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Sic Pixie's Carrion Crown Adventure Path
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<blockquote data-quote="Sic_Pixie" data-source="post: 5890753" data-attributes="member: 52403"><p><strong>I don't need to make no stinking will saves !!!</strong></p><p></p><p>The morning is a slightly lighter affair then the night as the sun struggles to break through the canopy above; walking around the camp Grembor is the first to notice that the remains of the horse has gone; examining the ground it looks like a creature with large paws made off with it. As wolves tend to hunt in packs and there is just the one set of prints it looks most likely to be a large cat of some sort. Shuddering at what a cat this size could have done to the party as they slept he puts it to the back of his mind and continues packing up his effects.</p><p></p><p>After a breakfast of oatmeal fruit and cheese washed down with water they set out; Sayuri bemoaning the loss of her horse even though she moves as quickly as it did; loading her possessions onto Zordlan’s horse they hit the trail. The day passes and a short time after lunch they spot a few figures in the trees ahead of them; from the looks of them they seem to be a cross between a humanoid and a spider; Pringle identifies them as Ettercap’s a nasty race of spider like beings that prey upon anything they can catch.</p><p></p><p>They approach carefully and the Ettercap retreat knowing a party they can’t beat when they see one; Sayuri grins to see them back off but is momentarily distracted by a haunting tune floating through the trees. Shaking off the insidious effects of the tune she scans around the rest of the group hoping they did not hear it also; Everyone seems to be fine as none of them have the fine tuned senses that she has; None of them except Grembor who finds the tune so very captivating that he immediately heads off to discover the source of this melodious and haunting tune. Jah moves to prevent him from walking off into the trees but as he does so his ears pick up the tune as well and in an instant he understands and also moves to find the source of the beautiful music that brings tears to a ½ Orc’s eyes. The party attempt to manoeuvre themselves to block their passage but they just walk around them; Sayuri even goes as far to throw a ball of force at Jah thinking it may break the enchantment but he just shakes it off. Pringle casts a spell on Grembor to cause him to pause but this time his mental fortitude shakes off the spell.</p><p></p><p>The Ettercaps look on in glee as most of the toughest looking members start wandering off and they look hungrily at the remaining party …</p><p></p><p>Closing the Ettercaps send dense webs at the most obviously dangerous members who are not already entranced by the music; Zordlan gets most of it while Pringle receives another batch (not as he looks dangerous; he was closest) Sayuri misses out for the most part. The Ettercap are not really a problem though as they are swiftly dealt with even with Jah and Grembor off with the fairies; Sayuri does manage to leap on Grembor bearing him to the ground however before he moves too far into the ruined tower they were both heading towards. With the threat of being punched in his face Grembor manages to throw off the insidious music’s allure and Sayuri notices focus coming back into his eyes. They are closer now which causes another problem; Zordlan who previously could not hear the music (mainly due to terrible perception checks) finally tunes into his surroundings and with a glazed look starts stumbling towards the tower. Sayuri with a scream of frustration leaps from Grembor’s prone and recovering form onto Zordlan’s back bearing him to the floor and sends her fist knuckles first into his temple. With a loud yelp of pain Zordlan recovers his senses and looks around with a pained expression. Sayuri without an ounce of remorse stands up and looks down upon the weak willed Zordlan who is now sitting up rubbing his sore head.</p><p></p><p>They re-group outside of the tower and look inside; to their dismay there is no glitter of treasure or anything to make this tower look at all appealing; it’s only room is covered in thick webbing which looks to have several medium sized packets dangling within. None of them seem to be moving although one does seem to be quite red with blood; however unless it’s bound exceedingly tightly then it’s too small for the 7ft plus frame of their ½ Orc companion.</p><p></p><p>Grembor and Zordlan move into the tower noticing that the music stopped as soon as they set foot inside; Scanning the room the see no access to the upper floors and a large hole against the far wall which seems to have a path cleared to it. Moving carefully up to the hole they are startled when a large female form which seems composed of a bloated white segments of a maggot’s body erupt in a torso of mixed feminine and insectile features. Pale humanoid skin and carapace meld together beneath a face with segmented eyes and mandibles chittering a song of discordant alien clicks and hisses, as overlong carapace claws weave cords of thick webbing between them, bursts up and strikes out at Grembor with her claws; scoring a deep wound on his chest his eyes roll up into his head as he collapses onto the floor; Zordlan would have something to say about leaving him facing this abomination all alone but he soon follows Grembor to the floor also paralysed by the creatures poisoned claws. Sayuri looks at Pringle who is looking back at her; somewhat nervously as they were expecting to have the benefit of a meat shield they back away a step from the huge creature. Sayuri knowing that the fate of the party rests on their actions conjures her most powerful offensive spell which she had coalesce in her mind a few days ago. With a few mutters of arcane words and a small amber rod which she rubs with a little piece of rabbits fur a bright streak of lightning jumps from her hand and slams into the creature looming over her two paralysed friends; Pringle not to be undone fires off twin bars of flame which strike the creature in it’s torso. The Weaverworm having sparks still running all over its body and large burn marks across its chest is suitably annoyed; drawing itself up it spits a torrent of webs towards Sayuri which strikes a glancing blow on her shoulder. Rolling with it as the worm tries to haul her in she slips free as she grins up at the 15ft tall creature. With a gesture and barely a thought she unleashes a torrent of force missiles; four missile streak towards the creature impacting upon its face and chest with astounding force causing the worm to slither back a bit. This is followed by another pair of fire beams from Pringle who used the power of his staff to recast the spell again. Both streaks of flame impact on the worms shoulder and stomach blasting a sizable hole in its flesh and sending it slumping to the floor. Grembor recovering from the poison climbs slowly to his feet; plucking one of the creatures claws from his shoulder; Sayuri tending to Zordlan is not so tender and rips the claw from his flesh. Grembor tends to them both with his wand getting them back to some sort of healthy.</p><p></p><p>Sayuri, Pringle and a quiet Zordlan search this chamber which is festooned with webs and web wrapped bundles while Grembor squeezes past the worm to investigate its hole. The hole very much like the worm itself stinks worse than a Trolls armpit after an hour slogging through a fetid jungle. However he does find a comatose Jah wrapped in webs awaiting the next meal of the worm; also hidden beneath the webs he finds a small box within which he finds some trinkets so this may not be a totally wasted journey. After slapping Jah some and extracting some of the worm’s claws from his stomach Jah regains consciousness and gets shakily to his feet assisted by Grembor. So far the ½ Orc has not shown himself to be much use as the spider left with a few wounds and he walks blindly into the next fight and is knocked unconscious without a blow being struck.</p><p></p><p>They squeeze past the foul smelling worm; its juices practically covering the pair as they make their way past. It’s wormlike body feeling like a bag of warm mashed potatoes as they push against it; wriggling up the tight corridor to freedom and fresh air. They eventually make it out to the tower’s base; Jah getting stuck a couple of times while Grembor slithers through as if part snake. Sayuri, Pringle and Zordlan all are standing in the fresh air outside of the tower awaiting their return; Sayuri’s nose cringes as they approach the smell of the worm covering them. With a few well placed cantrips their clothes are cleaned and the smell is banished although the feeling of the things skin and the memories will haunt them for a while.</p><p></p><p>Sayuri shows them what else they found on the bodies; displaying an invitation to Ascanor Lodge for what looks like someone of noble birth called Echtmoor Dravin. The date is a week previous so they are assuming he will be missed. Collecting their things they quickly make off along the trail towards the Lodge.</p><p></p><p>Later that day as they are riding through the oppressive gloom Grembor who is scouting ahead of the party notices the shine of metal and something pale off to the side of the trail. Holding up his hand everyone behind him comes to a stop; Pringle who had his nose buried in his book inadvertently runs into the back of Zordlan’s horse causing startled neighs from both parties as Pringle finds himself on the ground looking up at his horse who is looking down at him with some surprise and more than a little annoyance.</p><p></p><p>Pringle dusting himself off with his hat gets back to his feet and strolls forward to speak with Grembor while avoiding the accusing stare of his horse. The rest gather round as Grembor points off dramatically into the woods where the pale corpse of a naked man hangs from a large yellow pine, bound to the trunk with rough cords. His mouth is stuffed with large, pale purple flowers, and his wrists and ankles are swollen and dark with bruises marking where his bindings cut into his skin, but the large silver hunting knife embedded deep in his heart seems the most likely cause of death.</p><p></p><p>Grembor had caught the glint from the hilt of the knife as an errant ray of sunshine pierced the canopy and reflected off the shiny silver. Dismounting they approach cautiously; Grembor scanning the ground and the trees for signs of a trap; Sayuri following close until she realises that anything Grembor may set off will get her too she backs away allowing Grembor the room to pursue his chosen profession. A profession which is better suited to people with a talent in that area as Grembor misses the thin wire he catches with his boot and sets off the trap. Cleverly hidden crossbows surrounding the location sing as they release their pent up energy in the form of a hail of crossbow bolts; Grembor takes a couple while Sayuri grins as they strike the ground inches before her. Grembor staggers out of the circle of death and pulls the offending bolts from the fleshy part of his thigh before taking out his wand and applying its powers to his leg.</p><p></p><p>Grembor examining the bolt feels his heart sink as he notices some paste on the bolt tip; handing it to Sayuri neither of them know what the paste is; however Grembor is feeling no effects from the poison so he assumes it’s been left too long and gone stale. They move forward to examine the corpse finding the large knife in his chest is indeed made of silver and the flowers in his mouth are wolfsbane; apparently someone thought this person was a werewolf and strung him up as a warning to others.</p><p></p><p>They gather the silver knife after severing the poor unfortunate corpses head and collecting the wolfsbane hoping they don’t need it as it’s supposed to help with preventing the curse. Gathering their things and Pringle giving his horse a dirty look they set out again hoping to make it to the lodge in good time.</p><p></p><p>They soon find the light fading and find a campsite for the night.</p></blockquote><p></p>
[QUOTE="Sic_Pixie, post: 5890753, member: 52403"] [b]I don't need to make no stinking will saves !!![/b] The morning is a slightly lighter affair then the night as the sun struggles to break through the canopy above; walking around the camp Grembor is the first to notice that the remains of the horse has gone; examining the ground it looks like a creature with large paws made off with it. As wolves tend to hunt in packs and there is just the one set of prints it looks most likely to be a large cat of some sort. Shuddering at what a cat this size could have done to the party as they slept he puts it to the back of his mind and continues packing up his effects. After a breakfast of oatmeal fruit and cheese washed down with water they set out; Sayuri bemoaning the loss of her horse even though she moves as quickly as it did; loading her possessions onto Zordlan’s horse they hit the trail. The day passes and a short time after lunch they spot a few figures in the trees ahead of them; from the looks of them they seem to be a cross between a humanoid and a spider; Pringle identifies them as Ettercap’s a nasty race of spider like beings that prey upon anything they can catch. They approach carefully and the Ettercap retreat knowing a party they can’t beat when they see one; Sayuri grins to see them back off but is momentarily distracted by a haunting tune floating through the trees. Shaking off the insidious effects of the tune she scans around the rest of the group hoping they did not hear it also; Everyone seems to be fine as none of them have the fine tuned senses that she has; None of them except Grembor who finds the tune so very captivating that he immediately heads off to discover the source of this melodious and haunting tune. Jah moves to prevent him from walking off into the trees but as he does so his ears pick up the tune as well and in an instant he understands and also moves to find the source of the beautiful music that brings tears to a ½ Orc’s eyes. The party attempt to manoeuvre themselves to block their passage but they just walk around them; Sayuri even goes as far to throw a ball of force at Jah thinking it may break the enchantment but he just shakes it off. Pringle casts a spell on Grembor to cause him to pause but this time his mental fortitude shakes off the spell. The Ettercaps look on in glee as most of the toughest looking members start wandering off and they look hungrily at the remaining party … Closing the Ettercaps send dense webs at the most obviously dangerous members who are not already entranced by the music; Zordlan gets most of it while Pringle receives another batch (not as he looks dangerous; he was closest) Sayuri misses out for the most part. The Ettercap are not really a problem though as they are swiftly dealt with even with Jah and Grembor off with the fairies; Sayuri does manage to leap on Grembor bearing him to the ground however before he moves too far into the ruined tower they were both heading towards. With the threat of being punched in his face Grembor manages to throw off the insidious music’s allure and Sayuri notices focus coming back into his eyes. They are closer now which causes another problem; Zordlan who previously could not hear the music (mainly due to terrible perception checks) finally tunes into his surroundings and with a glazed look starts stumbling towards the tower. Sayuri with a scream of frustration leaps from Grembor’s prone and recovering form onto Zordlan’s back bearing him to the floor and sends her fist knuckles first into his temple. With a loud yelp of pain Zordlan recovers his senses and looks around with a pained expression. Sayuri without an ounce of remorse stands up and looks down upon the weak willed Zordlan who is now sitting up rubbing his sore head. They re-group outside of the tower and look inside; to their dismay there is no glitter of treasure or anything to make this tower look at all appealing; it’s only room is covered in thick webbing which looks to have several medium sized packets dangling within. None of them seem to be moving although one does seem to be quite red with blood; however unless it’s bound exceedingly tightly then it’s too small for the 7ft plus frame of their ½ Orc companion. Grembor and Zordlan move into the tower noticing that the music stopped as soon as they set foot inside; Scanning the room the see no access to the upper floors and a large hole against the far wall which seems to have a path cleared to it. Moving carefully up to the hole they are startled when a large female form which seems composed of a bloated white segments of a maggot’s body erupt in a torso of mixed feminine and insectile features. Pale humanoid skin and carapace meld together beneath a face with segmented eyes and mandibles chittering a song of discordant alien clicks and hisses, as overlong carapace claws weave cords of thick webbing between them, bursts up and strikes out at Grembor with her claws; scoring a deep wound on his chest his eyes roll up into his head as he collapses onto the floor; Zordlan would have something to say about leaving him facing this abomination all alone but he soon follows Grembor to the floor also paralysed by the creatures poisoned claws. Sayuri looks at Pringle who is looking back at her; somewhat nervously as they were expecting to have the benefit of a meat shield they back away a step from the huge creature. Sayuri knowing that the fate of the party rests on their actions conjures her most powerful offensive spell which she had coalesce in her mind a few days ago. With a few mutters of arcane words and a small amber rod which she rubs with a little piece of rabbits fur a bright streak of lightning jumps from her hand and slams into the creature looming over her two paralysed friends; Pringle not to be undone fires off twin bars of flame which strike the creature in it’s torso. The Weaverworm having sparks still running all over its body and large burn marks across its chest is suitably annoyed; drawing itself up it spits a torrent of webs towards Sayuri which strikes a glancing blow on her shoulder. Rolling with it as the worm tries to haul her in she slips free as she grins up at the 15ft tall creature. With a gesture and barely a thought she unleashes a torrent of force missiles; four missile streak towards the creature impacting upon its face and chest with astounding force causing the worm to slither back a bit. This is followed by another pair of fire beams from Pringle who used the power of his staff to recast the spell again. Both streaks of flame impact on the worms shoulder and stomach blasting a sizable hole in its flesh and sending it slumping to the floor. Grembor recovering from the poison climbs slowly to his feet; plucking one of the creatures claws from his shoulder; Sayuri tending to Zordlan is not so tender and rips the claw from his flesh. Grembor tends to them both with his wand getting them back to some sort of healthy. Sayuri, Pringle and a quiet Zordlan search this chamber which is festooned with webs and web wrapped bundles while Grembor squeezes past the worm to investigate its hole. The hole very much like the worm itself stinks worse than a Trolls armpit after an hour slogging through a fetid jungle. However he does find a comatose Jah wrapped in webs awaiting the next meal of the worm; also hidden beneath the webs he finds a small box within which he finds some trinkets so this may not be a totally wasted journey. After slapping Jah some and extracting some of the worm’s claws from his stomach Jah regains consciousness and gets shakily to his feet assisted by Grembor. So far the ½ Orc has not shown himself to be much use as the spider left with a few wounds and he walks blindly into the next fight and is knocked unconscious without a blow being struck. They squeeze past the foul smelling worm; its juices practically covering the pair as they make their way past. It’s wormlike body feeling like a bag of warm mashed potatoes as they push against it; wriggling up the tight corridor to freedom and fresh air. They eventually make it out to the tower’s base; Jah getting stuck a couple of times while Grembor slithers through as if part snake. Sayuri, Pringle and Zordlan all are standing in the fresh air outside of the tower awaiting their return; Sayuri’s nose cringes as they approach the smell of the worm covering them. With a few well placed cantrips their clothes are cleaned and the smell is banished although the feeling of the things skin and the memories will haunt them for a while. Sayuri shows them what else they found on the bodies; displaying an invitation to Ascanor Lodge for what looks like someone of noble birth called Echtmoor Dravin. The date is a week previous so they are assuming he will be missed. Collecting their things they quickly make off along the trail towards the Lodge. Later that day as they are riding through the oppressive gloom Grembor who is scouting ahead of the party notices the shine of metal and something pale off to the side of the trail. Holding up his hand everyone behind him comes to a stop; Pringle who had his nose buried in his book inadvertently runs into the back of Zordlan’s horse causing startled neighs from both parties as Pringle finds himself on the ground looking up at his horse who is looking down at him with some surprise and more than a little annoyance. Pringle dusting himself off with his hat gets back to his feet and strolls forward to speak with Grembor while avoiding the accusing stare of his horse. The rest gather round as Grembor points off dramatically into the woods where the pale corpse of a naked man hangs from a large yellow pine, bound to the trunk with rough cords. His mouth is stuffed with large, pale purple flowers, and his wrists and ankles are swollen and dark with bruises marking where his bindings cut into his skin, but the large silver hunting knife embedded deep in his heart seems the most likely cause of death. Grembor had caught the glint from the hilt of the knife as an errant ray of sunshine pierced the canopy and reflected off the shiny silver. Dismounting they approach cautiously; Grembor scanning the ground and the trees for signs of a trap; Sayuri following close until she realises that anything Grembor may set off will get her too she backs away allowing Grembor the room to pursue his chosen profession. A profession which is better suited to people with a talent in that area as Grembor misses the thin wire he catches with his boot and sets off the trap. Cleverly hidden crossbows surrounding the location sing as they release their pent up energy in the form of a hail of crossbow bolts; Grembor takes a couple while Sayuri grins as they strike the ground inches before her. Grembor staggers out of the circle of death and pulls the offending bolts from the fleshy part of his thigh before taking out his wand and applying its powers to his leg. Grembor examining the bolt feels his heart sink as he notices some paste on the bolt tip; handing it to Sayuri neither of them know what the paste is; however Grembor is feeling no effects from the poison so he assumes it’s been left too long and gone stale. They move forward to examine the corpse finding the large knife in his chest is indeed made of silver and the flowers in his mouth are wolfsbane; apparently someone thought this person was a werewolf and strung him up as a warning to others. They gather the silver knife after severing the poor unfortunate corpses head and collecting the wolfsbane hoping they don’t need it as it’s supposed to help with preventing the curse. Gathering their things and Pringle giving his horse a dirty look they set out again hoping to make it to the lodge in good time. They soon find the light fading and find a campsite for the night. [/QUOTE]
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