Snow Eel

Gish Makai

First Post
Snow Eel
Small Animal (Cold)

HD: 3d8+9 (22 hp)
Initiative: +1 (+1 Dex)
Speed: 10 ft, swim 60 ft
AC: 16 (+1 Size, +1 Dex, +4 Natural Armor)
Attacks: 1 Bite +3
Damage: Bite 1d8
Face/Reach: 5 ft x 5 ft/5 ft
Special Attacks: Frost bite, Arctic circle
Special Qualities: Low-light vision, Cold subtype
Saves: Fort +6, Ref +2, Will +3
Abilities: Str 9, Dex 13, Con 17, Int 1, Wis 14, Cha 17
Skills: Move Silently +4, Search +2, Spot +5
Feats: None

Climate/Terrain: Cold Land
Organization: Pair or Group (3-8)
CR: 2
Treasure: None
Alignment: Neutral (Always)
Advancement Range: 4-6 HD (Small), 7-9 HD (Medium-size)

The snow eel looks exactly like a normal eel except that it is pure white and has 4 small feet in which it moves around on land with. They average about 4 feet in length and have been determined to be an excellent source of food (if one can catch one).

COMBAT
The snow eel attacks by biting its victim.

Frost Bite (Ex): When a snow eel gets a critical hit on an opponent, the eel can regurgitate its bile to inflict an additional 2d6 cold damage (Fortitude save DC 14 for half damage).

Arctic Circle (Su): When 4 or more eels encircle an opponent; they can cool the air within their circle to unbelievable temperatures. An opponent can make a Reflex save (DC 22 (due to the extreme coldness)) to jump out of the circle. If the victim fails his save, then he is encased in solid ice. He has as many minutes to live in the ice as he has Constitution bonus.

Cold Subtype: The snow eel is immune to cold damage. It takes double damage from fire unless it makes a save for half.

Skills: Snow eel get a +8 racial bonus to Hide and Swim skill checks.
 

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Krishnath

First Post
Comment: due to the snow-eels supernatural ability and subtype, I would suggest that magical beast is a better creature type for it. (gives it better saves and attack bonus too!).
 

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