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Siege of Bordrin's Watch - Rogue's Gallery
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<blockquote data-quote="The Digger" data-source="post: 4808805" data-attributes="member: 73964"><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Henry Butcher</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Human Fighter - Level 3</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Great Weapon style</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Good</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Ability scores and modifiers (inc level)</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Str 18 +5</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Con 13 +2</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Dex 14 +3</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Int 8 +0</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Wis 14 +3</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Cha 10 +1</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Stats</span></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">HP: 45 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Bloodied: 22 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Surges: 10 (@ 11) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Initiative: + 6 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Speed: 5 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Senses: Normal </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Passive Perception: 13 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Passive Insight: 13</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Defences (inc level)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">AC: 19 (11+Screaming Scale Armour (+1) 8)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fortitude: 19 (11+Str 4+class 2+ race 1 + amulet 1)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reflex : 15 (11+Dex 2+race 1 + amulet 1)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Will : 15 (11 +Wis 2 + race 1 + amulet 1)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Skills </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Acrobatics +2 Arcana -1 Athletics +9 (T)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Bluff +0 Diplomacy +0 Dungeoneering +2</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Endurance +6 (T) Heal +2 History -1 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Insight +2 Intimidate +5 (T) Nature +2 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Perception +2 Religion -1 Stealth +2</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Streetwise +0 Thievery +2 </span></span></p><p> </p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Feats</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Toughness</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Action surge</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Improved initiative</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Melee basic attack: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">str 4 + prof 2 + 1 Talent + 1 enhancement + 1 level = +9 vs AC: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Damage 1d10 + 5</span></span></p><p> </p><p>Ranged basic attack: Javelin</p><p>Str +4 + prof 2 +1 enhancement + 1 level = +8 vs AC</p><p>Damage 1d6+5</p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">At Will</span></span></p><p><strong><span style="font-family: 'Verdana'"><span style="color: lime">Reaping Strike:</span></span></strong><span style="font-family: 'Verdana'"><span style="color: white"> Weapon: Standard action: Melee weapon: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Target - one creature</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Strength v AC: (+4+2+1+1+1 = +9) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Hit: 1d10+ 5</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">On Miss: target takes 4 damage (Str mod)</span></span></p><p> </p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: lime">Cleave:</span></span></strong><span style="font-family: 'Verdana'"><span style="color: white"> Weapon: Standard action: Melee weapon: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Target - one creature</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Strength v AC: (+4+2+1+1+1 = +9) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Hit: 1d10+ 5</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Adjacent enemy takes 4 damage (Str Mod)</span></span></p><p> </p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: lime">Brash Strike</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Weapon: Standard action: Melee weapon: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Target - one creature</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Strength +2 vs AC: (+6+2+1+1+1 = +11)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Hit: 1d10 +6</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Weapon: With axe, hammer or mace extra damage equal to Con Mod</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">I grant Combat Advantage to the target till start of my next turn</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Encounter</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white"><span style="color: red">Steel Serpent Strike</span>: Weapon: Standard action: Melee weapon: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Target - one creature</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Strength v AC: (+4+2+1+1+1 = +9) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Hit: 2d10+ 5</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Target is slowed and cannot shift until the end of my next turn.</span></span></p><p> </p><p><span style="color: red">Sweeping Blow:</span> Weapon: Standard action: Melee weapon: </p><p>Close Burst 1: Target = each enemy I can see.</p><p>Attack: Strength vs AC (+4+2+1+1+1+2 = +11)</p><p>Weapon: If wielding an axe...etc, gain attack bonus pf half str mod.</p><p>Hit: 1d10+5</p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Daily</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: silver">Villains menace</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Weapon: Standard action: Melee weapon: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Target - one creature</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Strength v AC: (+4+2+1+1+1 = +9) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Hit: 2d10+ 5 & gain +2 power bonus to attack rolls and </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">+4 power bonus to damage rolls vs target till end of the encounter.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Miss: Gain +1 power bonus and +2 power bonus to damage vs target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">till end of encounter</span></span></p><p> </p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Utility</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: yellow">Boundless Endurance</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Daily, Healing, Martial, Stance, Minor Action, Personal</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Effect: Gain Regeneration 2+ Con mod (3) when I am bloodied</span></span></p><p> </p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Magic Items</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Level 2 Flesh Seeker Halberd +1</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Crit 1d6</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Power (Encounter): Free Action: Use when I hit an enemy with this weapon; I gain +1 power bonus on my next attack against that target with this weapon.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Level 2 Screaming scale armour +1</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Property: Gain a bonus to Intimidate checks equal to the armour enhancement (+1)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Power (Encounter): (Fear); Minor action: An enemy within 5 squares of me takes a -2 penalty to attack rolls until the end of my next turn.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Level 2 Amulet of Mental Resolve +1 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Enhancement: Fort, Ref and Will</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Property: Gain a +2 item bonus to saving throws against effects with the charm, illusion or Sleep keyword.</span></span></p><p> </p><p>+1 Distance Javelin Range 15/30 (No crit value)</p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Background: Haunted veteran</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Once per encounter I can re-roll a failed saving throw against a Fear effect.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Adventurer’s kit</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">3 healing potions</span></span></p></blockquote><p></p>
[QUOTE="The Digger, post: 4808805, member: 73964"] [FONT=Times New Roman][SIZE=3][COLOR=white]Henry Butcher[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Human Fighter - Level 3[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Great Weapon style[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Good[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Ability scores and modifiers (inc level)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Str 18 +5[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Con 13 +2[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Dex 14 +3[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Int 8 +0[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Wis 14 +3[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Cha 10 +1[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Stats[/COLOR][/SIZE][/FONT] [FONT=Verdana][COLOR=white]HP: 45 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Bloodied: 22 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Surges: 10 (@ 11) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Initiative: + 6 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Speed: 5 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Senses: Normal [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Passive Perception: 13 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Passive Insight: 13[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Defences (inc level)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]AC: 19 (11+Screaming Scale Armour (+1) 8)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fortitude: 19 (11+Str 4+class 2+ race 1 + amulet 1)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reflex : 15 (11+Dex 2+race 1 + amulet 1)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Will : 15 (11 +Wis 2 + race 1 + amulet 1)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Skills [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Acrobatics +2 Arcana -1 Athletics +9 (T)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Bluff +0 Diplomacy +0 Dungeoneering +2[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Endurance +6 (T) Heal +2 History -1 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Insight +2 Intimidate +5 (T) Nature +2 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Perception +2 Religion -1 Stealth +2[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Streetwise +0 Thievery +2 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Feats[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Toughness[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Action surge[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Improved initiative[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Melee basic attack: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]str 4 + prof 2 + 1 Talent + 1 enhancement + 1 level = +9 vs AC: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Damage 1d10 + 5[/COLOR][/FONT] Ranged basic attack: Javelin Str +4 + prof 2 +1 enhancement + 1 level = +8 vs AC Damage 1d6+5 [FONT=Verdana][COLOR=white]At Will[/COLOR][/FONT] [B][FONT=Verdana][COLOR=lime]Reaping Strike:[/COLOR][/FONT][/B][FONT=Verdana][COLOR=white] Weapon: Standard action: Melee weapon: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Target - one creature[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Strength v AC: (+4+2+1+1+1 = +9) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Hit: 1d10+ 5[/COLOR][/FONT] [FONT=Verdana][COLOR=white]On Miss: target takes 4 damage (Str mod)[/COLOR][/FONT] [B][FONT=Verdana][COLOR=lime]Cleave:[/COLOR][/FONT][/B][FONT=Verdana][COLOR=white] Weapon: Standard action: Melee weapon: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Target - one creature[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Strength v AC: (+4+2+1+1+1 = +9) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Hit: 1d10+ 5[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Adjacent enemy takes 4 damage (Str Mod)[/COLOR][/FONT] [B][FONT=Verdana][COLOR=lime]Brash Strike[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Weapon: Standard action: Melee weapon: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Target - one creature[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Strength +2 vs AC: (+6+2+1+1+1 = +11)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Hit: 1d10 +6[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Weapon: With axe, hammer or mace extra damage equal to Con Mod[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I grant Combat Advantage to the target till start of my next turn[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Encounter[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white][COLOR=red]Steel Serpent Strike[/COLOR]: Weapon: Standard action: Melee weapon: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Target - one creature[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Strength v AC: (+4+2+1+1+1 = +9) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Hit: 2d10+ 5[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Target is slowed and cannot shift until the end of my next turn.[/COLOR][/FONT] [COLOR=red]Sweeping Blow:[/COLOR] Weapon: Standard action: Melee weapon: Close Burst 1: Target = each enemy I can see. Attack: Strength vs AC (+4+2+1+1+1+2 = +11) Weapon: If wielding an axe...etc, gain attack bonus pf half str mod. Hit: 1d10+5 [B][FONT=Verdana][COLOR=white]Daily[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=silver]Villains menace[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Weapon: Standard action: Melee weapon: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Target - one creature[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Strength v AC: (+4+2+1+1+1 = +9) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Hit: 2d10+ 5 & gain +2 power bonus to attack rolls and [/COLOR][/FONT] [FONT=Verdana][COLOR=white]+4 power bonus to damage rolls vs target till end of the encounter.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Miss: Gain +1 power bonus and +2 power bonus to damage vs target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]till end of encounter[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Utility[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=yellow]Boundless Endurance[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Daily, Healing, Martial, Stance, Minor Action, Personal[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Effect: Gain Regeneration 2+ Con mod (3) when I am bloodied[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Magic Items[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Level 2 Flesh Seeker Halberd +1[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Crit 1d6[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Power (Encounter): Free Action: Use when I hit an enemy with this weapon; I gain +1 power bonus on my next attack against that target with this weapon.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Level 2 Screaming scale armour +1[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Property: Gain a bonus to Intimidate checks equal to the armour enhancement (+1)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Power (Encounter): (Fear); Minor action: An enemy within 5 squares of me takes a -2 penalty to attack rolls until the end of my next turn.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Level 2 Amulet of Mental Resolve +1 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Enhancement: Fort, Ref and Will[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Property: Gain a +2 item bonus to saving throws against effects with the charm, illusion or Sleep keyword.[/COLOR][/FONT] +1 Distance Javelin Range 15/30 (No crit value) [FONT=Verdana][COLOR=white]Background: Haunted veteran[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Once per encounter I can re-roll a failed saving throw against a Fear effect.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Adventurer’s kit[/COLOR][/FONT] [FONT=Verdana][COLOR=white]3 healing potions[/COLOR][/FONT] [/QUOTE]
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