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Solasta: Crown of the Magister Offers A Hidden Fifth Edition Computer Gem
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<blockquote data-quote="Paul Farquhar" data-source="post: 8340134" data-attributes="member: 6906155"><p>Some comments on the sorcerer subclasses.</p><p></p><p>General change: ALL sorcerers get free spells known based on subclass.</p><p></p><p>Draconic: Lose claws (no big loss), +CHA damage applies to all targets (buff). Scales are on character models! Free spells are excellent, mostly things you take automatically anyway, like shield and counterspell. Whilst fire, acid cold, and poison are available, fire is really the only good option because of the limited spell selection. The lack of Chromatic Orb (one of the spells they where not allowed to include) really hurts.</p><p></p><p>Mana Painter: This attempt to make a defiler-type sorcerer is a major failure. It gets a rubbish selection of spells, and has to be in melee range to drain sorcery points. Recovery of sorcery points on a short rest at level 6 is fine, but to little too late.</p><p></p><p>Child of the Rift: The big plus here is Guiding Bolt on the spell list, which makes up for the lack of chromatic orbs. A 5% chance to cast spells for free is meh, but the level 6 ability is okay.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8340134, member: 6906155"] Some comments on the sorcerer subclasses. General change: ALL sorcerers get free spells known based on subclass. Draconic: Lose claws (no big loss), +CHA damage applies to all targets (buff). Scales are on character models! Free spells are excellent, mostly things you take automatically anyway, like shield and counterspell. Whilst fire, acid cold, and poison are available, fire is really the only good option because of the limited spell selection. The lack of Chromatic Orb (one of the spells they where not allowed to include) really hurts. Mana Painter: This attempt to make a defiler-type sorcerer is a major failure. It gets a rubbish selection of spells, and has to be in melee range to drain sorcery points. Recovery of sorcery points on a short rest at level 6 is fine, but to little too late. Child of the Rift: The big plus here is Guiding Bolt on the spell list, which makes up for the lack of chromatic orbs. A 5% chance to cast spells for free is meh, but the level 6 ability is okay. [/QUOTE]
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Solasta: Crown of the Magister Offers A Hidden Fifth Edition Computer Gem
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