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<blockquote data-quote="Manbearcat" data-source="post: 6764806" data-attributes="member: 6696971"><p>Gotcha. This is actually pretty much cut from the same cloth as the way I run them (including the intepretation of Hard DCs as effectively "conflict escalation tokens" a la the "Doom Pool."</p><p></p><p></p><p></p><p>Gotcha here as well. In effect, you're talking about a number up to present character level - 1 in coin (which is conveyed in the DMG to be a fungible portion of PC build wealth for the Ritual/Consumable/Service/Mount purchase fodder). That is certainly a fair amount to stake during play and while it does reflect an asset, it isn't an expected component of the PC balance equation as is the trio of level, level - 1, level + 1 worth of items/advancements/boons. It just means that PCs will have to more attentively triage their level - 1 assets in the future (which is the point...as losses are supposed to hurt!).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6764806, member: 6696971"] Gotcha. This is actually pretty much cut from the same cloth as the way I run them (including the intepretation of Hard DCs as effectively "conflict escalation tokens" a la the "Doom Pool." Gotcha here as well. In effect, you're talking about a number up to present character level - 1 in coin (which is conveyed in the DMG to be a fungible portion of PC build wealth for the Ritual/Consumable/Service/Mount purchase fodder). That is certainly a fair amount to stake during play and while it does reflect an asset, it isn't an expected component of the PC balance equation as is the trio of level, level - 1, level + 1 worth of items/advancements/boons. It just means that PCs will have to more attentively triage their level - 1 assets in the future (which is the point...as losses are supposed to hurt!). [/QUOTE]
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