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So, how hard is it to kill PCs anyway?
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<blockquote data-quote="Eltab" data-source="post: 7342332" data-attributes="member: 6803337"><p>My <em>Tiamat</em> group slew an amp'ed-up Arauthator (ancient white dragon with max HP &c) despite having half the group down and making Death Saves at one point.</p><p></p><p>- Pull the Healer away from everybody else and focus fire on him/her.</p><p>- Keep track of what magic healing you gave out earlier; you will have to rip through that as well as the basic HP supply.</p><p></p><p>My group revived the Bard, who pulled out a <em>Staff of Healing</em> and max'ed it out - everybody was healed back to max HP (and there were enough extra HP floating around loose that I could have full-healed Arauthator too and STILL had extra HP left over.</p><p></p><p>Doing things differently: Have a plan that does as much damage as you can think up, about 5 turns' worth. (My plan ran three turns and then I went easy on them for a round - mistake!)</p><p></p><p>Does the boss monster have lair actions? Use them! Get in as many extra hits as you can.</p><p></p><p>If this enemy is somebody the PCs have met before, take advantage of any little thing from previous encounters. If you can get one PC to charge the enemy while the others stand back (or turn to face a different front) you can take down the solo star. </p><p>During the Cult's assassination attempt, I shot our barbarian with the <em>Oathbow</em> her previous character had owned. The killer squad was led by the sergeant who slew the previous character. When the player figured it out, her barbarian made a bee-line to the archer for a one-on-one to the death. She did get her trophy (and remembrance of her slain friend) back. I should have thought of a way to take advantage of her leaving the house where most of the action was.</p><p></p><p>The one time I was able to kill a character with relative ease, a Ranger jumped into the polar ocean to fight "Nessie" (a plesiosaur). He gave himself two levels of exhaustion and could barely act by the time Nessie got a bite on him. (The player was not upset because he wanted to introduce a new character anyways.) Maybe I should have tried to sink the ship...</p></blockquote><p></p>
[QUOTE="Eltab, post: 7342332, member: 6803337"] My [I]Tiamat[/I] group slew an amp'ed-up Arauthator (ancient white dragon with max HP &c) despite having half the group down and making Death Saves at one point. - Pull the Healer away from everybody else and focus fire on him/her. - Keep track of what magic healing you gave out earlier; you will have to rip through that as well as the basic HP supply. My group revived the Bard, who pulled out a [I]Staff of Healing[/I] and max'ed it out - everybody was healed back to max HP (and there were enough extra HP floating around loose that I could have full-healed Arauthator too and STILL had extra HP left over. Doing things differently: Have a plan that does as much damage as you can think up, about 5 turns' worth. (My plan ran three turns and then I went easy on them for a round - mistake!) Does the boss monster have lair actions? Use them! Get in as many extra hits as you can. If this enemy is somebody the PCs have met before, take advantage of any little thing from previous encounters. If you can get one PC to charge the enemy while the others stand back (or turn to face a different front) you can take down the solo star. During the Cult's assassination attempt, I shot our barbarian with the [I]Oathbow[/I] her previous character had owned. The killer squad was led by the sergeant who slew the previous character. When the player figured it out, her barbarian made a bee-line to the archer for a one-on-one to the death. She did get her trophy (and remembrance of her slain friend) back. I should have thought of a way to take advantage of her leaving the house where most of the action was. The one time I was able to kill a character with relative ease, a Ranger jumped into the polar ocean to fight "Nessie" (a plesiosaur). He gave himself two levels of exhaustion and could barely act by the time Nessie got a bite on him. (The player was not upset because he wanted to introduce a new character anyways.) Maybe I should have tried to sink the ship... [/QUOTE]
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So, how hard is it to kill PCs anyway?
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