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Skills 301: A Collection of Guides to Bettering Your Skills (by ignis_fatuss, songnsilence, skandranon-sg and others)
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<blockquote data-quote="LightWarden" data-source="post: 6744856" data-attributes="member: 6803540"><p><strong>Comprehensive Skill Substitution List</strong></p><p></p><p><strong>Originally posted by skandranon-sg:</strong></p><p></p><table style='width: 100%'><tr><td>Name</td><td><br /> </td><td>Type</td><td><br /> </td><td>Source</td><td><br /> </td><td>Level</td><td><br /> </td><td>Req</td><td><br /> </td><td>Skill</td><td><br /> </td><td>Replaces</td><td><br /> </td><td>Notes</td></tr><tr><td>Master Communicator</td><td>|</td><td>Feat</td><td>|</td><td>DR385 68</td><td>|</td><td><br /> </td><td>|</td><td>Half-Elf</td><td>|</td><td>Diplomacy</td><td>|</td><td>Arcana</td><td>|</td><td>Comprehend Languages</td></tr><tr><td>Fey-Minded</td><td>|</td><td>Feat</td><td>|</td><td>DR384 36</td><td>|</td><td><br /> </td><td>|</td><td>Nature trained</td><td>|</td><td>Nature</td><td>|</td><td>Arcana</td><td>|</td><td>Fey monster knowledge checks</td></tr><tr><td>Mark of Detection</td><td>|</td><td>Feat</td><td>|</td><td>EPG 90</td><td>|</td><td><br /> </td><td>|</td><td><br /> </td><td>|</td><td>Perception</td><td>|</td><td>Arcana</td><td>|</td><td>detecting magic</td></tr><tr><td>Cunning Artifice</td><td>|</td><td>Feat</td><td>|</td><td>DR387 33</td><td>|</td><td><br /> </td><td>|</td><td>Changeling, changeling trick, artificer</td><td>|</td><td>Arcana</td><td>|</td><td>Bluff</td><td>|</td><td>changeling trick</td></tr><tr><td>Initiate of Three Masks</td><td>|</td><td>Feat</td><td>|</td><td>DR382 30</td><td>|</td><td><br /> </td><td>|</td><td>Changeling, assassin</td><td>|</td><td>Stealth</td><td>|</td><td>Bluff</td><td>|</td><td>changeling trick</td></tr><tr><td>Friendly Deception</td><td>|</td><td>Feat</td><td>|</td><td>ArP 127</td><td>|</td><td><br /> </td><td>|</td><td>Bard, words of friendship</td><td>|</td><td>Bluff</td><td>|</td><td>Diplomacy</td><td>|</td><td>Words of Friendship</td></tr><tr><td>Words of Wrath</td><td>|</td><td>Feat</td><td>|</td><td>DR396</td><td>|</td><td><br /> </td><td>|</td><td>Bard, words of friendship</td><td>|</td><td>Intimidate</td><td>|</td><td>Diplomacy</td><td>|</td><td>Words of Friendship</td></tr><tr><td>Autohypnosis</td><td>|</td><td>Feat</td><td>|</td><td>PsP 130</td><td>|</td><td><br /> </td><td>|</td><td>Psionic class, Arcana trained</td><td>|</td><td>Arcana</td><td>|</td><td>Endurance</td><td>|</td><td>While not bloodied</td></tr><tr><td>Sorcerous Vision</td><td>|</td><td>Feat</td><td>|</td><td><br /> </td><td>|</td><td>11</td><td>|</td><td>Sorcerer</td><td>|</td><td>Arcana</td><td>|</td><td>Insight</td><td>|</td><td><br /> </td></tr><tr><td>Sorcerous Vision</td><td>|</td><td>Feat</td><td>|</td><td><br /> </td><td>|</td><td>11</td><td>|</td><td>Sorcerer</td><td>|</td><td>Arcana</td><td>|</td><td>Perception</td><td>|</td><td><br /> </td></tr><tr><td>Arcane Ritualist</td><td>|</td><td>Feat</td><td>|</td><td>ArP 130</td><td>|</td><td>11</td><td>|</td><td>Arcane class</td><td>|</td><td>Arcana</td><td>|</td><td>Ritual Skill</td><td>|</td><td>One ritual only</td></tr><tr><td>Dungeon Experience</td><td>|</td><td>Feat</td><td>|</td><td>DR385 80</td><td>|</td><td><br /> </td><td>|</td><td>Dungeoneering trained</td><td>|</td><td>Dungeoneering</td><td>|</td><td>Thievery</td><td>|</td><td>Disable Traps/Open Locks</td></tr><tr><td>Cord of Elusive Thoughts</td><td>|</td><td>Item</td><td>|</td><td>PsP 159</td><td>|</td><td>18</td><td>|</td><td>Uncommon</td><td>|</td><td>Arcana</td><td>|</td><td>Acrobatics</td><td>|</td><td>Escape checks</td></tr><tr><td>Cord of Elusive Thoughts</td><td>|</td><td>Item</td><td>|</td><td>PsP 159</td><td>|</td><td>18</td><td>|</td><td>Uncommon</td><td>|</td><td>Arcana</td><td>|</td><td>Athletics</td><td>|</td><td>Escape checks</td></tr><tr><td>Vecna's Puzzle Box</td><td>|</td><td>Item</td><td>|</td><td>AV2 127</td><td>|</td><td>30</td><td>|</td><td>Uncommon</td><td>|</td><td>Arcana</td><td>|</td><td>Religion</td><td>|</td><td>Divination rituals</td></tr><tr><td>Nimble Shoes</td><td>|</td><td>Item</td><td>|</td><td>PsP 158</td><td>|</td><td>12</td><td>|</td><td><br /> </td><td>|</td><td>Athletics</td><td>|</td><td>Acrobatics</td><td>|</td><td><br /> </td></tr><tr><td>Soaring Blade</td><td>|</td><td>Paragon Path</td><td>|</td><td>PsP 76</td><td>|</td><td>11</td><td>|</td><td>Monk, Acrobatics trained</td><td>|</td><td>Acrobatics</td><td>|</td><td>Athletics</td><td>|</td><td>Jumping</td></tr><tr><td>Arcane Trickster</td><td>|</td><td>Paragon Path</td><td>|</td><td>MP2 72</td><td>|</td><td>11</td><td>|</td><td>Rogue, Arcana trained</td><td>|</td><td>Arcana</td><td>|</td><td>Athletics</td><td>|</td><td><br /> </td></tr><tr><td>Phantasmagoric Scoundrel</td><td>|</td><td>Paragon Path</td><td>|</td><td>DR386 17</td><td>|</td><td>16</td><td>|</td><td>Arcana and Bluff or Thievery trained</td><td>|</td><td>Arcana</td><td>|</td><td>Bluff</td><td>|</td><td>1/encounter</td></tr><tr><td>Phantasmagoric Scoundrel</td><td>|</td><td>Paragon Path</td><td>|</td><td>DR386 17</td><td>|</td><td>16</td><td>|</td><td>Arcana and Bluff or Thievery trained</td><td>|</td><td>Arcana</td><td>|</td><td>Diplomacy</td><td>|</td><td>1/encounter</td></tr><tr><td>Insightful Negotiator</td><td>|</td><td>Paragon Path</td><td>|</td><td>DR385 8</td><td>|</td><td>16</td><td>|</td><td>Dragonborn, divine class</td><td>|</td><td>Insight</td><td>|</td><td>Diplomacy</td><td>|</td><td><br /> </td></tr><tr><td>Phantasmagoric Scoundrel</td><td>|</td><td>Paragon Path</td><td>|</td><td>DR386 17</td><td>|</td><td>16</td><td>|</td><td>Arcana and Bluff or Thievery trained</td><td>|</td><td>Arcana</td><td>|</td><td>Intimidate</td><td>|</td><td>1/encounter</td></tr><tr><td>City Dweller</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 176</td><td>|</td><td>6</td><td>|</td><td>Streetwise trained</td><td>|</td><td>Streetwise</td><td>|</td><td>Acrobatics</td><td>|</td><td>In urban environment, daily power</td></tr><tr><td>Secrets of the City</td><td>|</td><td>Skill Utility</td><td>|</td><td>DR389</td><td>|</td><td>2</td><td>|</td><td>Streetwise trained</td><td>|</td><td>Streetwise</td><td>|</td><td>Arcana</td><td>|</td><td>In settlement after succeding 1st streetwise check</td></tr><tr><td>City Dweller</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 176</td><td>|</td><td>6</td><td>|</td><td>Streetwise trained</td><td>|</td><td>Streetwise</td><td>|</td><td>Athletics</td><td>|</td><td>In urban environment, daily power</td></tr><tr><td>Arcane Mutterings</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 165</td><td>|</td><td>2</td><td>|</td><td>Arcana trained</td><td>|</td><td>Arcana</td><td>|</td><td>Bluff</td><td>|</td><td>Encounter Power</td></tr><tr><td>Arcane Mutterings</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 165</td><td>|</td><td>2</td><td>|</td><td>Arcana trained</td><td>|</td><td>Arcana</td><td>|</td><td>Diplomacy</td><td>|</td><td>Encounter Power</td></tr><tr><td>Fast Talk</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 167</td><td>|</td><td>6</td><td>|</td><td>Bluff trained</td><td>|</td><td>Bluff</td><td>|</td><td>Diplomacy</td><td>|</td><td>Re-roll</td></tr><tr><td>Try the Stick</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 172</td><td>|</td><td>6</td><td>|</td><td>Intimidate trained</td><td>|</td><td>Intimidate</td><td>|</td><td>Diplomacy</td><td>|</td><td>Encounter Power</td></tr><tr><td>Secrets of the City</td><td>|</td><td>Skill Utility</td><td>|</td><td>DR389</td><td>|</td><td>2</td><td>|</td><td>Streetwise trained</td><td>|</td><td>Streetwise</td><td>|</td><td>History</td><td>|</td><td>In settlement after succeding 1st streetwise check</td></tr><tr><td>Secrets of the City</td><td>|</td><td>Skill Utility</td><td>|</td><td>DR389</td><td>|</td><td>2</td><td>|</td><td>Streetwise trained</td><td>|</td><td>Streetwise</td><td>|</td><td>Intelligence</td><td>|</td><td>In settlement after succeding 1st streetwise check</td></tr><tr><td>Arcane Mutterings</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 165</td><td>|</td><td>2</td><td>|</td><td>Arcana trained</td><td>|</td><td>Arcana</td><td>|</td><td>Intimidate</td><td>|</td><td>Encounter Power</td></tr><tr><td>Fast Talk</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 167</td><td>|</td><td>6</td><td>|</td><td>Bluff trained</td><td>|</td><td>Bluff</td><td>|</td><td>Intimidate</td><td>|</td><td>Re-roll</td></tr><tr><td>Damning Secret</td><td>|</td><td>Skill Utility</td><td>|</td><td>DR389</td><td>|</td><td>2</td><td>|</td><td>Insight trained</td><td>|</td><td>Insight</td><td>|</td><td>Intimidate</td><td>|</td><td>Must share language</td></tr><tr><td>Stonecunning</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 168</td><td>|</td><td>6</td><td>|</td><td>Dungeoneering trained</td><td>|</td><td>Dungeoneering</td><td>|</td><td>Perception</td><td>|</td><td>Underground</td></tr><tr><td>City Dweller</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 176</td><td>|</td><td>6</td><td>|</td><td>Streetwise trained</td><td>|</td><td>Streetwise</td><td>|</td><td>Perception</td><td>|</td><td>In urban environment, daily power</td></tr><tr><td>Secrets of the City</td><td>|</td><td>Skill Utility</td><td>|</td><td>DR389</td><td>|</td><td>2</td><td>|</td><td>Streetwise trained</td><td>|</td><td>Streetwise</td><td>|</td><td>Religion</td><td>|</td><td>In settlement after succeding 1st streetwise check</td></tr><tr><td>Improvisational Arcana</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 167</td><td>|</td><td><br /> </td><td>|</td><td>Bluff trained</td><td>|</td><td>Bluff</td><td>|</td><td>Ritual Skill</td><td>|</td><td>Daily Power</td></tr><tr><td>Deep Shadows</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 168</td><td>|</td><td>2</td><td>|</td><td>Dungeoneering trained</td><td>|</td><td>Dungeoneering</td><td>|</td><td>Stealth</td><td>|</td><td>Underground</td></tr><tr><td>City Rat</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 175</td><td>|</td><td>2</td><td>|</td><td>Streetwise trained</td><td>|</td><td>Streetwise</td><td>|</td><td>Stealth</td><td>|</td><td>In urban environment, encounter power</td></tr><tr><td>Kord's Force</td><td>|</td><td>Skill Utility</td><td>|</td><td>DR392</td><td>|</td><td>6</td><td>|</td><td>Athletics trained</td><td>|</td><td>Athletics</td><td>|</td><td>Strength</td><td>|</td><td>Encounter Power</td></tr><tr><td>Legend Lore</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 170</td><td>|</td><td>2</td><td>|</td><td>History trained</td><td>|</td><td>History</td><td>|</td><td>Arcana</td><td>|</td><td>Encounter Power</td></tr><tr><td>Legend Lore</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 170</td><td>|</td><td>2</td><td>|</td><td>History trained</td><td>|</td><td>History</td><td>|</td><td>Religion</td><td>|</td><td>Encounter Power</td></tr><tr><td>Legend Lore</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 170</td><td>|</td><td>2</td><td>|</td><td>History trained</td><td>|</td><td>History</td><td>|</td><td>Nature</td><td>|</td><td>Encounter Power</td></tr><tr><td>Legend Lore</td><td>|</td><td>Skill Utility</td><td>|</td><td>PHB3 170</td><td>|</td><td>2</td><td>|</td><td>History trained</td><td>|</td><td>History</td><td>|</td><td>Dungeoneering</td><td>|</td><td>Encounter Power</td></tr><tr><td>All-Encompassing Nature</td><td>|</td><td>Utility</td><td>|</td><td>DR386 35</td><td>|</td><td>2</td><td>|</td><td>Druid</td><td>|</td><td>Nature</td><td>|</td><td>Arcana</td><td>|</td><td>Encounter Power</td></tr><tr><td>All-Encompassing Nature</td><td>|</td><td>Utility</td><td>|</td><td>DR386 35</td><td>|</td><td>2</td><td>|</td><td>Druid</td><td>|</td><td>Nature</td><td>|</td><td>Dungeoneering</td><td>|</td><td>Encounter Power</td></tr><tr><td>All-Encompassing Nature</td><td>|</td><td>Utility</td><td>|</td><td>DR386 35</td><td>|</td><td>2</td><td>|</td><td>Druid</td><td>|</td><td>Nature</td><td>|</td><td>Religion</td><td>|</td><td>Encounter Power</td></tr><tr><td>Mighty Leap</td><td>|</td><td>Utility</td><td>|</td><td>MP2 9</td><td>|</td><td>2</td><td>|</td><td>Fighter</td><td>|</td><td>Athletics</td><td>|</td><td>Acrobatics</td><td>|</td><td>Reducing falling damage</td></tr><tr><td>Suggestion</td><td>|</td><td>Utility</td><td>|</td><td>HotFL 203</td><td>|</td><td><br /> </td><td>|</td><td>Wizard</td><td>|</td><td>Arcana</td><td>|</td><td>Diplomacy</td><td>|</td><td>Encounter Power</td></tr><tr><td>Spook</td><td>|</td><td>Utility</td><td>|</td><td>HoS 99</td><td>|</td><td><br /> </td><td>|</td><td>Wizard</td><td>|</td><td>Arcana</td><td>|</td><td>Intimidate</td><td>|</td><td>Encounter Power</td></tr></table><p>[SIZE=small]</p><p></p><p>So, of course I'm sure that I've missed tons. This was created with the goal in mind to be able to condense almost all skills checks onto one or two skills. I'm also sure there is a much easier way to display a table like this. Feel free to post away with more feats, items, and mistakes. I've sorted the table according to the skill being replaced.[/SIZE]</p><p></p><p>[sblock]</p><p><strong>Originally posted by Scatterbrained:</strong></p><p></p><p>Nimble Shoes, PsP 158, lv 12, replace athletics with acrobatics</p><p></p><p><strong>Originally posted by Jay_Ibero_911:</strong></p><p></p><p>Nice work, though I would recommend breaking the list down into categories (Items, paragon paths, powers, feats etc).</p><p></p><p><strong>Originally posted by vonlazuli:</strong></p><p></p><p>So... basically Arcana is the greatest skill there is.</p><p></p><p>Fun question, how many of these things can you chain together on a character?</p><p></p><p>i.e Use Improvisational Arcana to replace Religion from a ritual with Bluff, then use Initiate of Three Masks to replace Bluff with Stealth, then use Deep Shadows to replace Stealth with Dungeoneering, then use All-Encompassing Nature to make a Nature check to perform a religion ritual.</p><p></p><p>Laz </p><p></p><p><strong>Originally posted by tobascodagama:</strong></p><p></p><p>Bonus points if you find a way to do a full circle substitution so that, at the end of the chain, you're using the same skill you started with.</p><p></p><p><strong>Originally posted by skandranon-sg:</strong></p><p></p><p></p><p></p><p>Added.</p><p></p><p></p><p>Done.</p><p></p><p></p><p>That's actually the goal of a bard build I'm going to post soon. Nature is actually the best one out there, because with the Druid utility, it can replace arcana (and everything arcana replaces) as well as Dungeoneering and Religion. This is what I have so far:</p><p></p><p>All-Encompassing Nature</p><p>Sorcerous Vision</p><p>Arcane Mutterings</p><p>Arcane Trickster </p><p>Autohypnosis</p><p></p><p>This gives us Arcana, Religion, Dungeoneering, Perception, Insight, Endurance, Bluff, Diplomacy, Intimidate, and Athletics all under Nature. Note that this is an encounter power, so some way to recover spent utility powers of level 6 or lower is a big necessity to the build. </p><p></p><p>For those not keeping track, this means I still have Acrobatics, Heal, History, Stealth, Streetwise and Thievery to get onto Nature. </p><p></p><p><strong>Originally posted by monkeygentleman:</strong></p><p></p><p>I saw this a few weeks ago - plugged it into the CB and it worked like a charm. Filling in the rest of the slots with good Rogue stuff makes the in-combat application not useless, either!</p><p></p><p></p><p></p><p></p><p><strong>Originally posted by mellored:</strong></p><p></p><p>There's an streewise->arcana ritual (?).</p><p>As well as thivery->arcana (knock).</p><p></p><p><strong>Originally posted by awaken_D_M_golem:</strong></p><p></p><p>Goal #1 --- PC winning their own participation in all skill challenges</p><p>Goal #2 --- PC insta-buffing Party to win all skill challenges</p><p>Goal #3 --- PC winning all skill challenges on their own, by-passing Party participation</p><p></p><p>There's a few thingies in the MP2 Martial Practices.</p><p>iirc I made a thread about one of them, basically 3e UMD for 4e.</p><p>No access, so details are idk.</p><p></p><p></p><p><strong>Originally posted by alandmj:</strong></p><p></p><p>As far as I can push:</p><p>Tiefling Int/Cha Cunning Bard/Sorceror for Insight and Perception /Rogue for Athletics and Acrotatics/Psion for Endurance/Ritual Casting for an extra +5 to Endurance (Song of Sustenance) and Streetwise and Thievery</p><p>and then go Sage of Ages for free rerolls and +2 to attacks and defenses and +5 sv all day, using utilities (and Secret of Belial) to make up for the rest of the skills.</p><p></p><p>Besides unlike the rest of the skills you only need one Runic Armor to boost the Arcana (and Sage of Ages provides another hefty +6). The rest of the item slots are completely free to fill out.</p><p></p><p>So basically it covers these skills </p><p> All STR skills (Cha to Athletics) </p><p> All Int skills (with bardic knowledge and Sage of Ages)</p><p> All Cha skills (Main stats Cha and Bard of All Trades)</p><p> All Wis Skills except Heal (At least you get the most important Perception and a very useful Insight, Nature and Dungeoneering is covered by Bardic Knowledge and Sage of Ages (+8, which is generally like Wis 26)).</p><p> All Con Skills (Endurance)</p><p> A few Dex skills (Acrobatics and thievery in certain condition).</p><p>Maybe the only skills that are not fully covered by this build is Stealth and Thievery and Heal.</p><p></p><p>And this build does not cost too much and is totally functional unlike some builds that does not work effectively once they spend resources to boost their skills. High Int also covers the AC problem. At least you can Staggering Note with Thunderous Anguish Wand and slides (and grants MBA to those with that feat). Also the PP is unoccupied so one can either go life singer fo happy reroll or Jack of All Trades for another +2 boost.</p><p></p><p>Int/Arcana class just rules, no matter in combat or in the realm of skills.</p><p>The rest just sucks at skills, Scholar with Traveler's Insight and Ghost Panther excluded.</p><p></p><p></p><p><strong>Originally posted by JRedGiant1:</strong></p><p></p><p>Legend Lore (2nd level Skill Power) seems like a glaring omission to me. It allows you to make a History check for any knowledge check, and almost any Nature, Religion, Arcana or Dungeoneering check outside of a ritual is a knowledge check.</p><p></p><p><strong>Originally posted by curiousdragon:</strong></p><p></p><p>Zuoken's Centering isn't a skill replacement, but it does allow a Githzerai Monk to use Wisdom instead of Strength for Atheltics.</p><p></p><p><strong>Originally posted by skandranon-sg:</strong></p><p></p><p></p><p>Added.</p><p></p><p><strong>Originally posted by tedium:</strong></p><p></p><p>2 from the rituals article a while back (Dragon 405):</p><p></p><p>Exploration Mastery: Arcana/religion/nature for Endurance</p><p>Binding Mastery: Arcana/religion +2 for diplomacy/intimidate when dealing with non-natural creatures </p><p></p><p>Both require a specific ritual (Endure Elements/Magic Circle) and one other of the correct type (Exploration/Binding), and give a 1/day free cast of a ritual of that type.</p><p></p><p>Exploration is a godsend in some skill challenges (endurance is quite a common "make this check or lose a surge" for LFR at least), and Binding is a better version of Arcane Mutterings when it works.</p><p></p><p>Figured I might as well add something useful as well as shamelessly bumping this thread because I want to be able to find it easier! </p><p></p><p><strong>Originally posted by Be3Al2:</strong></p><p></p><p>Just thought I might mention the lvl 2 History utility power Perfect recall:</p><p></p><p>Perfect Recall</p><p><em>Your mind is a steel trap; nothing escapes it.</em></p><p></p><p>At-Will</p><p>Free Action Personal</p><p></p><p>Trigger: You would make an Intelligence check</p><p></p><p>Effect: You make a History check in place of the Intelligence check.</p><p></p><p>Published in <a href="http://www.wizards.com/default.asp?x=products/dndlist&brand=All&year=All&type=CoreGameProducts" target="_blank">Player's Handbook 3</a>, page(s) 170.</p><p></p><p> </p><p></p><p><strong>Originally posted by Snafuy:</strong></p><p></p><table style='width: 100%'><tr><td>Chameleon's Mask</td><td>|</td><td>Utility</td><td>|</td><td>HotFW</td><td>|</td><td><br /> </td><td>|</td><td>Wizard</td><td>|</td><td>Arcana</td><td>|</td><td>Stealth</td><td>|</td><td>Encounter Power</td></tr></table><p>[/sblock]</p></blockquote><p></p>
[QUOTE="LightWarden, post: 6744856, member: 6803540"] [b]Comprehensive Skill Substitution List[/b] [B]Originally posted by skandranon-sg:[/B] [TABLE] [TR] [TD]Name[/TD] [TD] [/TD] [TD]Type[/TD] [TD] [/TD] [TD]Source[/TD] [TD] [/TD] [TD]Level[/TD] [TD] [/TD] [TD]Req[/TD] [TD] [/TD] [TD]Skill[/TD] [TD] [/TD] [TD]Replaces[/TD] [TD] [/TD] [TD]Notes[/TD] [/TR] [TR] [TD]Master Communicator[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD]DR385 68[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Half-Elf[/TD] [TD]|[/TD] [TD]Diplomacy[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Comprehend Languages[/TD] [/TR] [TR] [TD]Fey-Minded[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD]DR384 36[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Nature trained[/TD] [TD]|[/TD] [TD]Nature[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Fey monster knowledge checks[/TD] [/TR] [TR] [TD]Mark of Detection[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD]EPG 90[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Perception[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]detecting magic[/TD] [/TR] [TR] [TD]Cunning Artifice[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD]DR387 33[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Changeling, changeling trick, artificer[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Bluff[/TD] [TD]|[/TD] [TD]changeling trick[/TD] [/TR] [TR] [TD]Initiate of Three Masks[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD]DR382 30[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Changeling, assassin[/TD] [TD]|[/TD] [TD]Stealth[/TD] [TD]|[/TD] [TD]Bluff[/TD] [TD]|[/TD] [TD]changeling trick[/TD] [/TR] [TR] [TD]Friendly Deception[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD]ArP 127[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Bard, words of friendship[/TD] [TD]|[/TD] [TD]Bluff[/TD] [TD]|[/TD] [TD]Diplomacy[/TD] [TD]|[/TD] [TD]Words of Friendship[/TD] [/TR] [TR] [TD]Words of Wrath[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD]DR396[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Bard, words of friendship[/TD] [TD]|[/TD] [TD]Intimidate[/TD] [TD]|[/TD] [TD]Diplomacy[/TD] [TD]|[/TD] [TD]Words of Friendship[/TD] [/TR] [TR] [TD]Autohypnosis[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD]PsP 130[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Psionic class, Arcana trained[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Endurance[/TD] [TD]|[/TD] [TD]While not bloodied[/TD] [/TR] [TR] [TD]Sorcerous Vision[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]11[/TD] [TD]|[/TD] [TD]Sorcerer[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Insight[/TD] [TD]|[/TD] [TD] [/TD] [/TR] [TR] [TD]Sorcerous Vision[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]11[/TD] [TD]|[/TD] [TD]Sorcerer[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Perception[/TD] [TD]|[/TD] [TD] [/TD] [/TR] [TR] [TD]Arcane Ritualist[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD]ArP 130[/TD] [TD]|[/TD] [TD]11[/TD] [TD]|[/TD] [TD]Arcane class[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Ritual Skill[/TD] [TD]|[/TD] [TD]One ritual only[/TD] [/TR] [TR] [TD]Dungeon Experience[/TD] [TD]|[/TD] [TD]Feat[/TD] [TD]|[/TD] [TD]DR385 80[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Dungeoneering trained[/TD] [TD]|[/TD] [TD]Dungeoneering[/TD] [TD]|[/TD] [TD]Thievery[/TD] [TD]|[/TD] [TD]Disable Traps/Open Locks[/TD] [/TR] [TR] [TD]Cord of Elusive Thoughts[/TD] [TD]|[/TD] [TD]Item[/TD] [TD]|[/TD] [TD]PsP 159[/TD] [TD]|[/TD] [TD]18[/TD] [TD]|[/TD] [TD]Uncommon[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Acrobatics[/TD] [TD]|[/TD] [TD]Escape checks[/TD] [/TR] [TR] [TD]Cord of Elusive Thoughts[/TD] [TD]|[/TD] [TD]Item[/TD] [TD]|[/TD] [TD]PsP 159[/TD] [TD]|[/TD] [TD]18[/TD] [TD]|[/TD] [TD]Uncommon[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Athletics[/TD] [TD]|[/TD] [TD]Escape checks[/TD] [/TR] [TR] [TD]Vecna's Puzzle Box[/TD] [TD]|[/TD] [TD]Item[/TD] [TD]|[/TD] [TD]AV2 127[/TD] [TD]|[/TD] [TD]30[/TD] [TD]|[/TD] [TD]Uncommon[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Religion[/TD] [TD]|[/TD] [TD]Divination rituals[/TD] [/TR] [TR] [TD]Nimble Shoes[/TD] [TD]|[/TD] [TD]Item[/TD] [TD]|[/TD] [TD]PsP 158[/TD] [TD]|[/TD] [TD]12[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Athletics[/TD] [TD]|[/TD] [TD]Acrobatics[/TD] [TD]|[/TD] [TD] [/TD] [/TR] [TR] [TD]Soaring Blade[/TD] [TD]|[/TD] [TD]Paragon Path[/TD] [TD]|[/TD] [TD]PsP 76[/TD] [TD]|[/TD] [TD]11[/TD] [TD]|[/TD] [TD]Monk, Acrobatics trained[/TD] [TD]|[/TD] [TD]Acrobatics[/TD] [TD]|[/TD] [TD]Athletics[/TD] [TD]|[/TD] [TD]Jumping[/TD] [/TR] [TR] [TD]Arcane Trickster[/TD] [TD]|[/TD] [TD]Paragon Path[/TD] [TD]|[/TD] [TD]MP2 72[/TD] [TD]|[/TD] [TD]11[/TD] [TD]|[/TD] [TD]Rogue, Arcana trained[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Athletics[/TD] [TD]|[/TD] [TD] [/TD] [/TR] [TR] [TD]Phantasmagoric Scoundrel[/TD] [TD]|[/TD] [TD]Paragon Path[/TD] [TD]|[/TD] [TD]DR386 17[/TD] [TD]|[/TD] [TD]16[/TD] [TD]|[/TD] [TD]Arcana and Bluff or Thievery trained[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Bluff[/TD] [TD]|[/TD] [TD]1/encounter[/TD] [/TR] [TR] [TD]Phantasmagoric Scoundrel[/TD] [TD]|[/TD] [TD]Paragon Path[/TD] [TD]|[/TD] [TD]DR386 17[/TD] [TD]|[/TD] [TD]16[/TD] [TD]|[/TD] [TD]Arcana and Bluff or Thievery trained[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Diplomacy[/TD] [TD]|[/TD] [TD]1/encounter[/TD] [/TR] [TR] [TD]Insightful Negotiator[/TD] [TD]|[/TD] [TD]Paragon Path[/TD] [TD]|[/TD] [TD]DR385 8[/TD] [TD]|[/TD] [TD]16[/TD] [TD]|[/TD] [TD]Dragonborn, divine class[/TD] [TD]|[/TD] [TD]Insight[/TD] [TD]|[/TD] [TD]Diplomacy[/TD] [TD]|[/TD] [TD] [/TD] [/TR] [TR] [TD]Phantasmagoric Scoundrel[/TD] [TD]|[/TD] [TD]Paragon Path[/TD] [TD]|[/TD] [TD]DR386 17[/TD] [TD]|[/TD] [TD]16[/TD] [TD]|[/TD] [TD]Arcana and Bluff or Thievery trained[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Intimidate[/TD] [TD]|[/TD] [TD]1/encounter[/TD] [/TR] [TR] [TD]City Dweller[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 176[/TD] [TD]|[/TD] [TD]6[/TD] [TD]|[/TD] [TD]Streetwise trained[/TD] [TD]|[/TD] [TD]Streetwise[/TD] [TD]|[/TD] [TD]Acrobatics[/TD] [TD]|[/TD] [TD]In urban environment, daily power[/TD] [/TR] [TR] [TD]Secrets of the City[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]DR389[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Streetwise trained[/TD] [TD]|[/TD] [TD]Streetwise[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]In settlement after succeding 1st streetwise check[/TD] [/TR] [TR] [TD]City Dweller[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 176[/TD] [TD]|[/TD] [TD]6[/TD] [TD]|[/TD] [TD]Streetwise trained[/TD] [TD]|[/TD] [TD]Streetwise[/TD] [TD]|[/TD] [TD]Athletics[/TD] [TD]|[/TD] [TD]In urban environment, daily power[/TD] [/TR] [TR] [TD]Arcane Mutterings[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 165[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Arcana trained[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Bluff[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]Arcane Mutterings[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 165[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Arcana trained[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Diplomacy[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]Fast Talk[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 167[/TD] [TD]|[/TD] [TD]6[/TD] [TD]|[/TD] [TD]Bluff trained[/TD] [TD]|[/TD] [TD]Bluff[/TD] [TD]|[/TD] [TD]Diplomacy[/TD] [TD]|[/TD] [TD]Re-roll[/TD] [/TR] [TR] [TD]Try the Stick[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 172[/TD] [TD]|[/TD] [TD]6[/TD] [TD]|[/TD] [TD]Intimidate trained[/TD] [TD]|[/TD] [TD]Intimidate[/TD] [TD]|[/TD] [TD]Diplomacy[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]Secrets of the City[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]DR389[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Streetwise trained[/TD] [TD]|[/TD] [TD]Streetwise[/TD] [TD]|[/TD] [TD]History[/TD] [TD]|[/TD] [TD]In settlement after succeding 1st streetwise check[/TD] [/TR] [TR] [TD]Secrets of the City[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]DR389[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Streetwise trained[/TD] [TD]|[/TD] [TD]Streetwise[/TD] [TD]|[/TD] [TD]Intelligence[/TD] [TD]|[/TD] [TD]In settlement after succeding 1st streetwise check[/TD] [/TR] [TR] [TD]Arcane Mutterings[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 165[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Arcana trained[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Intimidate[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]Fast Talk[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 167[/TD] [TD]|[/TD] [TD]6[/TD] [TD]|[/TD] [TD]Bluff trained[/TD] [TD]|[/TD] [TD]Bluff[/TD] [TD]|[/TD] [TD]Intimidate[/TD] [TD]|[/TD] [TD]Re-roll[/TD] [/TR] [TR] [TD]Damning Secret[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]DR389[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Insight trained[/TD] [TD]|[/TD] [TD]Insight[/TD] [TD]|[/TD] [TD]Intimidate[/TD] [TD]|[/TD] [TD]Must share language[/TD] [/TR] [TR] [TD]Stonecunning[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 168[/TD] [TD]|[/TD] [TD]6[/TD] [TD]|[/TD] [TD]Dungeoneering trained[/TD] [TD]|[/TD] [TD]Dungeoneering[/TD] [TD]|[/TD] [TD]Perception[/TD] [TD]|[/TD] [TD]Underground[/TD] [/TR] [TR] [TD]City Dweller[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 176[/TD] [TD]|[/TD] [TD]6[/TD] [TD]|[/TD] [TD]Streetwise trained[/TD] [TD]|[/TD] [TD]Streetwise[/TD] [TD]|[/TD] [TD]Perception[/TD] [TD]|[/TD] [TD]In urban environment, daily power[/TD] [/TR] [TR] [TD]Secrets of the City[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]DR389[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Streetwise trained[/TD] [TD]|[/TD] [TD]Streetwise[/TD] [TD]|[/TD] [TD]Religion[/TD] [TD]|[/TD] [TD]In settlement after succeding 1st streetwise check[/TD] [/TR] [TR] [TD]Improvisational Arcana[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 167[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Bluff trained[/TD] [TD]|[/TD] [TD]Bluff[/TD] [TD]|[/TD] [TD]Ritual Skill[/TD] [TD]|[/TD] [TD]Daily Power[/TD] [/TR] [TR] [TD]Deep Shadows[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 168[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Dungeoneering trained[/TD] [TD]|[/TD] [TD]Dungeoneering[/TD] [TD]|[/TD] [TD]Stealth[/TD] [TD]|[/TD] [TD]Underground[/TD] [/TR] [TR] [TD]City Rat[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 175[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Streetwise trained[/TD] [TD]|[/TD] [TD]Streetwise[/TD] [TD]|[/TD] [TD]Stealth[/TD] [TD]|[/TD] [TD]In urban environment, encounter power[/TD] [/TR] [TR] [TD]Kord's Force[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]DR392[/TD] [TD]|[/TD] [TD]6[/TD] [TD]|[/TD] [TD]Athletics trained[/TD] [TD]|[/TD] [TD]Athletics[/TD] [TD]|[/TD] [TD]Strength[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]Legend Lore[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 170[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]History trained[/TD] [TD]|[/TD] [TD]History[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]Legend Lore[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 170[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]History trained[/TD] [TD]|[/TD] [TD]History[/TD] [TD]|[/TD] [TD]Religion[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]Legend Lore[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 170[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]History trained[/TD] [TD]|[/TD] [TD]History[/TD] [TD]|[/TD] [TD]Nature[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]Legend Lore[/TD] [TD]|[/TD] [TD]Skill Utility[/TD] [TD]|[/TD] [TD]PHB3 170[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]History trained[/TD] [TD]|[/TD] [TD]History[/TD] [TD]|[/TD] [TD]Dungeoneering[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]All-Encompassing Nature[/TD] [TD]|[/TD] [TD]Utility[/TD] [TD]|[/TD] [TD]DR386 35[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Druid[/TD] [TD]|[/TD] [TD]Nature[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]All-Encompassing Nature[/TD] [TD]|[/TD] [TD]Utility[/TD] [TD]|[/TD] [TD]DR386 35[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Druid[/TD] [TD]|[/TD] [TD]Nature[/TD] [TD]|[/TD] [TD]Dungeoneering[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]All-Encompassing Nature[/TD] [TD]|[/TD] [TD]Utility[/TD] [TD]|[/TD] [TD]DR386 35[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Druid[/TD] [TD]|[/TD] [TD]Nature[/TD] [TD]|[/TD] [TD]Religion[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]Mighty Leap[/TD] [TD]|[/TD] [TD]Utility[/TD] [TD]|[/TD] [TD]MP2 9[/TD] [TD]|[/TD] [TD]2[/TD] [TD]|[/TD] [TD]Fighter[/TD] [TD]|[/TD] [TD]Athletics[/TD] [TD]|[/TD] [TD]Acrobatics[/TD] [TD]|[/TD] [TD]Reducing falling damage[/TD] [/TR] [TR] [TD]Suggestion[/TD] [TD]|[/TD] [TD]Utility[/TD] [TD]|[/TD] [TD]HotFL 203[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Wizard[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Diplomacy[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [TR] [TD]Spook[/TD] [TD]|[/TD] [TD]Utility[/TD] [TD]|[/TD] [TD]HoS 99[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Wizard[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Intimidate[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [/TABLE] [SIZE=small] So, of course I'm sure that I've missed tons. This was created with the goal in mind to be able to condense almost all skills checks onto one or two skills. I'm also sure there is a much easier way to display a table like this. Feel free to post away with more feats, items, and mistakes. I've sorted the table according to the skill being replaced.[/SIZE] [sblock] [B]Originally posted by Scatterbrained:[/B] Nimble Shoes, PsP 158, lv 12, replace athletics with acrobatics [B]Originally posted by Jay_Ibero_911:[/B] Nice work, though I would recommend breaking the list down into categories (Items, paragon paths, powers, feats etc). [B]Originally posted by vonlazuli:[/B] So... basically Arcana is the greatest skill there is. Fun question, how many of these things can you chain together on a character? i.e Use Improvisational Arcana to replace Religion from a ritual with Bluff, then use Initiate of Three Masks to replace Bluff with Stealth, then use Deep Shadows to replace Stealth with Dungeoneering, then use All-Encompassing Nature to make a Nature check to perform a religion ritual. Laz [B]Originally posted by tobascodagama:[/B] Bonus points if you find a way to do a full circle substitution so that, at the end of the chain, you're using the same skill you started with. [B]Originally posted by skandranon-sg:[/B] Added. Done. That's actually the goal of a bard build I'm going to post soon. Nature is actually the best one out there, because with the Druid utility, it can replace arcana (and everything arcana replaces) as well as Dungeoneering and Religion. This is what I have so far: All-Encompassing Nature Sorcerous Vision Arcane Mutterings Arcane Trickster Autohypnosis This gives us Arcana, Religion, Dungeoneering, Perception, Insight, Endurance, Bluff, Diplomacy, Intimidate, and Athletics all under Nature. Note that this is an encounter power, so some way to recover spent utility powers of level 6 or lower is a big necessity to the build. For those not keeping track, this means I still have Acrobatics, Heal, History, Stealth, Streetwise and Thievery to get onto Nature. [B]Originally posted by monkeygentleman:[/B] I saw this a few weeks ago - plugged it into the CB and it worked like a charm. Filling in the rest of the slots with good Rogue stuff makes the in-combat application not useless, either! [B]Originally posted by mellored:[/B] There's an streewise->arcana ritual (?). As well as thivery->arcana (knock). [B]Originally posted by awaken_D_M_golem:[/B] Goal #1 --- PC winning their own participation in all skill challenges Goal #2 --- PC insta-buffing Party to win all skill challenges Goal #3 --- PC winning all skill challenges on their own, by-passing Party participation There's a few thingies in the MP2 Martial Practices. iirc I made a thread about one of them, basically 3e UMD for 4e. No access, so details are idk. [B]Originally posted by alandmj:[/B] As far as I can push: Tiefling Int/Cha Cunning Bard/Sorceror for Insight and Perception /Rogue for Athletics and Acrotatics/Psion for Endurance/Ritual Casting for an extra +5 to Endurance (Song of Sustenance) and Streetwise and Thievery and then go Sage of Ages for free rerolls and +2 to attacks and defenses and +5 sv all day, using utilities (and Secret of Belial) to make up for the rest of the skills. Besides unlike the rest of the skills you only need one Runic Armor to boost the Arcana (and Sage of Ages provides another hefty +6). The rest of the item slots are completely free to fill out. So basically it covers these skills All STR skills (Cha to Athletics) All Int skills (with bardic knowledge and Sage of Ages) All Cha skills (Main stats Cha and Bard of All Trades) All Wis Skills except Heal (At least you get the most important Perception and a very useful Insight, Nature and Dungeoneering is covered by Bardic Knowledge and Sage of Ages (+8, which is generally like Wis 26)). All Con Skills (Endurance) A few Dex skills (Acrobatics and thievery in certain condition). Maybe the only skills that are not fully covered by this build is Stealth and Thievery and Heal. And this build does not cost too much and is totally functional unlike some builds that does not work effectively once they spend resources to boost their skills. High Int also covers the AC problem. At least you can Staggering Note with Thunderous Anguish Wand and slides (and grants MBA to those with that feat). Also the PP is unoccupied so one can either go life singer fo happy reroll or Jack of All Trades for another +2 boost. Int/Arcana class just rules, no matter in combat or in the realm of skills. The rest just sucks at skills, Scholar with Traveler's Insight and Ghost Panther excluded. [B]Originally posted by JRedGiant1:[/B] Legend Lore (2nd level Skill Power) seems like a glaring omission to me. It allows you to make a History check for any knowledge check, and almost any Nature, Religion, Arcana or Dungeoneering check outside of a ritual is a knowledge check. [B]Originally posted by curiousdragon:[/B] Zuoken's Centering isn't a skill replacement, but it does allow a Githzerai Monk to use Wisdom instead of Strength for Atheltics. [B]Originally posted by skandranon-sg:[/B] Added. [B]Originally posted by tedium:[/B] 2 from the rituals article a while back (Dragon 405): Exploration Mastery: Arcana/religion/nature for Endurance Binding Mastery: Arcana/religion +2 for diplomacy/intimidate when dealing with non-natural creatures Both require a specific ritual (Endure Elements/Magic Circle) and one other of the correct type (Exploration/Binding), and give a 1/day free cast of a ritual of that type. Exploration is a godsend in some skill challenges (endurance is quite a common "make this check or lose a surge" for LFR at least), and Binding is a better version of Arcane Mutterings when it works. Figured I might as well add something useful as well as shamelessly bumping this thread because I want to be able to find it easier! [B]Originally posted by Be3Al2:[/B] Just thought I might mention the lvl 2 History utility power Perfect recall: Perfect Recall [I]Your mind is a steel trap; nothing escapes it.[/I] At-Will Free Action Personal Trigger: You would make an Intelligence check Effect: You make a History check in place of the Intelligence check. Published in [URL="http://www.wizards.com/default.asp?x=products/dndlist&brand=All&year=All&type=CoreGameProducts"]Player's Handbook 3[/URL], page(s) 170. [B]Originally posted by Snafuy:[/B] [TABLE] [TR] [TD]Chameleon's Mask[/TD] [TD]|[/TD] [TD]Utility[/TD] [TD]|[/TD] [TD]HotFW[/TD] [TD]|[/TD] [TD] [/TD] [TD]|[/TD] [TD]Wizard[/TD] [TD]|[/TD] [TD]Arcana[/TD] [TD]|[/TD] [TD]Stealth[/TD] [TD]|[/TD] [TD]Encounter Power[/TD] [/TR] [/TABLE] [/sblock] [/QUOTE]
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Skills 301: A Collection of Guides to Bettering Your Skills (by ignis_fatuss, songnsilence, skandranon-sg and others)
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