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<blockquote data-quote="jkason" data-source="post: 5361623" data-attributes="member: 2710"><p><strong>Ciperel der Prad'm (in process)</strong></p><p></p><p>[code][B]Name:[/B] Ciperel der Prad'm</p><p>[B]Class:[/B] Oracle (favored)</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Good</p><p>[B]Deity:[/B] Darwea* </p><p></p><p>[B]Str:[/B] 12 +1 (2p.) [B]Level:[/B] 5 [B]XP:[/B] 10,950/15,000</p><p>[B]Dex:[/B] 14 +2 (5p.) [B]BAB:[/B] +3 [B]HP:[/B] 35/35 (5d8+3)</p><p>[B]Con:[/B] 10 +0 (0p.) [B]CMB:[/B] +4 [B]ACP:[/B] -1 </p><p>[B]Int:[/B] 10 +0 (0p.) [b]CMD:[/b] 16 [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 10 +0 (0p.) [B]Speed:[/B] 20' [B]Spell Save:[/B] -</p><p>[B]Cha:[/B] 20* +5 (13p.) [B]Init:[/B] +2 [B]Spell Fail:[/B] -</p><p></p><p>* 4th level ability increase</p><p></p><p>Max -2 HP option after level 1</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +6 +0 +2 +0 +0 +2* 20</p><p>[B]Touch:[/B] 14 [B]Flatfooted:[/B] 17</p><p></p><p>* +1 Dodge, +1 ring protection</p><p></p><p></p><p> [B]Base Mod Misc*^ Total[/B]</p><p>[B]Fort:[/B] 1 +0 +1 +1</p><p>[B]Ref:[/B] 1 +2 +1 +3</p><p>[B]Will:[/B] 4 +0 +1 +4</p><p></p><p>* Cloak of Resistance +1</p><p>^ add'l +2 vs. charm/compulsion effects</p><p></p><p></p><p>[B]Weapon Attack Damage* Critical[/B]</p><p>MW Morningstar............+5.....1d8+1.........x2</p><p>L. Crossbow +1............+6.....1d8+1.........19-20/x2, range 80'</p><p></p><p></p><p>[B]Languages:[/B] </p><p>Common</p><p></p><p>[B]Abilities:[/B]</p><p></p><p>--Human--</p><p></p><p>* +2 one ability score (CHA</p><p>* Medium size</p><p>* Normal speed (30')</p><p>* Bonus Feat</p><p>* Skilled (bonus skill point each level)</p><p>* Any language as bonus</p><p></p><p>--Oracle--</p><p></p><p>* Simple weapon proficiency</p><p>* Light & medium armor proficiency</p><p>* Non-tower shield proficiency</p><p>* Spontaneous Divine Spells</p><p> * Known: orisons (6) DC 15, 1st (4 +2 favored) DC 16, 2nd (2) DC 17</p><p> * Add all 'cure' spells to known list</p><p> * Per day: orisons (at will), 1st (6 +2 CHA), 2nd (4 +1 CHA)</p><p></p><p>* Mystery (Heavens)</p><p> * Add Fly, Know (arcana), Perception, and Survival to class skills</p><p> * Bonus spells: color spray (2nd), hypnotic pattern (4th)</p><p>* Awesome Display (revelation 1st): -5 (CHA mod) effective HD for each creature affected by illusion (pattern)</p><p>* Lure of Heavens (revelation 3rd): don't leave tracks, hover 6 inches over ground or liquid.</p><p>* Oracle's curse: Lame</p><p> * Base land speed -10'</p><p> * Speed unaffected by encumberance</p><p> * Immune to fatigued condition (5th level)</p><p></p><p>[b]Traits:[/b]</p><p>Fast Talker (+1 Bluff, Bluff is class skill)</p><p>Birthmark (Can use as divine focus, +2 vs. charm / compulsion)</p><p></p><p>[B]Feats:[/B] </p><p>Dodge (1st)</p><p>Point Blank Shot (bonus human)</p><p>Precise Shot (3rd)</p><p></p><p>[B]Skill Points:[/B] 15 [B]Max Ranks:[/B] 5</p><p>Skills Ranks Mod Class ACP Misc Total[/B]</p><p></p><p>Bluff......................5....+5....+3.........+1*....+14</p><p>Diplomacy..................5....+5....+3................+13</p><p>Know</p><p> Planes...................1....+0....+3................+4</p><p> Religion.................1....+0....+3................+4</p><p> Arcana...................3....+0....+3................+6</p><p>Perception.................5....+0....+3................+8</p><p>Spellcraft.................5....+0....+3................+8</p><p></p><p>* Fast Talker trait</p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p></p><p>--Worn / Carried--</p><p>Mithral Breastplate.....4200gp...15lb</p><p>Ring of prot +1.........2000gp...--</p><p>Cloak Resist +1.........1000gp...1lb</p><p></p><p>MW Morningstar...........308gp...6lb</p><p>Light Crossbow +1.......2335gp....2lb</p><p>Bolts (20).................1gp....2lb</p><p></p><p>Backpack...................2gp....1lb</p><p>Signal Whistle.............8sp....--</p><p>Spell Component pouch......5gp....2lb</p><p>Belt Pouch.................1gp....1/2lb</p><p>Explorer's outfit..........free...--</p><p></p><p>--In Backpack--</p><p>Trail rations x 4..........2gp....1lb</p><p>Flint and steel............1gp....--</p><p>Waterskin..................1gp....1lb</p><p>Ink........................8gp....--</p><p>Inkpen.....................1sp....--</p><p>Parchment x5...............1gp....--</p><p>Antitoxin x2.............100gp....--</p><p>Scroll: less restore.....150gp....--</p><p>Scroll: delay poison.....150gp....--</p><p></p><p></p><p></p><p>[B]Total Weight:[/B]40.5lbs [B]Money:[/B] 20pp 23gp 1sp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43 86 130 260 650</p><p></p><p>[B]Age:[/B] 23</p><p>[B]Height:[/B] 5'8"</p><p>[B]Weight:[/B] 150 lb</p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Strawberry blonde</p><p>[B]Skin:[/B] Pale[/code]</p><p></p><p>[sblock=Appearance]Ciperel is thin and wiry, his hair tending to be a bit stringy. While his club foot is unmistakable, people often miss it in the brightness of his eyes and smile[/sblock]</p><p>[sblock=Background]Born lame in the plague-riddled city a of Xirr, a place where it was hard enough to fight for survival when one's body was whole, It would have been easy for Ciperel to grow up without hope. But for all that one might claim him cursed for his club foot, the birthmark on his palm in the shape of Darwea's widening gyre* proved to his parents that his was a blessed birth in a city of curses. </p><p></p><p>They taught Ciperel that he was meant for better things, and he believed them. In a hard world of harsh reality, Ciperel was a dreamer. He often stayed up nights, staring into the heavens, until the night that the heavens stared back. Touched for the second time by the divine, Ciperel now found himself able to channel some small measure of the power of the stars, and he uses his abilities where he can to ease the suffering in an insufferable city.[/sblock]</p><p></p><p></p><p>* Darwea: goddess of exploration and discovery (The Wanderer), her symbol is an ever-widening spiral representative of her tenet of systematic exploration (i.e. it's a search pattern). Feel free to change as you see fit.</p><p></p><p>[sblock=Notable NPCs]<strong>Bum Face Javi:</strong> Tumor-faced party contact</p><p>[/sblock]</p><p></p><p></p><p>[sblock=Spells Known]Orisons (6)(at will, DC 15): Create Water, Detect Magic, Light, Mending, Purify Food & Drink, Stabilize</p><p>1st level (6 + cures + mystery)(8/day, DC 16): Bane, Bless, Comprehend Languages, Divine Favor, Endure Elements, Protection from Evil, Cure Light wounds (Oracle bonus), Color Spray (mystery spell)</p><p>2nd level (2 + cures + mystery)(5/day, DC 17): Spiritual Weapon (Warhammer), Hold Person, Cure Moderate Wounds (oracle bonus), Hypnotic Pattern (mystery spell)[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5361623, member: 2710"] [b]Ciperel der Prad'm (in process)[/b] [code][B]Name:[/B] Ciperel der Prad'm [B]Class:[/B] Oracle (favored) [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Good [B]Deity:[/B] Darwea* [B]Str:[/B] 12 +1 (2p.) [B]Level:[/B] 5 [B]XP:[/B] 10,950/15,000 [B]Dex:[/B] 14 +2 (5p.) [B]BAB:[/B] +3 [B]HP:[/B] 35/35 (5d8+3) [B]Con:[/B] 10 +0 (0p.) [B]CMB:[/B] +4 [B]ACP:[/B] -1 [B]Int:[/B] 10 +0 (0p.) [b]CMD:[/b] 16 [B]Spell Res:[/B] - [B]Wis:[/B] 10 +0 (0p.) [B]Speed:[/B] 20' [B]Spell Save:[/B] - [B]Cha:[/B] 20* +5 (13p.) [B]Init:[/B] +2 [B]Spell Fail:[/B] - * 4th level ability increase Max -2 HP option after level 1 [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +6 +0 +2 +0 +0 +2* 20 [B]Touch:[/B] 14 [B]Flatfooted:[/B] 17 * +1 Dodge, +1 ring protection [B]Base Mod Misc*^ Total[/B] [B]Fort:[/B] 1 +0 +1 +1 [B]Ref:[/B] 1 +2 +1 +3 [B]Will:[/B] 4 +0 +1 +4 * Cloak of Resistance +1 ^ add'l +2 vs. charm/compulsion effects [B]Weapon Attack Damage* Critical[/B] MW Morningstar............+5.....1d8+1.........x2 L. Crossbow +1............+6.....1d8+1.........19-20/x2, range 80' [B]Languages:[/B] Common [B]Abilities:[/B] --Human-- * +2 one ability score (CHA * Medium size * Normal speed (30') * Bonus Feat * Skilled (bonus skill point each level) * Any language as bonus --Oracle-- * Simple weapon proficiency * Light & medium armor proficiency * Non-tower shield proficiency * Spontaneous Divine Spells * Known: orisons (6) DC 15, 1st (4 +2 favored) DC 16, 2nd (2) DC 17 * Add all 'cure' spells to known list * Per day: orisons (at will), 1st (6 +2 CHA), 2nd (4 +1 CHA) * Mystery (Heavens) * Add Fly, Know (arcana), Perception, and Survival to class skills * Bonus spells: color spray (2nd), hypnotic pattern (4th) * Awesome Display (revelation 1st): -5 (CHA mod) effective HD for each creature affected by illusion (pattern) * Lure of Heavens (revelation 3rd): don't leave tracks, hover 6 inches over ground or liquid. * Oracle's curse: Lame * Base land speed -10' * Speed unaffected by encumberance * Immune to fatigued condition (5th level) [b]Traits:[/b] Fast Talker (+1 Bluff, Bluff is class skill) Birthmark (Can use as divine focus, +2 vs. charm / compulsion) [B]Feats:[/B] Dodge (1st) Point Blank Shot (bonus human) Precise Shot (3rd) [B]Skill Points:[/B] 15 [B]Max Ranks:[/B] 5 Skills Ranks Mod Class ACP Misc Total[/B] Bluff......................5....+5....+3.........+1*....+14 Diplomacy..................5....+5....+3................+13 Know Planes...................1....+0....+3................+4 Religion.................1....+0....+3................+4 Arcana...................3....+0....+3................+6 Perception.................5....+0....+3................+8 Spellcraft.................5....+0....+3................+8 * Fast Talker trait [B]Equipment: Cost Weight[/B] --Worn / Carried-- Mithral Breastplate.....4200gp...15lb Ring of prot +1.........2000gp...-- Cloak Resist +1.........1000gp...1lb MW Morningstar...........308gp...6lb Light Crossbow +1.......2335gp....2lb Bolts (20).................1gp....2lb Backpack...................2gp....1lb Signal Whistle.............8sp....-- Spell Component pouch......5gp....2lb Belt Pouch.................1gp....1/2lb Explorer's outfit..........free...-- --In Backpack-- Trail rations x 4..........2gp....1lb Flint and steel............1gp....-- Waterskin..................1gp....1lb Ink........................8gp....-- Inkpen.....................1sp....-- Parchment x5...............1gp....-- Antitoxin x2.............100gp....-- Scroll: less restore.....150gp....-- Scroll: delay poison.....150gp....-- [B]Total Weight:[/B]40.5lbs [B]Money:[/B] 20pp 23gp 1sp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43 86 130 260 650 [B]Age:[/B] 23 [B]Height:[/B] 5'8" [B]Weight:[/B] 150 lb [B]Eyes:[/B] Green [B]Hair:[/B] Strawberry blonde [B]Skin:[/B] Pale[/code] [sblock=Appearance]Ciperel is thin and wiry, his hair tending to be a bit stringy. While his club foot is unmistakable, people often miss it in the brightness of his eyes and smile[/sblock] [sblock=Background]Born lame in the plague-riddled city a of Xirr, a place where it was hard enough to fight for survival when one's body was whole, It would have been easy for Ciperel to grow up without hope. But for all that one might claim him cursed for his club foot, the birthmark on his palm in the shape of Darwea's widening gyre* proved to his parents that his was a blessed birth in a city of curses. They taught Ciperel that he was meant for better things, and he believed them. In a hard world of harsh reality, Ciperel was a dreamer. He often stayed up nights, staring into the heavens, until the night that the heavens stared back. Touched for the second time by the divine, Ciperel now found himself able to channel some small measure of the power of the stars, and he uses his abilities where he can to ease the suffering in an insufferable city.[/sblock] * Darwea: goddess of exploration and discovery (The Wanderer), her symbol is an ever-widening spiral representative of her tenet of systematic exploration (i.e. it's a search pattern). Feel free to change as you see fit. [sblock=Notable NPCs][b]Bum Face Javi:[/b] Tumor-faced party contact [/sblock] [sblock=Spells Known]Orisons (6)(at will, DC 15): Create Water, Detect Magic, Light, Mending, Purify Food & Drink, Stabilize 1st level (6 + cures + mystery)(8/day, DC 16): Bane, Bless, Comprehend Languages, Divine Favor, Endure Elements, Protection from Evil, Cure Light wounds (Oracle bonus), Color Spray (mystery spell) 2nd level (2 + cures + mystery)(5/day, DC 17): Spiritual Weapon (Warhammer), Hold Person, Cure Moderate Wounds (oracle bonus), Hypnotic Pattern (mystery spell)[/sblock] [/QUOTE]
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