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<blockquote data-quote="Dragonblade" data-source="post: 386679" data-attributes="member: 2804"><p>Excellent Corinth! However, in the real world the church maintained power through controlling knowledge because knowledge was their enemy. As long as the peasants believed the church spoke for god, they had power. As soon as educated peasants began to question the so-called divine right of the church, then problems arose.</p><p></p><p>The wide spread dissemination of knowledge and learning is why organized religion is marginalized in wealthy industrialized nations and still powerful in poorer countries. People question what they cannot see or touch. But the poor need their faith because it gives them hope. The wealthy can afford to be cynical.</p><p></p><p>Now, I'm not saying there is no God or anything. I'm a devout Christian, I'm just analyzing this from a socio-political perspective. As long as God chooses to keep his power largely absent from the mortal plane, the church gains power only through belief of the faithful.</p><p></p><p>Now, in a world where the power of God (or gods) is very much in evidence, then the church doesn't need to be in collusion with the nobility and doesn't need to keep the people ignorant. In fact, now knowledge is their ally. To spread their faith and demonstrate their power they can cast spells. With a god taking a direct and divine hand in church affairs there will be no corruption and little political in-fighting. At least in a good church.</p><p></p><p>Prosperity and knowledge is good for people and can be encouraged without the danger of people growing cynical or disbelieving in their god. Especially when clerics of your god can raise the dead before your eyes!</p><p></p><p>And even though many peasants won't have the ability to become clerics, they will be valued as worshippers, and good gods especially will make sure their church cares for their flock. There will be divine accountability for all clerics.</p><p></p><p>Likewise, magic is like every other scholarly pursuit. In the Middle Ages there were many universities and scholars were held in high esteem and regard. With magic that effect would be amplified even more considering the direct increase in power such knowledge would give you.</p><p></p><p>And like all scholarly pursuits, the study of magic is helped enormously when like minded individuals can pool their knowledge and resources to share their learning and spells. Again, those mages of a cooperative mind-set would band together and share their knowledge. They would form guilds and likely universities to attract more fellows. And who better to perform tedious research for you than a team of aspiring magi undergrads?</p><p></p><p>I know many of you prefer to keep your games in a medieval background because it feels comfortable. But when you really start to think about people and economics in a world with magic, the path it takes you down is quite fascinating. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dragonblade, post: 386679, member: 2804"] Excellent Corinth! However, in the real world the church maintained power through controlling knowledge because knowledge was their enemy. As long as the peasants believed the church spoke for god, they had power. As soon as educated peasants began to question the so-called divine right of the church, then problems arose. The wide spread dissemination of knowledge and learning is why organized religion is marginalized in wealthy industrialized nations and still powerful in poorer countries. People question what they cannot see or touch. But the poor need their faith because it gives them hope. The wealthy can afford to be cynical. Now, I'm not saying there is no God or anything. I'm a devout Christian, I'm just analyzing this from a socio-political perspective. As long as God chooses to keep his power largely absent from the mortal plane, the church gains power only through belief of the faithful. Now, in a world where the power of God (or gods) is very much in evidence, then the church doesn't need to be in collusion with the nobility and doesn't need to keep the people ignorant. In fact, now knowledge is their ally. To spread their faith and demonstrate their power they can cast spells. With a god taking a direct and divine hand in church affairs there will be no corruption and little political in-fighting. At least in a good church. Prosperity and knowledge is good for people and can be encouraged without the danger of people growing cynical or disbelieving in their god. Especially when clerics of your god can raise the dead before your eyes! And even though many peasants won't have the ability to become clerics, they will be valued as worshippers, and good gods especially will make sure their church cares for their flock. There will be divine accountability for all clerics. Likewise, magic is like every other scholarly pursuit. In the Middle Ages there were many universities and scholars were held in high esteem and regard. With magic that effect would be amplified even more considering the direct increase in power such knowledge would give you. And like all scholarly pursuits, the study of magic is helped enormously when like minded individuals can pool their knowledge and resources to share their learning and spells. Again, those mages of a cooperative mind-set would band together and share their knowledge. They would form guilds and likely universities to attract more fellows. And who better to perform tedious research for you than a team of aspiring magi undergrads? I know many of you prefer to keep your games in a medieval background because it feels comfortable. But when you really start to think about people and economics in a world with magic, the path it takes you down is quite fascinating. :) [/QUOTE]
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