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Social skills vs. ... all other mechanics
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<blockquote data-quote="5ekyu" data-source="post: 7490891" data-attributes="member: 6919838"><p>Ok so I am not going to look back to get into specific of that response way back when and will focus mostly on what you quoted and what you said about it.</p><p></p><p>I do not see in what you quoted of me saying the stated approach is irrelevant to the outcome - so that appears to be a straw man for you successfully slow. Congrats. I think even in 5e slaying strawmen levels you to 3rd.</p><p></p><p>In the first bit there I referenced character competence at the task vs the players competence at the task. That is **not** the same as the approach to the solution which may change the task.</p><p></p><p>The example was stating you sneak past guards and adding wait until they are occupied as changing the success.</p><p></p><p>Your examples change the task, </p><p></p><p>"I jump across the gap" and "I walk over and walk across the bridge" are two approaches to "crossing the gap" - two different tasks.</p><p></p><p>"I treat my friends disease" and "I carry my friend to doctors" also two different tasks.</p><p></p><p>"I sneak past guards while they are occupied" and "I just walk in when there are no guards" - two different tasks.</p><p></p><p></p><p>In each case, the character "capabilities,it and the circumstances then set the difficulty at the task attempted.</p><p></p><p>Maybe the explosion causes guards to follow training, stay put, and reinforcements to go to gates following emergency training. Now sneaking past is more difficult.</p><p></p><p>Maybe taking your friend to the doctor spreads the disease along the way. </p><p></p><p>Maybe crossing the bridge openly gets you noticed.</p><p></p><p>But they are different tasks.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7490891, member: 6919838"] Ok so I am not going to look back to get into specific of that response way back when and will focus mostly on what you quoted and what you said about it. I do not see in what you quoted of me saying the stated approach is irrelevant to the outcome - so that appears to be a straw man for you successfully slow. Congrats. I think even in 5e slaying strawmen levels you to 3rd. In the first bit there I referenced character competence at the task vs the players competence at the task. That is **not** the same as the approach to the solution which may change the task. The example was stating you sneak past guards and adding wait until they are occupied as changing the success. Your examples change the task, "I jump across the gap" and "I walk over and walk across the bridge" are two approaches to "crossing the gap" - two different tasks. "I treat my friends disease" and "I carry my friend to doctors" also two different tasks. "I sneak past guards while they are occupied" and "I just walk in when there are no guards" - two different tasks. In each case, the character "capabilities,it and the circumstances then set the difficulty at the task attempted. Maybe the explosion causes guards to follow training, stay put, and reinforcements to go to gates following emergency training. Now sneaking past is more difficult. Maybe taking your friend to the doctor spreads the disease along the way. Maybe crossing the bridge openly gets you noticed. But they are different tasks. [/QUOTE]
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Social skills vs. ... all other mechanics
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