sayuri enquires as to their story regarding Hergstag and they happily comply. The three sisters named Garrow, Starle and Flicht; all in their late forties, the three lived their entire lives in Hergstag. Each remembers the deaths. The village’s children vanished one by one, only to return as ghosts. Then one day the culprit was found—the Beast of Lepidstadt. It boldly walked into the village with one of the dead children, a girl named Ellsa. The witnesses all recall seeing the Beast laughing as it carried the child’s broken body. As soon as the locals saw the Beast, they set upon it with pitchforks, but try as they might they couldn’t catch it, and the Beast escaped into the swamp. The poor innocents it killed continued to haunt the village, and before long became too much for the locals, who soon abandoned the cursed village. Both Sayuri and Kat sense that there is more to the tale than they are telling and they enquire as to the specifics of the story. They convince them to reveal that of the six children who died, one—a girl named Karin—died in her own bed 2 days after the Beast was driven from Hergstag. Her father heard her screaming but by the time he reached her she was dead, without a mark on her and with no signs of entry. This makes them think again about the possible culprit and would it be worth heading back there to investigate. They get directions to which house Karin lived in so they could take a look.</p><p></p><p>Thanking the pair they head back to the Scholars Rest to meet up with Grembor and Pringle; they find them there already relaxing before the fire sipping on a beer each.</p><p></p><p>They have a quick discussion regarding what they should do next and decide to head back to Vorkstag and Grine’s to see if they could do some covert action and snoop around the factory. They all collect their things and head out not looking suspicious at all; I am sure if any law abiding citizens were out and about at this time they would stay clear of this dangerous looking party.</p></blockquote><p></p>
[QUOTE="Sic_Pixie, post: 5842171, member: 52403"] [b]Pringle[/b] Guest appearance for a couple of weeks: Pringle Human male Enchanter. When Grembor returns to the Scholars Rest he notices someone he knows from his ad hock working for the Judge. Joining him at his table they get to talking about what each have been up to since the last time they spoke. Pringle is currently between jobs so is interested in what his old friend is doing and is wanting to know if he could help in any way. Grembor trusting in his friend confides in the current job and they kick back and relax while waiting for the girls to arrive back from investigating Hergstag. An hour or so later the ladies arrive looking somewhat worse for wear; they notice Grembor sitting with someone they don’t know and limp over to join them. Grembor noticing this asks them what happened which they are reticent to talk about and instead ask how his afternoon went. They quickly exchange stories; introductions are made between Pringle and the team. While they eat fish pie, drink beer and plan on the evening’s activities; they decide that Grembor and Pringle would try checking into Vorkstag and Grine’s to see if they could find the source of the problem while Sayuri and Kat investigate the goings on at Hergstag by checking on the witnesses they know about who are still in the area. Grembor and Pringle head to Vorkstag and Grine’s; doing a circuit of the building seeing if there is a possible entrance they could exploit. Grembor notices nothing new bar a few trees growing relatively close to the building but not close enough or high enough to be much use. At Pringles prompting Grembor wraps his hands in heavy cloth and clumsily scales the wall to see over the top. The wall is 20ft high and topped with broken glass; which would suggest that they don’t want un-invited guests. Peering over the wall in the darkness Grembor notices the dog attached to the corner of the wall by a long thick chain. There is something odd about the dog as its patchwork coat seems to be held together with stitching; definitely something odd going on there. Finding nothing else of particular interest he slides back down the wall and joins up again with Pringle; relaying what he has seen Pringle confirms Grembors suspicions that the dog is most likely a Flesh Golem too. Considering the lack of other obvious entrances they return to the Scholars Rest. Sayuri and Kat head out at the same time as Grembor and Pringle; they ask around and find that the three remaining villagers from Hergstag now own a small windmill on the outskirts of Lepidstadt and are witnesses for the prosecution. They soon track down the location and go see if it’s still open so they could ask some questions; luck is with them as they have orders to fulfil and as they are all supposed to be in court tomorrow they are working late tonight to make their quota. Walking in they startle the two ladies that are working late; who turn to look fearfully at the newcomers. Noticing they are two females they relax a little and enquire as to their business here this late; Sayuri enquires as to their story regarding Hergstag and they happily comply. The three sisters named Garrow, Starle and Flicht; all in their late forties, the three lived their entire lives in Hergstag. Each remembers the deaths. The village’s children vanished one by one, only to return as ghosts. Then one day the culprit was found—the Beast of Lepidstadt. It boldly walked into the village with one of the dead children, a girl named Ellsa. The witnesses all recall seeing the Beast laughing as it carried the child’s broken body. As soon as the locals saw the Beast, they set upon it with pitchforks, but try as they might they couldn’t catch it, and the Beast escaped into the swamp. The poor innocents it killed continued to haunt the village, and before long became too much for the locals, who soon abandoned the cursed village. Both Sayuri and Kat sense that there is more to the tale than they are telling and they enquire as to the specifics of the story. They convince them to reveal that of the six children who died, one—a girl named Karin—died in her own bed 2 days after the Beast was driven from Hergstag. Her father heard her screaming but by the time he reached her she was dead, without a mark on her and with no signs of entry. This makes them think again about the possible culprit and would it be worth heading back there to investigate. They get directions to which house Karin lived in so they could take a look. Thanking the pair they head back to the Scholars Rest to meet up with Grembor and Pringle; they find them there already relaxing before the fire sipping on a beer each. They have a quick discussion regarding what they should do next and decide to head back to Vorkstag and Grine’s to see if they could do some covert action and snoop around the factory. They all collect their things and head out not looking suspicious at all; I am sure if any law abiding citizens were out and about at this time they would stay clear of this dangerous looking party. [/QUOTE]
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