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Sic Pixie's Carrion Crown Adventure Path
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<blockquote data-quote="Sic_Pixie" data-source="post: 5962250" data-attributes="member: 52403"><p><strong>One down ...</strong></p><p></p><p>Sayrui is forcibly ejected from the sluice and with a twist of her body avoids the ledge which could have knocked the wind from her body had she hit. With a 20 foot drop to the waters below she hits the dirty dark water with a splash and immediately leaps to her feet. Looking around the large natural cavern she spies several glows from various different forms of fungus from her position but no signs of the wayward Keeper; staying in her position she is fairly sure she can’t be seen not aware that standing in water while invisible is no way to stay hidden. A pair of crossbow bolts fly from the darkness and impact upon the wall behind her narrowly missing her head which teaches her a valuable lesson. Checking in the direction they came from she can see nothing to indicate where they originated from but the area is thick with natural pillars. She quickly casts a spell, one she has not yet had the occasion to use and a mass of writhing tentacles springs from the surface of the water and latches onto the supposedly hidden Keeper bringing him into full view of Sayuri. Grinning she stands and waits for him to die. </p><p></p><p>Zordlan however putting his ear to the sluice thinks he can hear some activity down there so he dives into the sluice also being ejected into the cavern and also amazingly twisting to avoid the outcrop but failing to avoid landing directly on Sayuri. Sayuri is driven into the water by a full plate wearing elf and the wind is knocked from her lungs. With some water spitting curses she throws off Zordlan and clambers back to her feet with a very apologetic Zordlan looking shamefaced as he also regains his feet. Deciding that the death of the Keeper is taking way too long Sayuri shoots off a torrent of force missiles; making the struggling form of the Keeper go very limp. Cancelling the tentacles spell they do a search of the cavern and the Keepers body and find the remains of some Crows. (The guards not some birds) One of which has a very nice looking sword which seems to have survived the test of time and the damp environment rather well. The Keeper also has some interesting loot.</p><p></p><p>Zordlan advances to investigate but is assailed by a fungus who tries to wind it’s tentacles round the heavily armored elf in vain. Zordlan backs off unlimbering his bow and sends arrow after arrow into the slow moving creature which soon brings it to a stop. With the advance knowledge of this violet fungus they soon spot more and they are also soon dealt with as they don’t seem to want to enter the water. Zordlan and Sayuri both use ranged weapons to reduce them to chunks of inanimate fungus. Claiming the shiny longsword they look to head back to the sluice as there seems to be no other exit from here; they are nearly hit by Nashkar’s swiftly moving form exiting from the sluice with a loud splash as they approach.</p><p></p><p>They all try climbing back up the sluice and it takes several minute for them all to make it. Mostly due to problems with climbing in full plate armor; Nashkar has to heal himself a few times before he finally makes it back up to the main room.</p></blockquote><p></p>
[QUOTE="Sic_Pixie, post: 5962250, member: 52403"] [b]One down ...[/b] Sayrui is forcibly ejected from the sluice and with a twist of her body avoids the ledge which could have knocked the wind from her body had she hit. With a 20 foot drop to the waters below she hits the dirty dark water with a splash and immediately leaps to her feet. Looking around the large natural cavern she spies several glows from various different forms of fungus from her position but no signs of the wayward Keeper; staying in her position she is fairly sure she can’t be seen not aware that standing in water while invisible is no way to stay hidden. A pair of crossbow bolts fly from the darkness and impact upon the wall behind her narrowly missing her head which teaches her a valuable lesson. Checking in the direction they came from she can see nothing to indicate where they originated from but the area is thick with natural pillars. She quickly casts a spell, one she has not yet had the occasion to use and a mass of writhing tentacles springs from the surface of the water and latches onto the supposedly hidden Keeper bringing him into full view of Sayuri. Grinning she stands and waits for him to die. Zordlan however putting his ear to the sluice thinks he can hear some activity down there so he dives into the sluice also being ejected into the cavern and also amazingly twisting to avoid the outcrop but failing to avoid landing directly on Sayuri. Sayuri is driven into the water by a full plate wearing elf and the wind is knocked from her lungs. With some water spitting curses she throws off Zordlan and clambers back to her feet with a very apologetic Zordlan looking shamefaced as he also regains his feet. Deciding that the death of the Keeper is taking way too long Sayuri shoots off a torrent of force missiles; making the struggling form of the Keeper go very limp. Cancelling the tentacles spell they do a search of the cavern and the Keepers body and find the remains of some Crows. (The guards not some birds) One of which has a very nice looking sword which seems to have survived the test of time and the damp environment rather well. The Keeper also has some interesting loot. Zordlan advances to investigate but is assailed by a fungus who tries to wind it’s tentacles round the heavily armored elf in vain. Zordlan backs off unlimbering his bow and sends arrow after arrow into the slow moving creature which soon brings it to a stop. With the advance knowledge of this violet fungus they soon spot more and they are also soon dealt with as they don’t seem to want to enter the water. Zordlan and Sayuri both use ranged weapons to reduce them to chunks of inanimate fungus. Claiming the shiny longsword they look to head back to the sluice as there seems to be no other exit from here; they are nearly hit by Nashkar’s swiftly moving form exiting from the sluice with a loud splash as they approach. They all try climbing back up the sluice and it takes several minute for them all to make it. Mostly due to problems with climbing in full plate armor; Nashkar has to heal himself a few times before he finally makes it back up to the main room. [/QUOTE]
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