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Sidelining Players- the Good, the Bad, the Ugly, and the Poll
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<blockquote data-quote="JonnyP71" data-source="post: 7152450" data-attributes="member: 6788862"><p>We played a Hallowe'en one-shot of Ravenloft (the original I6) using 1E rules... the plan was to play the entire adventure in one long extended session, starting about 1pm and finishing around midnight, with a break for takeaway curry.</p><p></p><p>It all went swimmingly until mid afternoon, when the party Monk got separated from the party by a trap, encountered Strahd while alone, and got charmed. I took the player to one side and told him that his PC was effectively out of the adventure, but that he was now playing Strahd, gave him Strahd's motives, and said he could do what he liked from there....</p><p></p><p>He told me he would polymorph himself to look like the Monk, and then meet up with the party again at an opportune moment. The player went on to give a masterclass in patience - he sat observing the session for about 3 hours before choosing the right time to re-enter. He then continued with them until they entered the Crypt area, charmed the party Mage, and used him to blow the rest of the group to smithereens.</p><p></p><p>Great fun was had by all!</p><p></p><p>Note - one of the most enjoyable aspects of the whole session for me as DM, was that the one shot PCs I gave them all completely forced the players out of their comfort zones (maybe something worthy of a discussion in another thread!). The player who had the Monk is a great actor and improvisor, very jolly and sociable - his Monk had taken a vow of silence. His wife, who enjoys adult humour and bawdy comedy was playing a puritanical priestess. We had one of the quieter players in the role of an outlandish and headstrong Bard, our heroic Paladin-type player was an overweight and cowardly Mage with terrible manners and hygiene, and our socially liberal player was a Cavalier who believed women should not be adventuring. It all combined to be one of the best sessions of gaming imaginable, and the all players excelled themselves!</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 7152450, member: 6788862"] We played a Hallowe'en one-shot of Ravenloft (the original I6) using 1E rules... the plan was to play the entire adventure in one long extended session, starting about 1pm and finishing around midnight, with a break for takeaway curry. It all went swimmingly until mid afternoon, when the party Monk got separated from the party by a trap, encountered Strahd while alone, and got charmed. I took the player to one side and told him that his PC was effectively out of the adventure, but that he was now playing Strahd, gave him Strahd's motives, and said he could do what he liked from there.... He told me he would polymorph himself to look like the Monk, and then meet up with the party again at an opportune moment. The player went on to give a masterclass in patience - he sat observing the session for about 3 hours before choosing the right time to re-enter. He then continued with them until they entered the Crypt area, charmed the party Mage, and used him to blow the rest of the group to smithereens. Great fun was had by all! Note - one of the most enjoyable aspects of the whole session for me as DM, was that the one shot PCs I gave them all completely forced the players out of their comfort zones (maybe something worthy of a discussion in another thread!). The player who had the Monk is a great actor and improvisor, very jolly and sociable - his Monk had taken a vow of silence. His wife, who enjoys adult humour and bawdy comedy was playing a puritanical priestess. We had one of the quieter players in the role of an outlandish and headstrong Bard, our heroic Paladin-type player was an overweight and cowardly Mage with terrible manners and hygiene, and our socially liberal player was a Cavalier who believed women should not be adventuring. It all combined to be one of the best sessions of gaming imaginable, and the all players excelled themselves! [/QUOTE]
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