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Sic Pixie's Carrion Crown Adventure Path
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<blockquote data-quote="Sic_Pixie" data-source="post: 5845952" data-attributes="member: 52403"><p><strong>Alchemists are not happy people ....</strong></p><p></p><p>Grembor opens the volley with a pair of arrows which miss completely; you would think he would get the idea by now and just leave the bow alone. You could have your eye out with that thing … Kat slides out of the room as a Mongrelman approaches the ledge and swings his swords at it missing and becoming overcome with the fumes; Grembor soon follows with some serious retching as the toxic fumes from the vats of acid and bleach irritate the lungs and throat. The Mongrelman seem to be wearing some sort of cloth over their faces to filter out the worst of the toxicity. Pringle from the back considers his options carefully then decides it’s time to bring out the big guns and starts summoning. Sayuri opens with a volley of force darts; springing from her hand and striking the poor defenceless potential mass murderer. With a grin he selects several components and combines them then throwing the resulting mixture towards Sayuri; missing it impacts on the wall close to her and bursts into flame; the resulting effects singed Sayuri slightly. The four Mongrelmen counter with their clubs catching a surprised Kat on her side cracking a couple of ribs; one of them on the vats tries climbing up onto the walkway so they can flank but the climb seems too much for him currently. Grembor smiles and unleashes a couple more arrows in rapid succession towards the Mongrel trying to climb up and one hits the mark scratching the poor unfortunate factory worker on its arm the other going very wide; Kat strikes out with her pair of swords; they both hit the Mongrel beside her who sinks to his knees while it’s head bounces off the walkway into one of the vats followed shortly by it’s still twitching body; the smell if possible gets worse as the acid eats into the flesh bubbling in a horrifyingly eager fashion as the mongrel’s body starts to melt like warm wax. Kat decides there and then that it’s not a good idea to hang around these vats. Pringle finishes his summoning and a rent in the air opens and an Air Elemental steps out immediately attacking one of the Mongrels with its claws while bringing a breath of fresh air with it. Pringle follows the creature out onto the walkway to get a better view of the combat; they are currently unaware of the fight Sayuri is waging just beyond a door.</p><p></p><p>Sayuri unleashes another torrent of force missiles which impact upon Vorkstag’s chest causing him to grunt in pain and irritation; he takes out a potion swallowing its contents with another evil smirk. The massed Mongrels surge forward on the narrow walkway only one able to attack at any time and having only their clubs they do their best. Swinging at Kat the foremost one misses its club impacting upon the doorway; Kat attacks and one hits but only cause’s superficial damage to the mongrel. Pringles air elemental however has a much better angle not being impeded by gravity it plunges its claws into the creature pulling some rather useful organs out; the Mongrelman stares at its heart for a few seconds before collapsing in a pile that slides off into the vat of acid below adding to the pungent aroma. Pringle smiling directs a Ray of Frost at the Mongrel trying to scale the walkway causing its face to freeze up somewhat discouraging it from approaching. Grembor working through his nausea shoots an arrow at the mongrel taking it in its eye then moves through into the recently vacated room while drawing his sword as the air in here is somewhat fresher. Kat opens the door to the room Sayuri disappeared into and steps into the room seeing Vorkstag for the first time; looking the skinless creature up and down her stomach churns a little in disgust. </p><p></p><p>Sayuri unleashes another volley of force missiles but to her shock they impact upon a shield of force and are harmlessly dissipated. Vorkstag grins evilly at Sayuri as he palms another bomb and hurls it at her direction again missing and causing an explosion of acid which splashes both Sayuri and Kat. The last of the Mongrels steps up and tries to club Grembor senseless but is thwarted by his deft movements, oh and by the doorframe he is standing in. Two more move from the space below and start climbing the ladder; there is a shimmering in the air as a short figure materialises while throwing an axe at Pringle; the axe is a glancing blow even from hidden and Pringle takes this is his stride. He also feels the poison on the blade entering his system but the glancing blow seems to have not delivered enough to cause any problems. Grine screams in anger as his surprise attack is practically ineffective and reaches for another axe. Kat charges in swinging at Vorkstag and scoring some good hits with her swords; Sayuri rushes into combat swinging with her fists and feet; doing minimal damage but it all adds up eventually. Grembor dispatches the Mongrel before him with a vicious twist of his sword in the beasts kidneys with the help of the Air elemental while Pringle throws his only dagger at the small gnome like creature who threw an axe at him; the knife flies wide and disappears into the vat of acid followed by come colourful curses from the wizard. Two Mongrels climb up the ladder one reaching the top while Vorkstag claws at Sayuri with a very painful result for Sayuri as both claws draw long gashes on her arm and shoulder making her stagger back a step with the force of the blows. Grine throws another axe at Pringle but this one flies wide also again followed by some uncouth cursing from the diminutive evil bugger who was hoping to cause pain and draw some serious blood. Kat slashes Vorkstag again only hitting with the one sword this time; Vorkstag turns to look upon Kat as she is now causing him more pain than the meddling spellcaster and winks at her feeling confidant with only the pair taking him on. Pringle retreats into the room the combat is happening in with Kat and Sayuri while his elemental attacks the Mongrel on the ladder almost causing him to fall the 50 feet to the floor below before dissipating back to the plane it was dragged from. </p><p></p><p>The Mongrels climb up the remaining distance and close on the doorway where Grembor is waiting sword in hand and blood in mind; risking an attack as one passes the doorway they are persuaded to stop and deal with the bloody minded ranger; which they both miss. The main fight with Vorkstag is a bloody affair with Vorkstag pulling out a flask and throwing it at Kat which impacts spraying acid around the immediate area and burning Kat and causing some slight damage to Sayuri. However this damage is leaving Sayuri very close to collapse as she has taken some serious pain already today and is all out of healing potions. Luckily Pringle is just out of the area of the blast so does not feel the pain of the others two; Grine pulls out his last throwing axe and coating it with poison throws it at Grembor in the doorway; he ducks instinctively as it buries itself in the door close to his head and laughs as the capering gnome below him jumps up and down in frustration while using some very colourful language that would possibly shock a lady of the night. Kat backs Vorkstag into a corner and swings at him with her swords causing a minor gash on one arm; Sayuri takes out her crossbow and starts shooting bolts at the weird looking alchemist to little effect since her main ranged offensive capability is rendered ineffective by a simple potion. Grembor cuts down one of the Mongrels trying to manoeuvre itself into the room to attack Pringle as they know wizards are trouble. Grine casts a darkness spell making the darkness much deeper and causing problems for the only human in the band Pringle who suddenly is unable to see clearly enough to make out more than shadows in the darkness but he see’s Vorkstag’s shadow draw out a wickedly flanged mace and swing it with cruel efficiency striking Kat a solid blow staggering her backwards a step; almost dropping her to her knees. </p><p></p><p>The last remaining Mongrel strikes Grembor with its club; his shoulder goes numb for a second as he almost drops his sword; Kat recovering from her recent hit snaps both of her swords towards Vorkstag’s stomach hoping to bring him down; both hit but neither do significant damage. One grazes his hip as he twists out of the way while the other catches his knee with a glancing blow; Sayuri shoots another bolt at Vorkstag with a glancing blow and some small damage while Pringle shoots off a spell which misses. Vorkstag swings at Kat and misses by a large margin; Grine moves through the darkness into the room with Vorkstag and most of the group while the Mongrel scores a hit on Grembor but the damage is insignificant. Kat returns the favour with Vorkstag and misses with some very unlady like cursing; Sayuri disgusted with her failed attempts to harm Vorkstag turns her attention to the newcomer and unleashes her force missiles towards Grine who lacks the protections of Vorkstag. Her missiles impact upon his chest and stomach with the force of three cricket ball’s sending him staggering to the wall to keep his feet, Grembor strikes out at the last Mongrel hitting with his sword but causing less damage than he hoped; only causing a shallow gash in its forearm. Vorkstag twirls his heavy mace and swings high catching Kat off guard as it connects with her shoulder and rebounds into her face; she is knocked onto her back her swords flying from her hands and a tooth flies across the room and shatters some very expensive alchemical equipment. Kat is down and her blood is slowly pooling around her head as it bleeds out of her mouth and nose. Vorkstag looks up at the two remaining in the room and works his shoulders as if limbering up for another good hit; Grine looks back at him and grins through bloody teeth from the harassment his body has just taken from Sayuri’s spell. Pringle steps up with no fear and unleashes his most powerful spell almost point blank towards Grine; a blast of scorching flame shooting from his hand impacting with enough force to knock Grine off his feet and against the far wall. The double impact of Sayuri’s missiles and Pringles scorching blast are enough to persuade Grine to slip his mortal coil and collapse lifeless upon the floor. </p><p></p><p>Vorkstag screams in rage as his partner in crime is laid low; eying up the two before him with murderous rage. Sayuri and Pringle gulp in fear as they seem to have now annoyed the one who felled their best fighter; Kat has nothing to say on the matter being mostly dead. The Mongrel strikes out at Grembor again missing by a significant margin; Kat remains mostly dead and slips one step closer to plain dead; her blood spreading in a larger puddle. Grembor slips his sword past the Mongrels defences and scores a significant hit; the Mongrel is still standing but it’s not looking happy and it never looked pretty. Vorkstag comes to his senses and surveying the situation slips a bottle into his hand; the party all gulp in fear as he raises it over his head then promptly swallows its contents and fades from view. Cursing Sayuri reaches into her pouch and draws out a handful of flour scattering it in the area Vorkstag was standing in; there is a faint cough from that direction and the flour makes it possible to pick out the faint outline of Vorkstag still standing in the same position. Pringle tries vainly to see him but is unable to pick out the alchemist due to his invisibility; he unleashes a spell into the area on Sayuri’s word but only hits the wall. Grembor and the Mongrel trade blows and Grembor comes out on top; well he is still standing looking very much worse for wear while the Mongrelman is in a rapidly spreading pool of his own blood and no longer moving apart from the occasional twitch. He runs into the room where the other three are and see’s Kat’s prone form lying on the floor in a somewhat dead fashion.</p><p></p><p>Vorkstag notices Sayuri has discerned his position and tries vainly to creep out of the room but the keen eyed Sorcerer follows his movements with more flour; Vorkstag makes it past Grembor and is a good distance along the walkway. Pringle is unable to see anything and thinks Sayuri is making it all up however he is kneeling by Kat trying to staunch the flow of blood from her wounds having taken some potions from Grembor and gently trying to force the healing liquid down her throat. Grembor runs after Sayuri who is trying to follow the still mostly invisible Vorkstag and fires off a shot from her crossbow which seems to stop in mid air with a pain filled grunt; Grembor fires off a couple of arrows which predictably miss the mark. They eventually track down the Alchemist in another room and fill him full of holes. He drops lifeless to the floor much to Sayuri’s and Grembor’s relief. Pringle gets Kat to a woken state with the potions but the party is pretty much battered. Looting the corpses they find some healing potions which they immediately use to help with the pain and then start looting the rooms. </p><p></p><p><em>DM’s Note: This was a long combat split along 4 rooms and three levels; most of the party were in single figures apart from Kat who was a long way into negatives. Sayuri had I think 3hp’s left; Pringle took a couple of hits from Grine’s axes (including one very feeble sneak attack) and maybe a Mongrelman and was not very healthy. Out of them all I think Grembor was the best off as he only took on the Mongrels. This is why you don’t split the party. Having one character taking on a BBEG (Big Bad Evil Guy) alone is a recipe for death; they were lucky.</em></p><p><em></em></p><p>The party start ransacking the factory and discover a large amount of alchemical items which they take with them; they find a wardrobe full of various skins one of which is the skin of a hulking 7 foot tall Mongrelman which might match the description of the Beast; They discover a Blood Caiman bite on Vorkstag’s shoulder which puts him in the swamp for the attacks. They also discover a pile of money which Pringle and Sayuri split due to Grembor’s and Kat’s attention being elsewhere. They open up the loading bay doors and snipe the poor Flesh Golem hound from 20 ft up. The Golem can’t retaliate nor can it hide so it gets worn down and expires in a very humiliating fashion. Three Mongrel men also are cut down by sniper fire and looted; they ransack the rest of the factory finding a couple of ledgers with names and items delivered and only really pause when they find a room filled with 4ft of water and thirty odd floating dead bodies in there. Grembor notices one or two of them are moving against the water not with it so they close off the iron door and leave those for the authorities. </p><p></p><p>Meanwhile Kat runs off to find some guards and is directed to the courthouse where she makes a surprisingly good recovery from a failed Diplomacy roll and convinces the guard sergeant to assist with 15 watchmen and some envoys from the Church of Pharasma to help with the possible thirty odd zombies in the cellar. They arrive as the rest of the party have finished up making sure everything is dead and they assist with the collection of the evidence and transporting it to the courthouse.</p><p></p><p>As it’s close to 4:30 am and they have to be in court the next day to present the case for the murder of 6 children in Hergstag of which they have little to no evidence for they decide to call it a night and sleep till 8am the next day.</p></blockquote><p></p>
[QUOTE="Sic_Pixie, post: 5845952, member: 52403"] [b]Alchemists are not happy people ....[/b] Grembor opens the volley with a pair of arrows which miss completely; you would think he would get the idea by now and just leave the bow alone. You could have your eye out with that thing … Kat slides out of the room as a Mongrelman approaches the ledge and swings his swords at it missing and becoming overcome with the fumes; Grembor soon follows with some serious retching as the toxic fumes from the vats of acid and bleach irritate the lungs and throat. The Mongrelman seem to be wearing some sort of cloth over their faces to filter out the worst of the toxicity. Pringle from the back considers his options carefully then decides it’s time to bring out the big guns and starts summoning. Sayuri opens with a volley of force darts; springing from her hand and striking the poor defenceless potential mass murderer. With a grin he selects several components and combines them then throwing the resulting mixture towards Sayuri; missing it impacts on the wall close to her and bursts into flame; the resulting effects singed Sayuri slightly. The four Mongrelmen counter with their clubs catching a surprised Kat on her side cracking a couple of ribs; one of them on the vats tries climbing up onto the walkway so they can flank but the climb seems too much for him currently. Grembor smiles and unleashes a couple more arrows in rapid succession towards the Mongrel trying to climb up and one hits the mark scratching the poor unfortunate factory worker on its arm the other going very wide; Kat strikes out with her pair of swords; they both hit the Mongrel beside her who sinks to his knees while it’s head bounces off the walkway into one of the vats followed shortly by it’s still twitching body; the smell if possible gets worse as the acid eats into the flesh bubbling in a horrifyingly eager fashion as the mongrel’s body starts to melt like warm wax. Kat decides there and then that it’s not a good idea to hang around these vats. Pringle finishes his summoning and a rent in the air opens and an Air Elemental steps out immediately attacking one of the Mongrels with its claws while bringing a breath of fresh air with it. Pringle follows the creature out onto the walkway to get a better view of the combat; they are currently unaware of the fight Sayuri is waging just beyond a door. Sayuri unleashes another torrent of force missiles which impact upon Vorkstag’s chest causing him to grunt in pain and irritation; he takes out a potion swallowing its contents with another evil smirk. The massed Mongrels surge forward on the narrow walkway only one able to attack at any time and having only their clubs they do their best. Swinging at Kat the foremost one misses its club impacting upon the doorway; Kat attacks and one hits but only cause’s superficial damage to the mongrel. Pringles air elemental however has a much better angle not being impeded by gravity it plunges its claws into the creature pulling some rather useful organs out; the Mongrelman stares at its heart for a few seconds before collapsing in a pile that slides off into the vat of acid below adding to the pungent aroma. Pringle smiling directs a Ray of Frost at the Mongrel trying to scale the walkway causing its face to freeze up somewhat discouraging it from approaching. Grembor working through his nausea shoots an arrow at the mongrel taking it in its eye then moves through into the recently vacated room while drawing his sword as the air in here is somewhat fresher. Kat opens the door to the room Sayuri disappeared into and steps into the room seeing Vorkstag for the first time; looking the skinless creature up and down her stomach churns a little in disgust. Sayuri unleashes another volley of force missiles but to her shock they impact upon a shield of force and are harmlessly dissipated. Vorkstag grins evilly at Sayuri as he palms another bomb and hurls it at her direction again missing and causing an explosion of acid which splashes both Sayuri and Kat. The last of the Mongrels steps up and tries to club Grembor senseless but is thwarted by his deft movements, oh and by the doorframe he is standing in. Two more move from the space below and start climbing the ladder; there is a shimmering in the air as a short figure materialises while throwing an axe at Pringle; the axe is a glancing blow even from hidden and Pringle takes this is his stride. He also feels the poison on the blade entering his system but the glancing blow seems to have not delivered enough to cause any problems. Grine screams in anger as his surprise attack is practically ineffective and reaches for another axe. Kat charges in swinging at Vorkstag and scoring some good hits with her swords; Sayuri rushes into combat swinging with her fists and feet; doing minimal damage but it all adds up eventually. Grembor dispatches the Mongrel before him with a vicious twist of his sword in the beasts kidneys with the help of the Air elemental while Pringle throws his only dagger at the small gnome like creature who threw an axe at him; the knife flies wide and disappears into the vat of acid followed by come colourful curses from the wizard. Two Mongrels climb up the ladder one reaching the top while Vorkstag claws at Sayuri with a very painful result for Sayuri as both claws draw long gashes on her arm and shoulder making her stagger back a step with the force of the blows. Grine throws another axe at Pringle but this one flies wide also again followed by some uncouth cursing from the diminutive evil bugger who was hoping to cause pain and draw some serious blood. Kat slashes Vorkstag again only hitting with the one sword this time; Vorkstag turns to look upon Kat as she is now causing him more pain than the meddling spellcaster and winks at her feeling confidant with only the pair taking him on. Pringle retreats into the room the combat is happening in with Kat and Sayuri while his elemental attacks the Mongrel on the ladder almost causing him to fall the 50 feet to the floor below before dissipating back to the plane it was dragged from. The Mongrels climb up the remaining distance and close on the doorway where Grembor is waiting sword in hand and blood in mind; risking an attack as one passes the doorway they are persuaded to stop and deal with the bloody minded ranger; which they both miss. The main fight with Vorkstag is a bloody affair with Vorkstag pulling out a flask and throwing it at Kat which impacts spraying acid around the immediate area and burning Kat and causing some slight damage to Sayuri. However this damage is leaving Sayuri very close to collapse as she has taken some serious pain already today and is all out of healing potions. Luckily Pringle is just out of the area of the blast so does not feel the pain of the others two; Grine pulls out his last throwing axe and coating it with poison throws it at Grembor in the doorway; he ducks instinctively as it buries itself in the door close to his head and laughs as the capering gnome below him jumps up and down in frustration while using some very colourful language that would possibly shock a lady of the night. Kat backs Vorkstag into a corner and swings at him with her swords causing a minor gash on one arm; Sayuri takes out her crossbow and starts shooting bolts at the weird looking alchemist to little effect since her main ranged offensive capability is rendered ineffective by a simple potion. Grembor cuts down one of the Mongrels trying to manoeuvre itself into the room to attack Pringle as they know wizards are trouble. Grine casts a darkness spell making the darkness much deeper and causing problems for the only human in the band Pringle who suddenly is unable to see clearly enough to make out more than shadows in the darkness but he see’s Vorkstag’s shadow draw out a wickedly flanged mace and swing it with cruel efficiency striking Kat a solid blow staggering her backwards a step; almost dropping her to her knees. The last remaining Mongrel strikes Grembor with its club; his shoulder goes numb for a second as he almost drops his sword; Kat recovering from her recent hit snaps both of her swords towards Vorkstag’s stomach hoping to bring him down; both hit but neither do significant damage. One grazes his hip as he twists out of the way while the other catches his knee with a glancing blow; Sayuri shoots another bolt at Vorkstag with a glancing blow and some small damage while Pringle shoots off a spell which misses. Vorkstag swings at Kat and misses by a large margin; Grine moves through the darkness into the room with Vorkstag and most of the group while the Mongrel scores a hit on Grembor but the damage is insignificant. Kat returns the favour with Vorkstag and misses with some very unlady like cursing; Sayuri disgusted with her failed attempts to harm Vorkstag turns her attention to the newcomer and unleashes her force missiles towards Grine who lacks the protections of Vorkstag. Her missiles impact upon his chest and stomach with the force of three cricket ball’s sending him staggering to the wall to keep his feet, Grembor strikes out at the last Mongrel hitting with his sword but causing less damage than he hoped; only causing a shallow gash in its forearm. Vorkstag twirls his heavy mace and swings high catching Kat off guard as it connects with her shoulder and rebounds into her face; she is knocked onto her back her swords flying from her hands and a tooth flies across the room and shatters some very expensive alchemical equipment. Kat is down and her blood is slowly pooling around her head as it bleeds out of her mouth and nose. Vorkstag looks up at the two remaining in the room and works his shoulders as if limbering up for another good hit; Grine looks back at him and grins through bloody teeth from the harassment his body has just taken from Sayuri’s spell. Pringle steps up with no fear and unleashes his most powerful spell almost point blank towards Grine; a blast of scorching flame shooting from his hand impacting with enough force to knock Grine off his feet and against the far wall. The double impact of Sayuri’s missiles and Pringles scorching blast are enough to persuade Grine to slip his mortal coil and collapse lifeless upon the floor. Vorkstag screams in rage as his partner in crime is laid low; eying up the two before him with murderous rage. Sayuri and Pringle gulp in fear as they seem to have now annoyed the one who felled their best fighter; Kat has nothing to say on the matter being mostly dead. The Mongrel strikes out at Grembor again missing by a significant margin; Kat remains mostly dead and slips one step closer to plain dead; her blood spreading in a larger puddle. Grembor slips his sword past the Mongrels defences and scores a significant hit; the Mongrel is still standing but it’s not looking happy and it never looked pretty. Vorkstag comes to his senses and surveying the situation slips a bottle into his hand; the party all gulp in fear as he raises it over his head then promptly swallows its contents and fades from view. Cursing Sayuri reaches into her pouch and draws out a handful of flour scattering it in the area Vorkstag was standing in; there is a faint cough from that direction and the flour makes it possible to pick out the faint outline of Vorkstag still standing in the same position. Pringle tries vainly to see him but is unable to pick out the alchemist due to his invisibility; he unleashes a spell into the area on Sayuri’s word but only hits the wall. Grembor and the Mongrel trade blows and Grembor comes out on top; well he is still standing looking very much worse for wear while the Mongrelman is in a rapidly spreading pool of his own blood and no longer moving apart from the occasional twitch. He runs into the room where the other three are and see’s Kat’s prone form lying on the floor in a somewhat dead fashion. Vorkstag notices Sayuri has discerned his position and tries vainly to creep out of the room but the keen eyed Sorcerer follows his movements with more flour; Vorkstag makes it past Grembor and is a good distance along the walkway. Pringle is unable to see anything and thinks Sayuri is making it all up however he is kneeling by Kat trying to staunch the flow of blood from her wounds having taken some potions from Grembor and gently trying to force the healing liquid down her throat. Grembor runs after Sayuri who is trying to follow the still mostly invisible Vorkstag and fires off a shot from her crossbow which seems to stop in mid air with a pain filled grunt; Grembor fires off a couple of arrows which predictably miss the mark. They eventually track down the Alchemist in another room and fill him full of holes. He drops lifeless to the floor much to Sayuri’s and Grembor’s relief. Pringle gets Kat to a woken state with the potions but the party is pretty much battered. Looting the corpses they find some healing potions which they immediately use to help with the pain and then start looting the rooms. [I]DM’s Note: This was a long combat split along 4 rooms and three levels; most of the party were in single figures apart from Kat who was a long way into negatives. Sayuri had I think 3hp’s left; Pringle took a couple of hits from Grine’s axes (including one very feeble sneak attack) and maybe a Mongrelman and was not very healthy. Out of them all I think Grembor was the best off as he only took on the Mongrels. This is why you don’t split the party. Having one character taking on a BBEG (Big Bad Evil Guy) alone is a recipe for death; they were lucky. [/I] The party start ransacking the factory and discover a large amount of alchemical items which they take with them; they find a wardrobe full of various skins one of which is the skin of a hulking 7 foot tall Mongrelman which might match the description of the Beast; They discover a Blood Caiman bite on Vorkstag’s shoulder which puts him in the swamp for the attacks. They also discover a pile of money which Pringle and Sayuri split due to Grembor’s and Kat’s attention being elsewhere. They open up the loading bay doors and snipe the poor Flesh Golem hound from 20 ft up. The Golem can’t retaliate nor can it hide so it gets worn down and expires in a very humiliating fashion. Three Mongrel men also are cut down by sniper fire and looted; they ransack the rest of the factory finding a couple of ledgers with names and items delivered and only really pause when they find a room filled with 4ft of water and thirty odd floating dead bodies in there. Grembor notices one or two of them are moving against the water not with it so they close off the iron door and leave those for the authorities. Meanwhile Kat runs off to find some guards and is directed to the courthouse where she makes a surprisingly good recovery from a failed Diplomacy roll and convinces the guard sergeant to assist with 15 watchmen and some envoys from the Church of Pharasma to help with the possible thirty odd zombies in the cellar. They arrive as the rest of the party have finished up making sure everything is dead and they assist with the collection of the evidence and transporting it to the courthouse. As it’s close to 4:30 am and they have to be in court the next day to present the case for the murder of 6 children in Hergstag of which they have little to no evidence for they decide to call it a night and sleep till 8am the next day. [/QUOTE]
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