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So What's In Kobold Press' BLACK FLAG First Playtest?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8937857" data-attributes="member: 18"><p>It's something new yeah. It might have some basic concepts shared with D&D, like class and level and so on, but a lot of games do. Right now it's a heroic fantasy game with a specific setting (Matt's setting it seems, which is some kind of law-chaos borefest, soz Matt but it's not the '80s anymore), which shares 4E's focus on heroic tactical combat, but with even more of an emphasis on pulling off flashy maneuvers, I think with more of a sort of Page 42 as the the norm approach, combined with some tactical dungeon-crawler board game concepts.</p><p></p><p></p><p>Not even. More like their Exalted or their ICON (from the Lancer guy) or something.</p><p></p><p>I sub'd to his Patreon and have read the posts on it - I then unsub'd when they decided they would use "funky dice" rather than real dice. I.e. dice with a bunch of different symbols on!</p><p></p><p>It's sad because there are a lot of clever/interesting decisions being made, but if you insist on using your own dice, and ones that are complicated enough to require a table to look them up if you don't, you've lost a vast proportion of the audience immediately. They said they're thinking of "solutions" to make it "accessible", but what they've come up with so far are pathetic (like putting stickers on existing dice - great way to make dice look horrible, get filthy, and be unbalanced!), and we all know it'll just be a die-roller app and tables in the end.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8937857, member: 18"] It's something new yeah. It might have some basic concepts shared with D&D, like class and level and so on, but a lot of games do. Right now it's a heroic fantasy game with a specific setting (Matt's setting it seems, which is some kind of law-chaos borefest, soz Matt but it's not the '80s anymore), which shares 4E's focus on heroic tactical combat, but with even more of an emphasis on pulling off flashy maneuvers, I think with more of a sort of Page 42 as the the norm approach, combined with some tactical dungeon-crawler board game concepts. Not even. More like their Exalted or their ICON (from the Lancer guy) or something. I sub'd to his Patreon and have read the posts on it - I then unsub'd when they decided they would use "funky dice" rather than real dice. I.e. dice with a bunch of different symbols on! It's sad because there are a lot of clever/interesting decisions being made, but if you insist on using your own dice, and ones that are complicated enough to require a table to look them up if you don't, you've lost a vast proportion of the audience immediately. They said they're thinking of "solutions" to make it "accessible", but what they've come up with so far are pathetic (like putting stickers on existing dice - great way to make dice look horrible, get filthy, and be unbalanced!), and we all know it'll just be a die-roller app and tables in the end. [/QUOTE]
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So What's In Kobold Press' BLACK FLAG First Playtest?
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