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<blockquote data-quote="tetrasodium" data-source="post: 9241311" data-attributes="member: 93670"><p>I never found players too averse to tracking it to <em>some</em> degree in past editions even if their efforts were often imperfect. The magic item churn and frequency of consumables of 3.x tended to be a good pressure valve where replacing or adding a bunch of stuff often made it easier to just recalculate to make sure they were still under light or medium load depending on their build.</p><p></p><p>Agreed 100%, but I find that players who started with 5e and never played an edition where encumbrance/carry capacity was not one that was designed to remove itself from relevance become even more likely to stop even pretended that there is <em>a</em> limit to their personal capacity or the bag itself once the party gets even a single bag of holding.</p><p></p><p>Ultimately I quit giving out bags of holding because I got sick of the obvious way consumables would get duplicated and respawned when players lacking anywhere on their sheet to track them would start reminding each other and remembering the existence of potions scrolls and trinkets they had used previously in the campaign. "Do you have it, no I think I had it... Maybe we put it in the bag... Wait no I think I had it" suddenly there are three people certain that they had it</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9241311, member: 93670"] I never found players too averse to tracking it to [I]some[/I] degree in past editions even if their efforts were often imperfect. The magic item churn and frequency of consumables of 3.x tended to be a good pressure valve where replacing or adding a bunch of stuff often made it easier to just recalculate to make sure they were still under light or medium load depending on their build. Agreed 100%, but I find that players who started with 5e and never played an edition where encumbrance/carry capacity was not one that was designed to remove itself from relevance become even more likely to stop even pretended that there is [I]a[/I] limit to their personal capacity or the bag itself once the party gets even a single bag of holding. Ultimately I quit giving out bags of holding because I got sick of the obvious way consumables would get duplicated and respawned when players lacking anywhere on their sheet to track them would start reminding each other and remembering the existence of potions scrolls and trinkets they had used previously in the campaign. "Do you have it, no I think I had it... Maybe we put it in the bag... Wait no I think I had it" suddenly there are three people certain that they had it [/QUOTE]
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