Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Sic Pixie's Carrion Crown Adventure Path
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sic_Pixie" data-source="post: 5899469" data-attributes="member: 52403"><p><strong>It's a beautiful Day ....</strong></p><p></p><p>The sun rises as is it’s want and there are few clouds in the sky; The shadows of the surrounding trees blocks out the sunlight till mid morning but the sun still manages to wake up most of the party. Sayuri is the only one up even though the soft fluffy bed was calling out for her to remain within it’s snugly confines.</p><p></p><p>She finds the balcony to her liking and starts meditating and stretching in the brightening sunlight while the rest of the party is rousing themselves. The passing servants and nobles in the grounds below appreciate the view but keep silent so as not to disturb her.</p><p></p><p>Finally at around mid morning the party troop downstairs to have a pleasant breakfast; they find only one other person in the breakfast room who seems to be collecting enough food for two; a broad-shouldered and handsome young huntsman named Ostovach. Grembor introduces himself and the party as does Ostovach; they discuss the breakfast, lodge and its environs while Grembor subtly shifts the conversation to other guests. Specifically Guests from two weeks ago; Ostovach while tall, handsome and broad shouldered is no match for Grembors insidious mind and he is soon discussing some visitors who went to the watchtower a couple of weeks ago. He never saw them; they did not stay long but he was looking to employ the services of the tower residents when he was turned away due to these other visitors by Madame Ivanja. Shaking his head as if to clear his mind he grins at the party; while looking down at the tray he is holding. “Sorry; very pleased to meet you all but I have to get this to the Markiza otherwise she will be having my hide” With a grin he grabs some drinks and heads out of the dining room. </p><p></p><p>Everyone takes a walk around the complex; they pause at the strangely heavily reinforced door and listen carefully. They can hear sounds of something large moving inside but can’t make out much more; the sounds echo strangely though. Retreating inside they split up Jah remaining outside while Pringle returns to the Library to continue reading the books there. Sayuri and Grembor lounge in different area’s of the main building’s public area’s hoping to find other people to question. Zordlan remains on the porch overlooking the maze with a good view of the watchtower and the current primary suspect Madame Ivanja. </p><p></p><p>The morning passes and the only interesting part is when Duristan has a conversation with Sayuri. They discuss the other patrons here who Duristan scoffs at as none of them are true hunters like himself. (This from a noble with illusions of grandeur wrt hunting) He happily strokes the mangy wolf/dog’s head he has draped over his shoulder. He does however advise on the other members of the household and the one they are most interested in; Madame Ivanja she is informed is a Varisian Witch who does Harrow readings along with other more interesting services. She is not a woman to cross lightly. Thanking Duristan who is more than happy to hang around and talk about her experiences and invites her on his next werewolf hunt (Obviously has a very short or selective memory) Sayuri goes in search of Grembor to discuss the conversation.</p><p></p><p>Grembor however finds himself talking to Corvin who looks decidedly worse for wear after another Absinthe fuelled bender last night. His acidic tongue is somewhat dulled by the Dwarven smiths pounding in his head; however he is soon annoyed enough by Grembor’s common peasantry rudeness to seek solace elsewhere. He departs mumbling something about the quality of the patrons or something along those lines.</p><p></p><p>Sayuri and Grembor meet up in the small but comfortable sitting room and discus their findings. Grembor is very interested in the goings on here and wishes to find a way into Madame Ivanja’a rooms so he can question her. At the point of a sharp blade if needed; Sayuri is a little against this as all they have is the unconfirmed rumours of a pair of the guests. They decide to play it more subtly and gather more information on the Madame and anything else they can discover.</p><p></p><p>Grembor in a mood heads outside and takes a walk around the grounds; he is distracted by the stablemaster who is an attractive, short, fit human woman in her early thirties with pale skin, dark eyes, and long auburn hair gone slightly gray at the temples; Grembor notices her lean and muscular form beneath her livery and goes to investigate. Up close he finds she has very attractive eyes and they start discussing the horses and her work here; she is a wealth of information on the goings on here and the patrons; but her deepest regards are for the animals in her care. She shows Grembor round the stables and her horses; while Grembor also finds out that she lives above the stables. She is interested in the simple life but is an accomplished hunter and very capable in the wilds of the forest as she assists the huntmaster from time to time. Grembor suddenly finds something to entertain himself with and asks her to have a meal with him tonight. She readily agrees as he is not of the usual type that frequents this establishment and she enjoys the company of people who know and love the wilds.</p><p></p><p>The discussion turns to the current residents and then onto recent visitors; she remembers some strange visitors about two weeks ago who only stopped for a few short hours. They claimed to be from Courtaud but they spoke with a thick southern accent; she was told to not unsaddle or unload the poor horses and they visited with Madame Ivanja. She remembers they had a strange looking small demon with them that perched on the leaders shoulder. Grembor grinning leaves to advise the group of the latest bit of information; the information is looking grim for Madame Ivanja and Grembor is all for having a very pointed discussion with the ‘lady’.</p></blockquote><p></p>
[QUOTE="Sic_Pixie, post: 5899469, member: 52403"] [b]It's a beautiful Day ....[/b] The sun rises as is it’s want and there are few clouds in the sky; The shadows of the surrounding trees blocks out the sunlight till mid morning but the sun still manages to wake up most of the party. Sayuri is the only one up even though the soft fluffy bed was calling out for her to remain within it’s snugly confines. She finds the balcony to her liking and starts meditating and stretching in the brightening sunlight while the rest of the party is rousing themselves. The passing servants and nobles in the grounds below appreciate the view but keep silent so as not to disturb her. Finally at around mid morning the party troop downstairs to have a pleasant breakfast; they find only one other person in the breakfast room who seems to be collecting enough food for two; a broad-shouldered and handsome young huntsman named Ostovach. Grembor introduces himself and the party as does Ostovach; they discuss the breakfast, lodge and its environs while Grembor subtly shifts the conversation to other guests. Specifically Guests from two weeks ago; Ostovach while tall, handsome and broad shouldered is no match for Grembors insidious mind and he is soon discussing some visitors who went to the watchtower a couple of weeks ago. He never saw them; they did not stay long but he was looking to employ the services of the tower residents when he was turned away due to these other visitors by Madame Ivanja. Shaking his head as if to clear his mind he grins at the party; while looking down at the tray he is holding. “Sorry; very pleased to meet you all but I have to get this to the Markiza otherwise she will be having my hide” With a grin he grabs some drinks and heads out of the dining room. Everyone takes a walk around the complex; they pause at the strangely heavily reinforced door and listen carefully. They can hear sounds of something large moving inside but can’t make out much more; the sounds echo strangely though. Retreating inside they split up Jah remaining outside while Pringle returns to the Library to continue reading the books there. Sayuri and Grembor lounge in different area’s of the main building’s public area’s hoping to find other people to question. Zordlan remains on the porch overlooking the maze with a good view of the watchtower and the current primary suspect Madame Ivanja. The morning passes and the only interesting part is when Duristan has a conversation with Sayuri. They discuss the other patrons here who Duristan scoffs at as none of them are true hunters like himself. (This from a noble with illusions of grandeur wrt hunting) He happily strokes the mangy wolf/dog’s head he has draped over his shoulder. He does however advise on the other members of the household and the one they are most interested in; Madame Ivanja she is informed is a Varisian Witch who does Harrow readings along with other more interesting services. She is not a woman to cross lightly. Thanking Duristan who is more than happy to hang around and talk about her experiences and invites her on his next werewolf hunt (Obviously has a very short or selective memory) Sayuri goes in search of Grembor to discuss the conversation. Grembor however finds himself talking to Corvin who looks decidedly worse for wear after another Absinthe fuelled bender last night. His acidic tongue is somewhat dulled by the Dwarven smiths pounding in his head; however he is soon annoyed enough by Grembor’s common peasantry rudeness to seek solace elsewhere. He departs mumbling something about the quality of the patrons or something along those lines. Sayuri and Grembor meet up in the small but comfortable sitting room and discus their findings. Grembor is very interested in the goings on here and wishes to find a way into Madame Ivanja’a rooms so he can question her. At the point of a sharp blade if needed; Sayuri is a little against this as all they have is the unconfirmed rumours of a pair of the guests. They decide to play it more subtly and gather more information on the Madame and anything else they can discover. Grembor in a mood heads outside and takes a walk around the grounds; he is distracted by the stablemaster who is an attractive, short, fit human woman in her early thirties with pale skin, dark eyes, and long auburn hair gone slightly gray at the temples; Grembor notices her lean and muscular form beneath her livery and goes to investigate. Up close he finds she has very attractive eyes and they start discussing the horses and her work here; she is a wealth of information on the goings on here and the patrons; but her deepest regards are for the animals in her care. She shows Grembor round the stables and her horses; while Grembor also finds out that she lives above the stables. She is interested in the simple life but is an accomplished hunter and very capable in the wilds of the forest as she assists the huntmaster from time to time. Grembor suddenly finds something to entertain himself with and asks her to have a meal with him tonight. She readily agrees as he is not of the usual type that frequents this establishment and she enjoys the company of people who know and love the wilds. The discussion turns to the current residents and then onto recent visitors; she remembers some strange visitors about two weeks ago who only stopped for a few short hours. They claimed to be from Courtaud but they spoke with a thick southern accent; she was told to not unsaddle or unload the poor horses and they visited with Madame Ivanja. She remembers they had a strange looking small demon with them that perched on the leaders shoulder. Grembor grinning leaves to advise the group of the latest bit of information; the information is looking grim for Madame Ivanja and Grembor is all for having a very pointed discussion with the ‘lady’. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Sic Pixie's Carrion Crown Adventure Path
Top