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So, the DM Wants His Girlfriend to Play....
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<blockquote data-quote="Flynn" data-source="post: 3780168" data-attributes="member: 1836"><p>I think the best advice is the stuff you already got here: be fair and impartial, and treat her like one of the other players. If you have to, explain it to her, and that should be good.</p><p></p><p>My policy is very similar to yours. I have an interview process that includes, at the end of it, a trial session, after which I poll the players offline. If only one person (either myself, one of my players, or my wife, since we game at my house) has a problem with a player, I don't let the new player in the game. This essentially minimizes the possibility of personality conflicts, because usually you know immediately if you are going to have problems with someone or not.</p><p></p><p>If my wife wanted to play, I'm sure my gamers would understand if I bypassed that policy, but my relationship is strong enough with her that I wouldn't have to do so, and honestly, I personally would prefer to use the policy, just to maintain the integrity of that system in their eyes. (Indeed, she has played in one of my campaigns for about four to five months, before deciding she wanted the personal time that my campaign time afforded her.)</p><p></p><p>I wish you luck in this venture, and I'm sure you're going to do just fine.</p><p></p><p>Enjoy,</p><p>Flynn</p></blockquote><p></p>
[QUOTE="Flynn, post: 3780168, member: 1836"] I think the best advice is the stuff you already got here: be fair and impartial, and treat her like one of the other players. If you have to, explain it to her, and that should be good. My policy is very similar to yours. I have an interview process that includes, at the end of it, a trial session, after which I poll the players offline. If only one person (either myself, one of my players, or my wife, since we game at my house) has a problem with a player, I don't let the new player in the game. This essentially minimizes the possibility of personality conflicts, because usually you know immediately if you are going to have problems with someone or not. If my wife wanted to play, I'm sure my gamers would understand if I bypassed that policy, but my relationship is strong enough with her that I wouldn't have to do so, and honestly, I personally would prefer to use the policy, just to maintain the integrity of that system in their eyes. (Indeed, she has played in one of my campaigns for about four to five months, before deciding she wanted the personal time that my campaign time afforded her.) I wish you luck in this venture, and I'm sure you're going to do just fine. Enjoy, Flynn [/QUOTE]
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