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Story Hour
Sic Pixie's Carrion Crown Adventure Path
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<blockquote data-quote="Sic_Pixie" data-source="post: 5945315" data-attributes="member: 52403"><p><strong>Initial assault upon the Whispering way</strong></p><p></p><p>They quickly search the battlefield picking up anything they think is of value and then head into the Millers building; climbing the ladder to the top floor they find a rough map of the village made of scraps of metal and masonry. From the window they can see the tower across the village square.</p><p></p><p>They quickly come up with a plan of attack; they have a couple of building they are interested in checking out; one the obvious remains of the tower which after checking it out through a looking glass Grembor see’s several skeletal figures parading around on top with bows in hand and various other weapons available. The second building is just off to the side of the tower and is a solid building which one would assume would have been the armory. </p><p></p><p>They decide to bless each of the party with the ability to climb walls like a spider; Pringle who will remain in the Mill will fire off his last two remaining fireballs; one into the open door of the armory and the other to take out the skeletons on the tower roof. After this they scale the tower and take out whatever is left then head into the tower through the top and take it room by room.</p><p></p><p>As plans go it’s a good one; simple, easy to remember and actually effective. It goes without a hitch; the first fireball streaks from the Mill window and passes through the open door into the Armory detonating with the sound of things breaking; no sound of suffering though which was disappointing to some of the party. This is closely followed by another fireball incinerating the skeletal archers on the roof of the tower. They quickly scale the tower and take out the pair of remaining skeletons with no trouble.</p><p></p><p>Descending down the inside of the tower they soon find it’s empty apart from a single occupant; this is discovered when Sayuri wanders off round the corner all alone and comes face to face with someone unusual within a pavilion that has been erected within the run down building.</p></blockquote><p></p>
[QUOTE="Sic_Pixie, post: 5945315, member: 52403"] [b]Initial assault upon the Whispering way[/b] They quickly search the battlefield picking up anything they think is of value and then head into the Millers building; climbing the ladder to the top floor they find a rough map of the village made of scraps of metal and masonry. From the window they can see the tower across the village square. They quickly come up with a plan of attack; they have a couple of building they are interested in checking out; one the obvious remains of the tower which after checking it out through a looking glass Grembor see’s several skeletal figures parading around on top with bows in hand and various other weapons available. The second building is just off to the side of the tower and is a solid building which one would assume would have been the armory. They decide to bless each of the party with the ability to climb walls like a spider; Pringle who will remain in the Mill will fire off his last two remaining fireballs; one into the open door of the armory and the other to take out the skeletons on the tower roof. After this they scale the tower and take out whatever is left then head into the tower through the top and take it room by room. As plans go it’s a good one; simple, easy to remember and actually effective. It goes without a hitch; the first fireball streaks from the Mill window and passes through the open door into the Armory detonating with the sound of things breaking; no sound of suffering though which was disappointing to some of the party. This is closely followed by another fireball incinerating the skeletal archers on the roof of the tower. They quickly scale the tower and take out the pair of remaining skeletons with no trouble. Descending down the inside of the tower they soon find it’s empty apart from a single occupant; this is discovered when Sayuri wanders off round the corner all alone and comes face to face with someone unusual within a pavilion that has been erected within the run down building. [/QUOTE]
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