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General Tabletop Discussion
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So What's In Kobold Press' BLACK FLAG First Playtest?
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<blockquote data-quote="Jaeger" data-source="post: 8940892" data-attributes="member: 27996"><p>This is like blood from a stone...</p><p></p><p>[URL unfurl="true"]https://koboldpress.com/project-black-flag-friday-design-diary-1/[/URL]</p><p></p><p></p><p>This tells me <em>nothing.</em></p><p></p><p>They need to Define exactly what they mean by: <em>Backward Compatible.</em></p><p></p><p>Does it mean everything will be fully backwards compatible? Including additional rules crunch like subclasses, Spells, and feats?</p><p>Does it mean just adventures, and monster stats?</p><p>Does it mean something in-between? Spell. It. Out.</p><p></p><p>Which one? Because that decision will impact how much you can really fix and adjust systematically to fix some of 5e's known issues.</p><p></p><p></p><p></p><p></p><p>At face value; this adds complication to the game.</p><p></p><p>Or are subclasses going to be adjusted to account for this? Subclasses are basically curated feat trees. Adding more feats on top of that will add more fiddly ability tracking for players.</p><p></p><p></p><p></p><p>We don't need "everything"</p><p></p><p>What we do need: </p><p>Character creation for humans and 1 or 2 alt races. </p><p>A short list of backgrounds and talents.</p><p>Combat rules.</p><p>Short list of spells - levels 1-3.</p><p>2-3 playable classes with short list of subclasses.</p><p></p><p>We need enough to see how all these parts will work together. i.e. A truncated Alpha build.</p><p></p><p>Rolling out "bit-sized" chunks is a PR preview, not a playtest.</p></blockquote><p></p>
[QUOTE="Jaeger, post: 8940892, member: 27996"] This is like blood from a stone... [URL unfurl="true"]https://koboldpress.com/project-black-flag-friday-design-diary-1/[/URL] This tells me [I]nothing.[/I] They need to Define exactly what they mean by: [I]Backward Compatible.[/I] Does it mean everything will be fully backwards compatible? Including additional rules crunch like subclasses, Spells, and feats? Does it mean just adventures, and monster stats? Does it mean something in-between? Spell. It. Out. Which one? Because that decision will impact how much you can really fix and adjust systematically to fix some of 5e's known issues. At face value; this adds complication to the game. Or are subclasses going to be adjusted to account for this? Subclasses are basically curated feat trees. Adding more feats on top of that will add more fiddly ability tracking for players. We don't need "everything" What we do need: Character creation for humans and 1 or 2 alt races. A short list of backgrounds and talents. Combat rules. Short list of spells - levels 1-3. 2-3 playable classes with short list of subclasses. We need enough to see how all these parts will work together. i.e. A truncated Alpha build. Rolling out "bit-sized" chunks is a PR preview, not a playtest. [/QUOTE]
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