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Siege Of Bordrin's Watch
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<blockquote data-quote="DEFCON 1" data-source="post: 4823317" data-attributes="member: 7006"><p>As the rocks begin to tumble, everyone dismounts and lets the horses return home... all except Dorn Tirae, who has a difficult time letting a potentially useful item just go. With awe, everyone watches the elf transform herself into the four-legged form to which she is most comfortable, and she yelps before bounding up into the rocky formations above them. The other four men look at each other for a second in surprise, before shrugging and continuing on.</p><p></p><p>The group hikes up into the mountains as the sun beats down upon them. <span style="color: Plum">Dorn's</span> decision to keep his steed with him helps out the group it turns out, because as they pass a small spring full of clear water, they are able to fill a few extra waterskins and let the horse carry them. They will certainly be helpful later on. <span style="color: dimgray"><span style="font-size: 9px">(Dorn Aid Another Endurance DC 10: [11] + 4 = 15 *success* / +2 to Tregar's Endurance check)</span></span></p><p></p><p>As their prepare to continue, Brother <span style="color: Lime">Wendigo</span> motions for the group to remain as quiet as possible, as these springs are cherished by all manner of animal and humanoid... and who knows what might be wandering about, wanting to drink. <span style="color: dimgray"><span style="font-size: 9px">(Wendigo Stealth DC 15: [9] + 12 = 21 *success*)</span></span></p><p></p><p>The <span style="color: DarkRed">druid</span> and the <span style="color: PaleGreen">halfork</span> nod, and move out to watch the group's flanks as they move on, sneaking through the underbrush to give them extra eyes. <span style="color: dimgray"><span style="font-size: 9px">(Gala Stealth DC 15: [15] + 10 = 25 *success*) (Gloomblade Stealth DC 15: [6] + 11 = 17 *success*)</span></span></p><p></p><p><span style="color: Yellow">Henry</span> finds himself enjoying the journey far more than he expected. He's been keeping to himself and his job in Overlook for so long, that he'd forgotten the rush of being out on adventure. His excitement drives him, and he jumps and moves from rock to rock, never a false placement of foot. <span style="color: dimgray"><span style="font-size: 9px">(Henry Athletics DC 10: [19] + 9 = 29 *success*)</span></span></p><p></p><p>Taking up the rear, <span style="color: SandyBrown">Tregar</span> the dwarf takes things slow, but sure. He's no athlete, but he'll be damned if he lets the Stonehome get the best of him. He whispers a silent prayer to Moradin and then feels his influence inside of him, driving him on. <span style="color: DimGray"><span style="font-size: 9px">(Tregar Endurance DC 10: [16] + 11 + 2 Aid = 29 *success*)</span></span></p><p></p><p>**********</p><p></p><p><span style="color: Gray">5 Successes / 0 Failures: Challenge Check 1: SUCCESS</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">Reward: <em>Additional +2 bonus to any further Endurance checks made during skill challenge</em></span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">SKILL CHALLENGE: 1 OF 1</span></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 4823317, member: 7006"] As the rocks begin to tumble, everyone dismounts and lets the horses return home... all except Dorn Tirae, who has a difficult time letting a potentially useful item just go. With awe, everyone watches the elf transform herself into the four-legged form to which she is most comfortable, and she yelps before bounding up into the rocky formations above them. The other four men look at each other for a second in surprise, before shrugging and continuing on. The group hikes up into the mountains as the sun beats down upon them. [COLOR="Plum"]Dorn's[/COLOR] decision to keep his steed with him helps out the group it turns out, because as they pass a small spring full of clear water, they are able to fill a few extra waterskins and let the horse carry them. They will certainly be helpful later on. [COLOR="dimgray"][SIZE="1"](Dorn Aid Another Endurance DC 10: [11] + 4 = 15 *success* / +2 to Tregar's Endurance check)[/SIZE][/COLOR] As their prepare to continue, Brother [COLOR="Lime"]Wendigo[/COLOR] motions for the group to remain as quiet as possible, as these springs are cherished by all manner of animal and humanoid... and who knows what might be wandering about, wanting to drink. [COLOR="dimgray"][SIZE="1"](Wendigo Stealth DC 15: [9] + 12 = 21 *success*)[/SIZE][/COLOR] The [COLOR="DarkRed"]druid[/COLOR] and the [COLOR="PaleGreen"]halfork[/COLOR] nod, and move out to watch the group's flanks as they move on, sneaking through the underbrush to give them extra eyes. [COLOR="dimgray"][SIZE="1"](Gala Stealth DC 15: [15] + 10 = 25 *success*) (Gloomblade Stealth DC 15: [6] + 11 = 17 *success*)[/SIZE][/COLOR] [COLOR="Yellow"]Henry[/COLOR] finds himself enjoying the journey far more than he expected. He's been keeping to himself and his job in Overlook for so long, that he'd forgotten the rush of being out on adventure. His excitement drives him, and he jumps and moves from rock to rock, never a false placement of foot. [COLOR="dimgray"][SIZE="1"](Henry Athletics DC 10: [19] + 9 = 29 *success*)[/SIZE][/COLOR] Taking up the rear, [COLOR="SandyBrown"]Tregar[/COLOR] the dwarf takes things slow, but sure. He's no athlete, but he'll be damned if he lets the Stonehome get the best of him. He whispers a silent prayer to Moradin and then feels his influence inside of him, driving him on. [COLOR="DimGray"][SIZE="1"](Tregar Endurance DC 10: [16] + 11 + 2 Aid = 29 *success*)[/SIZE][/COLOR] ********** [COLOR="Gray"]5 Successes / 0 Failures: Challenge Check 1: SUCCESS Reward: [I]Additional +2 bonus to any further Endurance checks made during skill challenge[/I] SKILL CHALLENGE: 1 OF 1[/COLOR] [/QUOTE]
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