Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenges and Action Points
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 7044910" data-attributes="member: 42582"><p>DMG 2 talks about using APs in skill challenges - though the suggestions are pretty sketchy.</p><p></p><p> [MENTION=15800]Hellcow[/MENTION] also talked about it in some threads/posts I read back in 2008/9.</p><p></p><p>In combat, an AP is - in effect - a retry. So that's more-or-less how we use it in our game. Here are the details:</p><p></p><p style="margin-left: 20px">A player who fails a skill check in a skill challenge may spend an action point:</p> <p style="margin-left: 20px"> <p style="margin-left: 20px">*to add +2 to the skill check result;</p> <p style="margin-left: 20px"> *to reroll the skill check;</p> <p style="margin-left: 20px"> *if an advantage is used, to step down the difficulty of the check (extreme to hard, hard to moderate, or moderate to easy);</p> <p style="margin-left: 20px"> *if an advantage is used, to cancel the failure.</p></p> <p style="margin-left: 20px">If another PC fails a skill check, a player may spend an action point to make a secondary skill check as an immediate interrupt:</p> <p style="margin-left: 20px"> <p style="margin-left: 20px">*to add +2 to the skill check result: moderate DC;</p> <p style="margin-left: 20px"> *to reroll the skill check: moderate DC;</p> <p style="margin-left: 20px"> *if an advantage is used, to step down the difficulty of the check (extreme to hard, hard to moderate, or moderate to easy): moderate DC;</p> <p style="margin-left: 20px"> *if an advantage is used, to cancel the failure: hard DC.</p></p> <p style="margin-left: 20px">The rule that no more than 1 action point may be spent in an encounter applies.</p><p></p><p>On number/ratio of encounters - overall I would say we have more combat than SC (so different from [MENTION=6696971]Manbearcat[/MENTION]). But it depends a bit on the dynamics of the ingame situation. In the current "adventuring day", there was a SC (dealing with Yan-C-Bin), then a combined combat (with the tarrasque)/SC (dealing with Maruts), then a SC (dealing with devils et al at the gates of Carceri) then a combat (which is still going, and involves lots of elemental/primordial creatures).</p><p></p><p>The PCs used lots of APs in those first two skill challenges, to try and make their skill checks land!</p></blockquote><p></p>
[QUOTE="pemerton, post: 7044910, member: 42582"] DMG 2 talks about using APs in skill challenges - though the suggestions are pretty sketchy. [MENTION=15800]Hellcow[/MENTION] also talked about it in some threads/posts I read back in 2008/9. In combat, an AP is - in effect - a retry. So that's more-or-less how we use it in our game. Here are the details: [indent]A player who fails a skill check in a skill challenge may spend an action point: [indent]*to add +2 to the skill check result; *to reroll the skill check; *if an advantage is used, to step down the difficulty of the check (extreme to hard, hard to moderate, or moderate to easy); *if an advantage is used, to cancel the failure.[/indent] If another PC fails a skill check, a player may spend an action point to make a secondary skill check as an immediate interrupt: [indent]*to add +2 to the skill check result: moderate DC; *to reroll the skill check: moderate DC; *if an advantage is used, to step down the difficulty of the check (extreme to hard, hard to moderate, or moderate to easy): moderate DC; *if an advantage is used, to cancel the failure: hard DC.[/indent] The rule that no more than 1 action point may be spent in an encounter applies.[/indent] On number/ratio of encounters - overall I would say we have more combat than SC (so different from [MENTION=6696971]Manbearcat[/MENTION]). But it depends a bit on the dynamics of the ingame situation. In the current "adventuring day", there was a SC (dealing with Yan-C-Bin), then a combined combat (with the tarrasque)/SC (dealing with Maruts), then a SC (dealing with devils et al at the gates of Carceri) then a combat (which is still going, and involves lots of elemental/primordial creatures). The PCs used lots of APs in those first two skill challenges, to try and make their skill checks land! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Skill Challenges and Action Points
Top