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Sneak Peak of Planescape: A Preview
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9138384" data-attributes="member: 6802378"><p>I am going to say it again. Hasbro wants space in D&D for future crossovers and collabs, and not linked only with other Hasbro's IPs, but by other companies. This means the cosmology of D&D could be retconnected to allow this.</p><p></p><p>If in the Hasbro's movements allow to add more IPs created by others, these could be added to the D&D Multiverse. I would be Hasbro is wishing to create some space within the D&D multiverse where heroes and monsters from current and future age could be placed. Ravenloft could allow crossovers with monsters from horror movies, set not only in the XIX century, but also in XX and XXI. Who would do it? The movie studios with old IPs what have lost value. If Hasbro buys more videogame studios, their IPs could be added. </p><p></p><p>One of my old ideas is the concept of "time sphere", like the wildspaces of Spelljammer but working as "artificial uchronies". Let's say if some time-travelers were as informatic hackers, then the time-spheres would be like backups in the space-time continium, created as a security measure to avoid possible time paradoxes. At least this should allow DMs to avoid headaches when the adventures with time-travel weren't too much railroaled, and because some fans would like to write fanfiction set in alternate timelines.</p><p></p><p>* I miss the quasi and paraelementals, and the spells to summone these.</p><p></p><p>* There is a great potential in the plane of the mirrors. </p><p></p><p>* How should be the "spirit realm" to be not a rip-off of the Feywild? Maybe it would be like the Shadowfell but daylight and some fog.</p><p></p><p>* Oerth(Greyhawk) had got "twin worlds", and one of them was the Earth.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9138384, member: 6802378"] I am going to say it again. Hasbro wants space in D&D for future crossovers and collabs, and not linked only with other Hasbro's IPs, but by other companies. This means the cosmology of D&D could be retconnected to allow this. If in the Hasbro's movements allow to add more IPs created by others, these could be added to the D&D Multiverse. I would be Hasbro is wishing to create some space within the D&D multiverse where heroes and monsters from current and future age could be placed. Ravenloft could allow crossovers with monsters from horror movies, set not only in the XIX century, but also in XX and XXI. Who would do it? The movie studios with old IPs what have lost value. If Hasbro buys more videogame studios, their IPs could be added. One of my old ideas is the concept of "time sphere", like the wildspaces of Spelljammer but working as "artificial uchronies". Let's say if some time-travelers were as informatic hackers, then the time-spheres would be like backups in the space-time continium, created as a security measure to avoid possible time paradoxes. At least this should allow DMs to avoid headaches when the adventures with time-travel weren't too much railroaled, and because some fans would like to write fanfiction set in alternate timelines. * I miss the quasi and paraelementals, and the spells to summone these. * There is a great potential in the plane of the mirrors. * How should be the "spirit realm" to be not a rip-off of the Feywild? Maybe it would be like the Shadowfell but daylight and some fog. * Oerth(Greyhawk) had got "twin worlds", and one of them was the Earth. [/QUOTE]
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