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Snatching victory from the jaws of...victory
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<blockquote data-quote="humble minion" data-source="post: 1398143" data-attributes="member: 5948"><p>Like everyone else said: you did the right thing, and your game sounds like it rocks. And while a storyhour would be damn cool from our point of view, it's a lot of work and a big investment of time. Only commit to it if you're sure it won't draw your attention away from the game proper.</p><p></p><p>A few possible plan Bs:</p><p>- the full power of the bad guy's ritual was foiled, but it worked partially. The wall between the mortal and the diabolic was thinned for a moment, and <em>something</em> came through. The kicker is that it's very weak, and can't exist independantly. So it has cleaved to the other lifeforces in the area at the time the ritual was interrupted. The PCs might find themselves gaining strange powers and having uncharacteristically violent impulses. Any surviving goblin adepts may have fled back to their tribes and are now using their newfound power to organise and strengthen a new horde. And of course, there are the children...</p><p>- some bigwig wizard/cleric/noble from the capital (or whatever) hears of their explots and (knowing the sort of power levels involved in the ritual) forms a greatly inflated estimate of the group's abilities. He may wish to recruit them to send them on other missions in which they will be equally outmatched, or he may wish to keep them quiet as a tool in his personal political ambitions...</p></blockquote><p></p>
[QUOTE="humble minion, post: 1398143, member: 5948"] Like everyone else said: you did the right thing, and your game sounds like it rocks. And while a storyhour would be damn cool from our point of view, it's a lot of work and a big investment of time. Only commit to it if you're sure it won't draw your attention away from the game proper. A few possible plan Bs: - the full power of the bad guy's ritual was foiled, but it worked partially. The wall between the mortal and the diabolic was thinned for a moment, and [i]something[/i] came through. The kicker is that it's very weak, and can't exist independantly. So it has cleaved to the other lifeforces in the area at the time the ritual was interrupted. The PCs might find themselves gaining strange powers and having uncharacteristically violent impulses. Any surviving goblin adepts may have fled back to their tribes and are now using their newfound power to organise and strengthen a new horde. And of course, there are the children... - some bigwig wizard/cleric/noble from the capital (or whatever) hears of their explots and (knowing the sort of power levels involved in the ritual) forms a greatly inflated estimate of the group's abilities. He may wish to recruit them to send them on other missions in which they will be equally outmatched, or he may wish to keep them quiet as a tool in his personal political ambitions... [/QUOTE]
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