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So who’s received their 5e playtest packet? (April Fools Post)
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<blockquote data-quote="mkill" data-source="post: 5868415" data-attributes="member: 55985"><p>For sure I checked my email this morning and I can't hold back my giddly excitement. Obviously my special package included not just new classes, but a totally new race!</p><p></p><p>I appears that the designers have been closely following the forums, and I confirm that <span style="font-size: 15px">SENTIENT BEARS ARE IN!!!</span></p><p></p><p>The Bearborn come in two flavors. The one in the playtest was an Icesoul Barbarian. And boy do they rock in that class! It's not just the cold resistance, the +4 to Strength checks to Swim and the +1 natural armor, the pregen character uses something called "monstrous claws" for a whopping 1d12 weapon dice. It's not spelled exactly but I think it's a racial feat.</p><p></p><p>Also, turns out that they listened to all the complaints, and Barbarian Rage is no longer a daily power. It works like a stance where you take a -2 penalty to all defense rolls (!) and instead you have the option to reroll all damage dice. Which is pretty awesome if that die is a d12.</p><p></p><p>Now excuse me, I need to read the new chapter on narrative options and plot-based adventures. Looks good so far.</p></blockquote><p></p>
[QUOTE="mkill, post: 5868415, member: 55985"] For sure I checked my email this morning and I can't hold back my giddly excitement. Obviously my special package included not just new classes, but a totally new race! I appears that the designers have been closely following the forums, and I confirm that [SIZE="4"]SENTIENT BEARS ARE IN!!![/SIZE] The Bearborn come in two flavors. The one in the playtest was an Icesoul Barbarian. And boy do they rock in that class! It's not just the cold resistance, the +4 to Strength checks to Swim and the +1 natural armor, the pregen character uses something called "monstrous claws" for a whopping 1d12 weapon dice. It's not spelled exactly but I think it's a racial feat. Also, turns out that they listened to all the complaints, and Barbarian Rage is no longer a daily power. It works like a stance where you take a -2 penalty to all defense rolls (!) and instead you have the option to reroll all damage dice. Which is pretty awesome if that die is a d12. Now excuse me, I need to read the new chapter on narrative options and plot-based adventures. Looks good so far. [/QUOTE]
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So who’s received their 5e playtest packet? (April Fools Post)
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