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Some Forgotten Realms monsters leftovers
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<blockquote data-quote="BOZ" data-source="post: 137178" data-attributes="member: 1241"><p>RHAUMBUSUN</p><p>Small Magical Beast (Reptilian)</p><p>Hit Dice: 1d10+2 (7hp)</p><p>Initiative: -1 (Dex)</p><p>Speed: 20 ft.</p><p>AC: 14 (+1 size, -1 Dex, +4 natural)</p><p>Attacks: Bite +1 melee</p><p>Damage: Bite 1d4</p><p>Face/Reach: 5 ft. by 5 ft./5 ft</p><p>Special Attacks: Gaze</p><p>Saves: Fort +4, Ref +2, Will +0</p><p>Abilities: Str 10, Dex 8, Con 15, Int 3, Wis 10, Cha 13</p><p>Skills: Hide +3, Listen +3, Spot +3</p><p>Feats: Alertness</p><p></p><p>Climate/Terrain: Warm desert and underground</p><p>Organization: Solitary, pair, or family (1-3)</p><p>Challenge Rating: 1</p><p>Treasure: 50% Standard</p><p>Alignment: Always neutral</p><p>Advancement: 2-3 HD (Small)</p><p></p><p>The rhaumbusun is a small reptile that is distantly related to the basilisk. This creature is a timid herbivore with a gaze that paralyzes those unfortunate enough to be caught by it. They are usually found in mated pairs and mate for life, fighting to the death to protect them, and are even known to simply waste away into death if their mate dies. These monsters lair in small, dark caves in dry areas where they rear their young. Rhaumbusun are often kept as pets of guards by wizards or clerics.</p><p> Rhaumbusun resemble basilisks, but have eight legs and small dorsal spikes. Their thick hide is covered with glittering scales, purple for males and orange for females, while young are a dusty red color. Their large, bulbous eyes resemble clear, multifaceted gems. Rhaumbusun scuttle along loudly, and are poor at covering the sound of their approach.</p><p></p><p>COMBAT</p><p>Rhaumbusun rely on their magical gaze for defense, but will bite if desperate or surprised. They are cowardly little beasts, and avoid a fight if possible.</p><p> Gaze (Su): The rhambusun's gaze can paralyze a single victim per round, unless the victim succeeds at a Fortitude save (DC 11). This paralysis lasts for 3d4 rounds, and can affect a creature within 20 yards of the rhaumbusun. Mirrors do not reflect this gaze, nor does it extend into the Astral or Ethereal planes. A rhaumbusun is not affected by the gaze of others of its kind.</p><p></p><p>The rhaumbusun first appeared in DRAGON Magazine #52 (August 1981, "Dragon's Bestiary", Victor Selby and Ed Greenwood), and later appeared in MC3, Forgotten Realms Monstrous Compendium Appendix (1989).</p></blockquote><p></p>
[QUOTE="BOZ, post: 137178, member: 1241"] RHAUMBUSUN Small Magical Beast (Reptilian) Hit Dice: 1d10+2 (7hp) Initiative: -1 (Dex) Speed: 20 ft. AC: 14 (+1 size, -1 Dex, +4 natural) Attacks: Bite +1 melee Damage: Bite 1d4 Face/Reach: 5 ft. by 5 ft./5 ft Special Attacks: Gaze Saves: Fort +4, Ref +2, Will +0 Abilities: Str 10, Dex 8, Con 15, Int 3, Wis 10, Cha 13 Skills: Hide +3, Listen +3, Spot +3 Feats: Alertness Climate/Terrain: Warm desert and underground Organization: Solitary, pair, or family (1-3) Challenge Rating: 1 Treasure: 50% Standard Alignment: Always neutral Advancement: 2-3 HD (Small) The rhaumbusun is a small reptile that is distantly related to the basilisk. This creature is a timid herbivore with a gaze that paralyzes those unfortunate enough to be caught by it. They are usually found in mated pairs and mate for life, fighting to the death to protect them, and are even known to simply waste away into death if their mate dies. These monsters lair in small, dark caves in dry areas where they rear their young. Rhaumbusun are often kept as pets of guards by wizards or clerics. Rhaumbusun resemble basilisks, but have eight legs and small dorsal spikes. Their thick hide is covered with glittering scales, purple for males and orange for females, while young are a dusty red color. Their large, bulbous eyes resemble clear, multifaceted gems. Rhaumbusun scuttle along loudly, and are poor at covering the sound of their approach. COMBAT Rhaumbusun rely on their magical gaze for defense, but will bite if desperate or surprised. They are cowardly little beasts, and avoid a fight if possible. Gaze (Su): The rhambusun's gaze can paralyze a single victim per round, unless the victim succeeds at a Fortitude save (DC 11). This paralysis lasts for 3d4 rounds, and can affect a creature within 20 yards of the rhaumbusun. Mirrors do not reflect this gaze, nor does it extend into the Astral or Ethereal planes. A rhaumbusun is not affected by the gaze of others of its kind. The rhaumbusun first appeared in DRAGON Magazine #52 (August 1981, "Dragon's Bestiary", Victor Selby and Ed Greenwood), and later appeared in MC3, Forgotten Realms Monstrous Compendium Appendix (1989). [/QUOTE]
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