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Skill Levels - Too High or Am I High Handed?
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<blockquote data-quote="takyris" data-source="post: 1552900" data-attributes="member: 5171"><p>She's a Courtier, a UA Expert, <strong>and</strong> normal D&D classes? I hope she doesn't add levels in d20 Modern's Charismatic Hero next level. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>Yeah, the Expert is not really for use in games when you're multiclassing into other stuff. That's kind of a break.</p><p></p><p>As far as the other stuff goes, though, just remember that Diplomacy only does so much. Turning somebody Friendly with an easy Diplomacy check can simply result in them thinking of her as a precocious child. It won't alter alignment, allegiance, or fundamental goals, and it probably won't overcome certain prejudices.</p><p></p><p>The best solution isn't to power up the bad guys. It's to alter circumstances so that checks are harder, when such is merited, and to allow her to succeed without breaking the game.</p><p></p><p>And "I allowed this on a trial basis, but it's proven unbalanced, so I'm taking it out now" is perfectly valid.</p><p></p><p>Most of all, remember that it's all about party balance. If this is all she does, and she's good at it, yay. When zombies and constructs have the party surrounded, she's not exactly going to be in happy-land. And if enemy courtiers get regularly trounced by her, they're going to learn that she is not capable of being defeated on the dance floor -- and that, as a result, the best way to deal with the spoiled young lady is to have some strong young men throw a sack over her head and beat her unconscious with clubs. Nothing in her class makeup does much to protect her from that.</p></blockquote><p></p>
[QUOTE="takyris, post: 1552900, member: 5171"] She's a Courtier, a UA Expert, [b]and[/b] normal D&D classes? I hope she doesn't add levels in d20 Modern's Charismatic Hero next level. ;) Yeah, the Expert is not really for use in games when you're multiclassing into other stuff. That's kind of a break. As far as the other stuff goes, though, just remember that Diplomacy only does so much. Turning somebody Friendly with an easy Diplomacy check can simply result in them thinking of her as a precocious child. It won't alter alignment, allegiance, or fundamental goals, and it probably won't overcome certain prejudices. The best solution isn't to power up the bad guys. It's to alter circumstances so that checks are harder, when such is merited, and to allow her to succeed without breaking the game. And "I allowed this on a trial basis, but it's proven unbalanced, so I'm taking it out now" is perfectly valid. Most of all, remember that it's all about party balance. If this is all she does, and she's good at it, yay. When zombies and constructs have the party surrounded, she's not exactly going to be in happy-land. And if enemy courtiers get regularly trounced by her, they're going to learn that she is not capable of being defeated on the dance floor -- and that, as a result, the best way to deal with the spoiled young lady is to have some strong young men throw a sack over her head and beat her unconscious with clubs. Nothing in her class makeup does much to protect her from that. [/QUOTE]
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