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So, the DM Wants His Girlfriend to Play....
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<blockquote data-quote="dragonier" data-source="post: 3779693" data-attributes="member: 5888"><p>Wow, that takes me back! I was in your shoes once. I told my girlfriend that she was more than welcome to join us when I first explained RPGs to her. She had had only one experience with them in the past and it hadn't been a good one. She did eventually try it out and lo and behold, it stuck! Actually it stuck in more ways then one... I married her (8 years ago tomorrow!) and she is currently the gamemaster for our group, which happens to be an even split of men and women. To top it off, she is also now a published RPG editor! Needless to say I got lucky. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </p><p></p><p>Anyway, like others have mentioned, I think a lot of it comes back to whether she is an experienced gamer or not and her level of interest in it. If she is a newcomer and is interested in just testing the waters, I would recommend either a one or two-shot adventure or maybe a short, throw-away campaign. Something comparatively light in plot, but pretty action filled might work. You could also really draw on the experience of the other players and have them help out in getting her accustomed to the ins and outs of the game. </p><p></p><p>If she is experienced and/or really interested in exploring the hobby with some tenacity, I vote for jumping right in.</p><p></p><p>Either way though, getting her involved as a full-fledged part of the team will of course make it far more likely to be a fun experience.</p></blockquote><p></p>
[QUOTE="dragonier, post: 3779693, member: 5888"] Wow, that takes me back! I was in your shoes once. I told my girlfriend that she was more than welcome to join us when I first explained RPGs to her. She had had only one experience with them in the past and it hadn't been a good one. She did eventually try it out and lo and behold, it stuck! Actually it stuck in more ways then one... I married her (8 years ago tomorrow!) and she is currently the gamemaster for our group, which happens to be an even split of men and women. To top it off, she is also now a published RPG editor! Needless to say I got lucky. :p Anyway, like others have mentioned, I think a lot of it comes back to whether she is an experienced gamer or not and her level of interest in it. If she is a newcomer and is interested in just testing the waters, I would recommend either a one or two-shot adventure or maybe a short, throw-away campaign. Something comparatively light in plot, but pretty action filled might work. You could also really draw on the experience of the other players and have them help out in getting her accustomed to the ins and outs of the game. If she is experienced and/or really interested in exploring the hobby with some tenacity, I vote for jumping right in. Either way though, getting her involved as a full-fledged part of the team will of course make it far more likely to be a fun experience. [/QUOTE]
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