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So the playtest is out: What do you think? The EN World poll!
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<blockquote data-quote="Janaxstrus" data-source="post: 5926055" data-attributes="member: 3201"><p>Pretty happy with it so far.</p><p></p><p>I hope they keep the current % mix of editions they have appear to have wrapped up in it now.</p><p></p><p>Love: </p><p>Rolling for stats and hps (and lower hps overall)</p><p>No grid, movement in feet</p><p>Return to more dangerous SoD</p><p>Advantage/Disadvantage</p><p>Overall feel says "D&D" to me.</p><p></p><p>Like:</p><p>Dwarf Poison immunity, not sure why, but I love the flavor of this</p><p>Healing Ht Dice aka, non-magical healing that makes sense to me</p><p>No rolling for basic tasks</p><p>Electrum!</p><p>Rituals (current version)</p><p></p><p>Not sure about:</p><p>Overnight full healing. Rather see a "Roll equal to your hit dice per night of healing", but we'll see.</p><p>Unlimited cantrips. Most are ok, not sure about scaling Magic Missiles and the Ray of Frost</p><p>Nat 20 = auto-max damage rather than double. We'll see</p><p>Armor needs work </p><p></p><p>Don't Like:</p><p>Drunken DR </p><p>Suprise round -20 init. Rather see bonuses for people who make their check, than negatives for those that don't.</p><p>Dying. Not a fan of the current mechanic.</p><p></p><p></p><p>All of the above is my opinion of course</p></blockquote><p></p>
[QUOTE="Janaxstrus, post: 5926055, member: 3201"] Pretty happy with it so far. I hope they keep the current % mix of editions they have appear to have wrapped up in it now. Love: Rolling for stats and hps (and lower hps overall) No grid, movement in feet Return to more dangerous SoD Advantage/Disadvantage Overall feel says "D&D" to me. Like: Dwarf Poison immunity, not sure why, but I love the flavor of this Healing Ht Dice aka, non-magical healing that makes sense to me No rolling for basic tasks Electrum! Rituals (current version) Not sure about: Overnight full healing. Rather see a "Roll equal to your hit dice per night of healing", but we'll see. Unlimited cantrips. Most are ok, not sure about scaling Magic Missiles and the Ray of Frost Nat 20 = auto-max damage rather than double. We'll see Armor needs work Don't Like: Drunken DR Suprise round -20 init. Rather see bonuses for people who make their check, than negatives for those that don't. Dying. Not a fan of the current mechanic. All of the above is my opinion of course [/QUOTE]
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So the playtest is out: What do you think? The EN World poll!
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