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Sic Pixie's Carrion Crown Adventure Path
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<blockquote data-quote="Sic_Pixie" data-source="post: 5898154" data-attributes="member: 52403"><p><strong>Return to theLodge</strong></p><p></p><p>Upon safely returning to the Lodge they are surprised when they are warmly welcomed by Belik holding a tray of hot beverages. “Please accept my most sincere apologies for my inappropriate behaviour earlier. I was not informed of your coming and acted hastily on behalf of the lodge warden. I can assure you that you will suffer no further ill treatment during your stay at Ascanor Lodge.” They each take a beverage but none of them partake; “If it’s convenient for you, my master requests your company at this time for a brief introduction and to offer his apologies as well.” </p><p></p><p>They all follow the well dressed Halfling into the Lodge and are escorted to the upper floor where they are introduced to a slight man in his sixties, with a long face, myopic eyes, dirty spectacles, and a permanent squint “Esteemed guests, may I present Estovion Lozarov, Lodge Warden of Ascanor.” intones Belik who bows low and finishes with a hand flourish. Estovion nods to each of them and invites them into the library while curtly dismissing the Halfling porter before speaking to the party in a sombre tone. “Please do not hold the actions of my porter against him. The error in your improper greeting was entirely mine. I neglected to inform my staff of the open invitations I gave to the Order,” there is a brief pause as Estovion (obviously not used to subterfuge) winks at the party in a knowing way “and they did not recognize the reservations. Rest assured, however, that all of the lodge’s facilities are at your disposal, including our libraries. While the general library is down the hall, this one,” he says, gesturing at the book-filled shelves, “is likely better suited to your research. Any questions you may have please ask Belik or myself who will be only too happy to assist.” While the words themselves seem positive and helpful his tone however seems distracted and somewhat dismissive; he soon excuses himself stating that “Belik should be waiting outside to show you to your rooms as you must be very tired.” With this he ascends the stairs to his office and closes the door behind him. The group look at each other and move out of the room to find the errant Halfling who is standing outside of the room looking intently at his fingernails. </p><p></p><p>Belik escorts them to the two rooms set aside for their use; Sayuri and Zordlan take one of the rooms while Grembor, Pringle and Jah take the other. The rooms are large and very comfortable; unfortunately there is only the one big fluffy bed per room.</p><p></p><p>Pringle decides to forgo an early night and heads back to the library to research the werewolves of the region which will take several hours to read through the many books on the subject.</p><p></p><p>Jah heads outside to explore the complex and see if there is anything unusual he can find. There is a housekeeper’s cottage with an expertly maintained herb garden, the stables, the huntmaster’s cottage, the porters cottage, a handyman’s hut, a nice looking watchtower, a small but well kept maze and a small shed with large very solid oak doors reinforced with iron which has a very large lock on it; so no nothing too suspicious. Jah hangs around outside for a while to monitor the going’s on for a while then heads up to the room to sleep.</p><p></p><p>Grembor heads downstairs after freshening up to see if there is anyone around to talk to and is rewarded by the presence of two noblemen. One young; lean nobleman called Corvin Tergsvor who’s quick mouth and dark wit seems to annoy Grembor with little to no effort at all; the other older man who he is currently discussing the problems of the world with also has a lean frame although getting close to his 50’s he still carries himself with the poise of a military man. His piercing gaze informs anyone that this is not a person you want to get on the wrong side of. Standing nearly 6 feet tall, with a slender build, long features, and a sharp nose; he wears his hair cropped short and has a carefully trimmed goatee and waxed moustache. Also of note is the Lepidstadt fencing scar across his left eyebrow as a sign of his martial prowess. This is Cilas Graydon; the Margrave of Sturnidae. </p><p></p><p>Grembor in a stunning display of diplomacy manages to offend Corvin with his first utterance; although it’s unlikely anything the grimy Ranger could have said to make a good first impression on these finely dressed nobles while dressed in his combat leathers. Thinly veiled insults pass between the pair for the best part of several minutes; finally Cilas raises his hand and asks Grembor about a certain letter he may have on him regarding a dear friend of his one Echtmoor Dravin. Grembor looks blankly at Cilas for a moment and Cilas thinks he has just asked a question of an obvious moron until finally the clogs start whirring again and dim realisation comes to Grembor. Echtmoor Dravin was the name on the bloody invitation they found on the body in the lair of the Weaver worm. Cilas apparently heard about the incident at the gate earlier today from the rumour mill of the Lodge and was worried about his friend who is a week late. Grembor apologises and says he does not have the letter on him as it’s currently sitting quietly in Sayuri’s pack but he will get it to him as soon as he can. Cilas questions Grembor about the incident and is saddened to hear of the most likely death of his dear old friend. Cilas pours himself a large drink and makes his excuses as he has to arrange for the body to be collected and departs to his room. Grembor and Corvin exchange glances and neither wants to start a fight without someone around to rescue them so they both make their excuses also and depart heading to bed.</p><p></p><p>Sayuri has a bath while Zordlan stands guard outside her room; she then heads to bed. </p><p></p><p>Pringle remains in the library for a few hours researching the werewolves of the Shudderwood. He finds out an awful lot in this short space of time and he makes copious notes in his book to share with the rest of the party. (stupid high knowledge rolls)</p></blockquote><p></p>
[QUOTE="Sic_Pixie, post: 5898154, member: 52403"] [b]Return to theLodge[/b] Upon safely returning to the Lodge they are surprised when they are warmly welcomed by Belik holding a tray of hot beverages. “Please accept my most sincere apologies for my inappropriate behaviour earlier. I was not informed of your coming and acted hastily on behalf of the lodge warden. I can assure you that you will suffer no further ill treatment during your stay at Ascanor Lodge.” They each take a beverage but none of them partake; “If it’s convenient for you, my master requests your company at this time for a brief introduction and to offer his apologies as well.” They all follow the well dressed Halfling into the Lodge and are escorted to the upper floor where they are introduced to a slight man in his sixties, with a long face, myopic eyes, dirty spectacles, and a permanent squint “Esteemed guests, may I present Estovion Lozarov, Lodge Warden of Ascanor.” intones Belik who bows low and finishes with a hand flourish. Estovion nods to each of them and invites them into the library while curtly dismissing the Halfling porter before speaking to the party in a sombre tone. “Please do not hold the actions of my porter against him. The error in your improper greeting was entirely mine. I neglected to inform my staff of the open invitations I gave to the Order,” there is a brief pause as Estovion (obviously not used to subterfuge) winks at the party in a knowing way “and they did not recognize the reservations. Rest assured, however, that all of the lodge’s facilities are at your disposal, including our libraries. While the general library is down the hall, this one,” he says, gesturing at the book-filled shelves, “is likely better suited to your research. Any questions you may have please ask Belik or myself who will be only too happy to assist.” While the words themselves seem positive and helpful his tone however seems distracted and somewhat dismissive; he soon excuses himself stating that “Belik should be waiting outside to show you to your rooms as you must be very tired.” With this he ascends the stairs to his office and closes the door behind him. The group look at each other and move out of the room to find the errant Halfling who is standing outside of the room looking intently at his fingernails. Belik escorts them to the two rooms set aside for their use; Sayuri and Zordlan take one of the rooms while Grembor, Pringle and Jah take the other. The rooms are large and very comfortable; unfortunately there is only the one big fluffy bed per room. Pringle decides to forgo an early night and heads back to the library to research the werewolves of the region which will take several hours to read through the many books on the subject. Jah heads outside to explore the complex and see if there is anything unusual he can find. There is a housekeeper’s cottage with an expertly maintained herb garden, the stables, the huntmaster’s cottage, the porters cottage, a handyman’s hut, a nice looking watchtower, a small but well kept maze and a small shed with large very solid oak doors reinforced with iron which has a very large lock on it; so no nothing too suspicious. Jah hangs around outside for a while to monitor the going’s on for a while then heads up to the room to sleep. Grembor heads downstairs after freshening up to see if there is anyone around to talk to and is rewarded by the presence of two noblemen. One young; lean nobleman called Corvin Tergsvor who’s quick mouth and dark wit seems to annoy Grembor with little to no effort at all; the other older man who he is currently discussing the problems of the world with also has a lean frame although getting close to his 50’s he still carries himself with the poise of a military man. His piercing gaze informs anyone that this is not a person you want to get on the wrong side of. Standing nearly 6 feet tall, with a slender build, long features, and a sharp nose; he wears his hair cropped short and has a carefully trimmed goatee and waxed moustache. Also of note is the Lepidstadt fencing scar across his left eyebrow as a sign of his martial prowess. This is Cilas Graydon; the Margrave of Sturnidae. Grembor in a stunning display of diplomacy manages to offend Corvin with his first utterance; although it’s unlikely anything the grimy Ranger could have said to make a good first impression on these finely dressed nobles while dressed in his combat leathers. Thinly veiled insults pass between the pair for the best part of several minutes; finally Cilas raises his hand and asks Grembor about a certain letter he may have on him regarding a dear friend of his one Echtmoor Dravin. Grembor looks blankly at Cilas for a moment and Cilas thinks he has just asked a question of an obvious moron until finally the clogs start whirring again and dim realisation comes to Grembor. Echtmoor Dravin was the name on the bloody invitation they found on the body in the lair of the Weaver worm. Cilas apparently heard about the incident at the gate earlier today from the rumour mill of the Lodge and was worried about his friend who is a week late. Grembor apologises and says he does not have the letter on him as it’s currently sitting quietly in Sayuri’s pack but he will get it to him as soon as he can. Cilas questions Grembor about the incident and is saddened to hear of the most likely death of his dear old friend. Cilas pours himself a large drink and makes his excuses as he has to arrange for the body to be collected and departs to his room. Grembor and Corvin exchange glances and neither wants to start a fight without someone around to rescue them so they both make their excuses also and depart heading to bed. Sayuri has a bath while Zordlan stands guard outside her room; she then heads to bed. Pringle remains in the library for a few hours researching the werewolves of the Shudderwood. He finds out an awful lot in this short space of time and he makes copious notes in his book to share with the rest of the party. (stupid high knowledge rolls) [/QUOTE]
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