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<blockquote data-quote="iserith" data-source="post: 7534169" data-attributes="member: 97077"><p>That is incorrect. My position is that a player decides how their character thinks and acts and what it says, which is straight from the rules almost verbatim. I have made no claim as to the role of ability scores in making that determination. A player might do that, or might not. I take no position on that.</p><p></p><p></p><p></p><p>Please cite the rules that instruct players how to play their characters according to specific ability scores. So far as I can tell, page 10 of the Basic Rules gives some suggestions about how a character <em>might</em> look or act with a high or low score, but nothing about how they <em>must</em> look or act.</p><p></p><p></p><p></p><p>Ability checks resolve uncertainty as to the outcome of a task performed by a character, when there's a meaningful consequence of failure. The player describes what he or she wants to do. The DM decides if some sort of roll is appropriate. If there is no uncertainty and/or no meaningful consequence of failure, then there is no ability check. This all comes from the rules on ability checks in the Basic Rules and DMG.</p><p></p><p>In the case of a player having his or her character convince another player's character as to a course of action (as in the original post), there is no uncertainty because players always determine how their characters think and act (per the rules for roleplaying). The result is whatever the player says it is. Because there is no uncertainty, the DM cannot call for an ability check here.</p></blockquote><p></p>
[QUOTE="iserith, post: 7534169, member: 97077"] That is incorrect. My position is that a player decides how their character thinks and acts and what it says, which is straight from the rules almost verbatim. I have made no claim as to the role of ability scores in making that determination. A player might do that, or might not. I take no position on that. Please cite the rules that instruct players how to play their characters according to specific ability scores. So far as I can tell, page 10 of the Basic Rules gives some suggestions about how a character [I]might[/I] look or act with a high or low score, but nothing about how they [I]must[/I] look or act. Ability checks resolve uncertainty as to the outcome of a task performed by a character, when there's a meaningful consequence of failure. The player describes what he or she wants to do. The DM decides if some sort of roll is appropriate. If there is no uncertainty and/or no meaningful consequence of failure, then there is no ability check. This all comes from the rules on ability checks in the Basic Rules and DMG. In the case of a player having his or her character convince another player's character as to a course of action (as in the original post), there is no uncertainty because players always determine how their characters think and act (per the rules for roleplaying). The result is whatever the player says it is. Because there is no uncertainty, the DM cannot call for an ability check here. [/QUOTE]
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