Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
So what's the most powerful combo in Rifts?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 5064648" data-attributes="member: 19675"><p>And until any of those is in evidence, the best option is concentration of fire on the most obvious threat. Otherwise, you're potentially wasting firepower "swatting gnats."</p><p></p><p></p><p></p><p>That is an assumption not supported by my experience with the game. I've seen players who were perfectly willing to go into battle with a decent weapon and no armor. In this, they shared common tactics with many of the world's irregulars, who may enter battle with only an RPG and no helmet or flak vest.</p><p></p><p></p><p></p><p>So far, none of the vagabonds I've seen in play has been dumb enough to stand that close to the Glitterboy (or SAMAS, or whatever) in combat. When the fit hits the shan, they scatter.</p><p></p><p></p><p>Its the obvious target. When you attack armor mixed with infantry, armor is the primary target. If you have firepower enough to engage both simultaneously (as some armor does), you may do so, but not if doing so would endanger your guys. For example, while a typical tank has both anti-armor and anti-personnel weapons, using many of the anti-personnel munitions would require operating in a way that would be ill-advised when also engaged with opposing armor. So you target the armor first, then strike infantry.</p><p></p><p>OR</p><p></p><p>You operate in mixed units yourself, so your armor can engage armor and your infantry can engage infantry.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5064648, member: 19675"] And until any of those is in evidence, the best option is concentration of fire on the most obvious threat. Otherwise, you're potentially wasting firepower "swatting gnats." That is an assumption not supported by my experience with the game. I've seen players who were perfectly willing to go into battle with a decent weapon and no armor. In this, they shared common tactics with many of the world's irregulars, who may enter battle with only an RPG and no helmet or flak vest. So far, none of the vagabonds I've seen in play has been dumb enough to stand that close to the Glitterboy (or SAMAS, or whatever) in combat. When the fit hits the shan, they scatter. Its the obvious target. When you attack armor mixed with infantry, armor is the primary target. If you have firepower enough to engage both simultaneously (as some armor does), you may do so, but not if doing so would endanger your guys. For example, while a typical tank has both anti-armor and anti-personnel weapons, using many of the anti-personnel munitions would require operating in a way that would be ill-advised when also engaged with opposing armor. So you target the armor first, then strike infantry. OR You operate in mixed units yourself, so your armor can engage armor and your infantry can engage infantry. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
So what's the most powerful combo in Rifts?
Top