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(+) So, what have you done to make martials feel better?
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<blockquote data-quote="Garthanos" data-source="post: 8764808" data-attributes="member: 82504"><p>No doubt on the other hand looked at from space -> there is this multiclassing system and bringing in some cleric levels or druid ones in theory could be ways of controlling those metrics if the core elements were functional kind of like how many "Paladins" I have seen multi-classing with full caster already</p><p></p><p></p><p>Beastmaster has definitely been a design issue (is anyone satisfied with ranger yet?) for a while I just realised that in spite of loving the Green Knight flavor I have barely looked at it...</p><p></p><p>Limits on satisfaction for design outcome I can dig, Warlords and Swordmages my favorite 4e classes do not reflect so well in 5e. Yeh one can build some version of a Warlord and maybe more than one but the potential is so very high (better than 4e) the results are not satisfying either. I am probably just picky about my swordmage.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 8764808, member: 82504"] No doubt on the other hand looked at from space -> there is this multiclassing system and bringing in some cleric levels or druid ones in theory could be ways of controlling those metrics if the core elements were functional kind of like how many "Paladins" I have seen multi-classing with full caster already Beastmaster has definitely been a design issue (is anyone satisfied with ranger yet?) for a while I just realised that in spite of loving the Green Knight flavor I have barely looked at it... Limits on satisfaction for design outcome I can dig, Warlords and Swordmages my favorite 4e classes do not reflect so well in 5e. Yeh one can build some version of a Warlord and maybe more than one but the potential is so very high (better than 4e) the results are not satisfying either. I am probably just picky about my swordmage. [/QUOTE]
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Community
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*Dungeons & Dragons
(+) So, what have you done to make martials feel better?
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