Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Silly economics of DnD
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mroberon1972" data-source="post: 387664" data-attributes="member: 5148"><p><strong>All right... We basicly agree then...</strong></p><p></p><p>All right... We basically agree then...</p><p></p><p>The standard "Dark Ages" model of economy does not work for the following reasons:</p><p></p><p>Magic:</p><p> If you figure that 10% of the population can use magic of some kind (Wizards, Sorcerers, Priests, Psionics, and Adepts), then this instantly changes everything we know and love in the time period. Even if you figure that half of this total number is first level, then every half left over is one level higher (1000 x 1st, 500 x 2nd, 250 x 3rd, 125 x 4th, etc...), then you still have huge change in the way business works.</p><p> Example: A 1st level expert Armor Smith wants to make chain mail. This takes a large number of man hours to do. Now a first level Adept Armor Smith craft skill comes along with a 1st level spell: Make Link. It's only effect is to take a 1" piece of metal wire and bend it into a circle, then weld it shut. Range of touch, duration 1 hour per level. How much more chain mesh do you think the Adept can make than the Expert? Uh huh... A days worth of labor done in an hour, and he still has all day to work on other projects. Mend is an easy one to figure out...</p><p> And do you think the smith will sell this chain mail made in 1/5 the time at the same price as the Expert? Nope! That's just D&D fake economy for you. He would sell it cheaper since he can sell MORE per month, and it took him less man hours! Poor Expert, progress got him... This is the beginning of magical tech advances.</p><p> Now lets discuss the magic of HEALING! Lets see... All a healer ever has to do is get a person one their feet and out of danger (above 0 HP and disease free). Since curing the disease also prevents its spread, plague would almost be impossible (it can happen, but it would take a nasty disease to do it...). Even if you go with the fact that Childbirth can cause con damage to the mother, a restoration after birth can do wonders. What church is not going to keep the children as health as possible, since they are its future! Population boom! Need more food! And now the temple begins blessing the farms and cattle to increase the food supply. Area gets stronger, people LOVE the church, and heretics get crisped by the locals without any church intervention!</p><p></p><p>MONSTERS:</p><p> Lots of happy health people mean lots of health well fed monsters! Admit it! Monsters, if given the choice between a cow or the milkmaid, will choose the milkmaid every time! Thats why they are monsters! Thats why there are adventurers! Monsters eat 100 milkmaids, heroes kill monster, hero's get milkmaids' purses for whatevery they were carrying? Heros spend money on people. Repeat....</p><p></p><p>Yes, I know it's way oversimplified and that you all already knew this, but the point is, the peasants are not going to be that poor in a D&D world unless they are being TAXED TO DEATH! </p><p><cough> or eaten <cough cough ...</p><p></p><p>All right. Heckle me!</p></blockquote><p></p>
[QUOTE="mroberon1972, post: 387664, member: 5148"] [b]All right... We basicly agree then...[/b] All right... We basically agree then... The standard "Dark Ages" model of economy does not work for the following reasons: Magic: If you figure that 10% of the population can use magic of some kind (Wizards, Sorcerers, Priests, Psionics, and Adepts), then this instantly changes everything we know and love in the time period. Even if you figure that half of this total number is first level, then every half left over is one level higher (1000 x 1st, 500 x 2nd, 250 x 3rd, 125 x 4th, etc...), then you still have huge change in the way business works. Example: A 1st level expert Armor Smith wants to make chain mail. This takes a large number of man hours to do. Now a first level Adept Armor Smith craft skill comes along with a 1st level spell: Make Link. It's only effect is to take a 1" piece of metal wire and bend it into a circle, then weld it shut. Range of touch, duration 1 hour per level. How much more chain mesh do you think the Adept can make than the Expert? Uh huh... A days worth of labor done in an hour, and he still has all day to work on other projects. Mend is an easy one to figure out... And do you think the smith will sell this chain mail made in 1/5 the time at the same price as the Expert? Nope! That's just D&D fake economy for you. He would sell it cheaper since he can sell MORE per month, and it took him less man hours! Poor Expert, progress got him... This is the beginning of magical tech advances. Now lets discuss the magic of HEALING! Lets see... All a healer ever has to do is get a person one their feet and out of danger (above 0 HP and disease free). Since curing the disease also prevents its spread, plague would almost be impossible (it can happen, but it would take a nasty disease to do it...). Even if you go with the fact that Childbirth can cause con damage to the mother, a restoration after birth can do wonders. What church is not going to keep the children as health as possible, since they are its future! Population boom! Need more food! And now the temple begins blessing the farms and cattle to increase the food supply. Area gets stronger, people LOVE the church, and heretics get crisped by the locals without any church intervention! MONSTERS: Lots of happy health people mean lots of health well fed monsters! Admit it! Monsters, if given the choice between a cow or the milkmaid, will choose the milkmaid every time! Thats why they are monsters! Thats why there are adventurers! Monsters eat 100 milkmaids, heroes kill monster, hero's get milkmaids' purses for whatevery they were carrying? Heros spend money on people. Repeat.... Yes, I know it's way oversimplified and that you all already knew this, but the point is, the peasants are not going to be that poor in a D&D world unless they are being TAXED TO DEATH! <cough> or eaten <cough cough ... All right. Heckle me! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Silly economics of DnD
Top