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Smoke inhalation - when PCs do silly things in enclosed spaces
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<blockquote data-quote="Ancalagon" data-source="post: 7110243" data-attributes="member: 23"><p>Hello</p><p></p><p>tl dr: Are there any rules about smoke inhalation in the game? I am unable to find any and I was wondering if I just missed it.</p><p></p><p>What occurred is that 2 party members were exploring a long, deep shaft into the rock, going straight down (they are in an abandoned mine). This shaft is 120 deep, and after 50 feet they were, literally, at the end of their rope. A character dropped a torch but there is a bit of water at the bottom and it put itself out.</p><p></p><p>So the other character had the bright idea of emptying an oil flask and then sending down another torch to ignite it. I rolled to see if it would catch fire - it did - and now the PCs had a nice light source at the bottom of the shaft allowing them to see a bit what was down there.</p><p></p><p>Unfortunately, the shaft also acted as a chimney, drawing up smoke and hot air from the oil fire, and the PCs had to scramble up and retreat. One of the 2 failed a con save and was "negatively affected by smoke inhalation".</p><p></p><p>This was just at the end of the session, and I confessed that I was going to have to look up what that meant exactly. I figured it would be in the DMG somewhere, but I can't find it. Did I miss it or are those rules missing. Any suggestions? </p><p></p><p>One thing I will mentioned is that whatever effect inhaled smoke has, it has to be not as bad as inhalation poisons, otherwise those don't make any sense at all.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7110243, member: 23"] Hello tl dr: Are there any rules about smoke inhalation in the game? I am unable to find any and I was wondering if I just missed it. What occurred is that 2 party members were exploring a long, deep shaft into the rock, going straight down (they are in an abandoned mine). This shaft is 120 deep, and after 50 feet they were, literally, at the end of their rope. A character dropped a torch but there is a bit of water at the bottom and it put itself out. So the other character had the bright idea of emptying an oil flask and then sending down another torch to ignite it. I rolled to see if it would catch fire - it did - and now the PCs had a nice light source at the bottom of the shaft allowing them to see a bit what was down there. Unfortunately, the shaft also acted as a chimney, drawing up smoke and hot air from the oil fire, and the PCs had to scramble up and retreat. One of the 2 failed a con save and was "negatively affected by smoke inhalation". This was just at the end of the session, and I confessed that I was going to have to look up what that meant exactly. I figured it would be in the DMG somewhere, but I can't find it. Did I miss it or are those rules missing. Any suggestions? One thing I will mentioned is that whatever effect inhaled smoke has, it has to be not as bad as inhalation poisons, otherwise those don't make any sense at all. [/QUOTE]
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Smoke inhalation - when PCs do silly things in enclosed spaces
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