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Solo campaign in the Midnight Campaign Setting
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<blockquote data-quote="Scotley" data-source="post: 1869222" data-attributes="member: 11520"><p>Okay, I <em>might</em> be interested in DM'ing for you. I may not be your ideal candidate, but given that you've hardly had a nibble in months you might be willing to accept my conditions. Let me tell you a little about myself first. I'm a DM and player with 25+ years of experience, but while I'm playing in half a dozen games here I have never DM'ed a pbp game. I've run a couple of evil games and played in a few as well, but mostly back in the 1e days. I am a "Mature" DM, but if you are interested in some graphic sadist cybersex romp I'm not your guy. A certain amount of cruelty and lots of violence are to be expected. Poison, drugs, dark gods and so forth are also welcome, but any sex stuff will be "off-camera". We will need to live under the watchful eye of Eric's grandma anyway, which I'm sure you are more familiar with than I. </p><p></p><p>Now, I don't own any of the Midnight source books, but I think I can get at least a couple of the early books on extended loan. If you have specific stuff you want me to be aware of from later books you’ll have to paraphrase for me--in particular the heroic/villainous path you have in mind. I'm somewhat familiar with the setting, but have not played or DM'ed it. I usually do homebrews, or drop single adventures or short term stuff in the Realms or Greyhawk. The point is I'll need a little time to get up to speed on the world. I have a good bit of real life stuff going on, so it may take a month or so before we can play. You've waited this long, so hopefully that will not be a concern. Once we get started I can post pretty frequently; although, I may be away from a computer for a few days after Christmas. </p><p></p><p>Now the good news. For a solo game I'm willing to be very flexible on the character creation and how your character fits into the world. We don't have to try very hard to fit some official vision of the world or what is plausible based on the information in the books. You have a specific vision in mind and we'll work together to see that the world fits that vision rather than the other way around. There is also little need to worry about game balance since you are the only player. I can balance the bad guys regardless of what you play. We will also be avoiding what I have found to be the biggest weakness of evil games—intra-party strife. </p><p></p><p>Let me see if I understand what you have in mind. Please correct me if I'm wrong. You want to create a new gestalt of a couple of unique to Midnight classes and replace the three humanoid levels normally associated with Bugbears with them as well as have a few levels more. What level were you shooting for? Somewhere between 6 and 10 ECL? In this type of solo game with frequent posting I would expect advancement to more closely resemble a regular f2f game than the usual snails pace of pbp games. You plan to play some sort of troubleshooter/under boss for Izrador offering up skills and abilities that are valuable because they are different from the typical Orcs that are normally utilized. This of course lead a certain amount of envy and racism from the more traditional supporters of Izrador and they would prefer to see the character fail or even end up in an early grave. They can't openly oppose you without raising the ire of the boss, but any time they can hinder or embarrass your character they will. You want a chance to get into a fight now and then as well as a chance to role-play a darker personality. Am I on track so far? </p><p></p><p>I have a suggestion. If it doesn't fit with your vision, no problem, I just think it facilitates play in a solo game. You should have some sort of henchman/follower/cohort. This will allow us some better in-character interaction. Its hard to role-play a truly solo game. You would play the cohort 90% of the time and dictate actions in combat and such, but I would NPC him during planning and one-to-one situations to serve a foil and an in-character way for me to share information. It will reduce the amount of OOC posting we'll have to do. It could be some sort of lesser goblinoid that has been cohort along for your rise in the service Izrador or something more akin to an animal companion or familiar even a magic weapon I guess--whatever fits the vision for your character. He can also fill in some ability gaps that will inevitably arise in a solo game. What do you think?</p></blockquote><p></p>
[QUOTE="Scotley, post: 1869222, member: 11520"] Okay, I [I]might[/I] be interested in DM'ing for you. I may not be your ideal candidate, but given that you've hardly had a nibble in months you might be willing to accept my conditions. Let me tell you a little about myself first. I'm a DM and player with 25+ years of experience, but while I'm playing in half a dozen games here I have never DM'ed a pbp game. I've run a couple of evil games and played in a few as well, but mostly back in the 1e days. I am a "Mature" DM, but if you are interested in some graphic sadist cybersex romp I'm not your guy. A certain amount of cruelty and lots of violence are to be expected. Poison, drugs, dark gods and so forth are also welcome, but any sex stuff will be "off-camera". We will need to live under the watchful eye of Eric's grandma anyway, which I'm sure you are more familiar with than I. Now, I don't own any of the Midnight source books, but I think I can get at least a couple of the early books on extended loan. If you have specific stuff you want me to be aware of from later books you’ll have to paraphrase for me--in particular the heroic/villainous path you have in mind. I'm somewhat familiar with the setting, but have not played or DM'ed it. I usually do homebrews, or drop single adventures or short term stuff in the Realms or Greyhawk. The point is I'll need a little time to get up to speed on the world. I have a good bit of real life stuff going on, so it may take a month or so before we can play. You've waited this long, so hopefully that will not be a concern. Once we get started I can post pretty frequently; although, I may be away from a computer for a few days after Christmas. Now the good news. For a solo game I'm willing to be very flexible on the character creation and how your character fits into the world. We don't have to try very hard to fit some official vision of the world or what is plausible based on the information in the books. You have a specific vision in mind and we'll work together to see that the world fits that vision rather than the other way around. There is also little need to worry about game balance since you are the only player. I can balance the bad guys regardless of what you play. We will also be avoiding what I have found to be the biggest weakness of evil games—intra-party strife. Let me see if I understand what you have in mind. Please correct me if I'm wrong. You want to create a new gestalt of a couple of unique to Midnight classes and replace the three humanoid levels normally associated with Bugbears with them as well as have a few levels more. What level were you shooting for? Somewhere between 6 and 10 ECL? In this type of solo game with frequent posting I would expect advancement to more closely resemble a regular f2f game than the usual snails pace of pbp games. You plan to play some sort of troubleshooter/under boss for Izrador offering up skills and abilities that are valuable because they are different from the typical Orcs that are normally utilized. This of course lead a certain amount of envy and racism from the more traditional supporters of Izrador and they would prefer to see the character fail or even end up in an early grave. They can't openly oppose you without raising the ire of the boss, but any time they can hinder or embarrass your character they will. You want a chance to get into a fight now and then as well as a chance to role-play a darker personality. Am I on track so far? I have a suggestion. If it doesn't fit with your vision, no problem, I just think it facilitates play in a solo game. You should have some sort of henchman/follower/cohort. This will allow us some better in-character interaction. Its hard to role-play a truly solo game. You would play the cohort 90% of the time and dictate actions in combat and such, but I would NPC him during planning and one-to-one situations to serve a foil and an in-character way for me to share information. It will reduce the amount of OOC posting we'll have to do. It could be some sort of lesser goblinoid that has been cohort along for your rise in the service Izrador or something more akin to an animal companion or familiar even a magic weapon I guess--whatever fits the vision for your character. He can also fill in some ability gaps that will inevitably arise in a solo game. What do you think? [/QUOTE]
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