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Sleep spell overpowered?
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<blockquote data-quote="Eltab" data-source="post: 6773295" data-attributes="member: 6803337"><p>During an AL module, a Minotaur burst in the room where my group was. I hit it with an Alpha Strike and then the Wizard cast _Sleep_. Down it went for a nap. I walked out of the room and found the Minotaur's allies in the hallway threatening the owner of the building. I stepped aside so they could see behind me, hooked my thumb over my shoulder, and said, "He scared me. You don't scare me." The allies surrendered without further ado. (I had a negative Intimidate modifier at the time, but didn't have to roll a die.)</p><p></p><p>Here is the important point: if I had not tried to exploit the advantage of our victory, this would have been a tough resource-burning encounter. (We would have still been fighting THEM when HE woke up again.)</p><p>When your players are clever and effective, let them enjoy their Triumph.</p><p>There are ways to design encounters so _Sleep_ doesn't do much; several are listed up-thread. If you have a BBEG in the background, have him learn from the kobolds' failure - but they have to fail first so he realizes there is a problem to address. You (or Fate) will get your chance eventually.</p></blockquote><p></p>
[QUOTE="Eltab, post: 6773295, member: 6803337"] During an AL module, a Minotaur burst in the room where my group was. I hit it with an Alpha Strike and then the Wizard cast _Sleep_. Down it went for a nap. I walked out of the room and found the Minotaur's allies in the hallway threatening the owner of the building. I stepped aside so they could see behind me, hooked my thumb over my shoulder, and said, "He scared me. You don't scare me." The allies surrendered without further ado. (I had a negative Intimidate modifier at the time, but didn't have to roll a die.) Here is the important point: if I had not tried to exploit the advantage of our victory, this would have been a tough resource-burning encounter. (We would have still been fighting THEM when HE woke up again.) When your players are clever and effective, let them enjoy their Triumph. There are ways to design encounters so _Sleep_ doesn't do much; several are listed up-thread. If you have a BBEG in the background, have him learn from the kobolds' failure - but they have to fail first so he realizes there is a problem to address. You (or Fate) will get your chance eventually. [/QUOTE]
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Sleep spell overpowered?
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