Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Sins of Our Fathers - 2/10 - Final Update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Destan" data-source="post: 976871" data-attributes="member: 12157"><p>Well, despite my best efforts, I'm gonna have to pull aside the DM screen and reveal an encounter that ended up on the cutting room floor.</p><p></p><p>After the party defeated the mercenaries masquerading as Gondian priests, they had actually managed to bind two of their enemies' wounds. They promptly marched both of the hapless guys back to Aramin.</p><p></p><p>Even at that point in the campaign, if I remember correctly, the party was already suspicious of Aramin's motives. There's a couple reasons for their doubt. First, they know I have a proclivity for betraying them from our past campaigns. Second, Rornmen are generally an untrustworthy bunch. Third, a couple of the party members got "hunches" that Aramin wasn't being completely forthright with them.</p><p></p><p>Anyway, they handed the two would-be Gondians to Aramin and sat back to see how he would handle the situation. Aramin promptly released the men, claiming that he was intent on ridding the world of evil and destroying Margate's staff, not killing all those who may be involved in the matter.</p><p></p><p>This bit of apparent mercy went a long way in assuaging the group's fears that Aramin was playing a hidden game.</p><p></p><p>So while you think the party's being rude to Aramin, they're actually being a lot nicer than they normally are to enigmatic NPC's. My PC's are a mean bunch at heart.</p><p></p><p>Should I have included this little tale of Aramin's mercy in the story hour? Yes. I know that now. But I'm new at this, so please chalk it up to inexperience. Hopefully I'll get better at knowing what scenes to cut - and, more importantly, what scenes to recount.</p><p></p><p>Cheers,</p><p>Destan</p></blockquote><p></p>
[QUOTE="Destan, post: 976871, member: 12157"] Well, despite my best efforts, I'm gonna have to pull aside the DM screen and reveal an encounter that ended up on the cutting room floor. After the party defeated the mercenaries masquerading as Gondian priests, they had actually managed to bind two of their enemies' wounds. They promptly marched both of the hapless guys back to Aramin. Even at that point in the campaign, if I remember correctly, the party was already suspicious of Aramin's motives. There's a couple reasons for their doubt. First, they know I have a proclivity for betraying them from our past campaigns. Second, Rornmen are generally an untrustworthy bunch. Third, a couple of the party members got "hunches" that Aramin wasn't being completely forthright with them. Anyway, they handed the two would-be Gondians to Aramin and sat back to see how he would handle the situation. Aramin promptly released the men, claiming that he was intent on ridding the world of evil and destroying Margate's staff, not killing all those who may be involved in the matter. This bit of apparent mercy went a long way in assuaging the group's fears that Aramin was playing a hidden game. So while you think the party's being rude to Aramin, they're actually being a lot nicer than they normally are to enigmatic NPC's. My PC's are a mean bunch at heart. Should I have included this little tale of Aramin's mercy in the story hour? Yes. I know that now. But I'm new at this, so please chalk it up to inexperience. Hopefully I'll get better at knowing what scenes to cut - and, more importantly, what scenes to recount. Cheers, Destan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Sins of Our Fathers - 2/10 - Final Update
Top