Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
Some Star Wars fiction
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LostSoul" data-source="post: 1856684" data-attributes="member: 386"><p><strong>EXT. SPACEPORT</strong></p><p></p><p>This scene opens on a spaceport. Ships of all types are flying in and out. A pair of heavy dual turbolasers guards against any unlawful exit or entry. A city sprawls out around the port, the hub of activity. On the outskirts of the settlement, a thin plume of smoke reaches up towards the sky.</p><p></p><p><strong>INT. SPACEPORT BAR - BOOTH</strong></p><p></p><p>The camera moves into the dim light of a spaceport bar. Music is being played somewhere in the background. It is muffled, as if we are in some kind of alcove. All that is visible is a table with an empty drink, and a small window with dark coloured glass.</p><p></p><p>Suddenly, a bloodied face hits the table.</p><p></p><p>The camera pulls out and we see Glom standing over the battered form of a SPACER. They are alone in a small booth with its curtains drawn. A bright neon light encircles the doorway. In the doorway we can make out a faint bluish glow. It is Glom's Vibro-Dampner's effect field. The Vibro-Dampner hangs from Glom's belt, humming quietly and a blue light flashing on it.</p><p></p><p>The Spacer coughs up blood.</p><p></p><p><strong>[SPACER]</strong></p><p>"I told you, I don't have that ship's route! I'm just a spacer. I don't know anything!"</p><p></p><p>Glom reaches over and picks him up.</p><p></p><p><strong>[GLOM]</strong></p><p>"Give me the data co-ordinates."</p><p></p><p><strong>[SPACER]</strong></p><p>"I told you-"</p><p></p><p>Glom hits the Spacer, sending him flying into the back of the booth.</p><p></p><p><strong>[GLOM]</strong></p><p>"I want those co-ordinates!"</p><p></p><p>The camera zooms in on the Spacer. He fiddles with a hidden blaster.</p><p></p><p><strong>[SPACER]</strong></p><p>"All right, all right. I've got them right - here!"</p><p></p><p>As he finishes his statement, he pulls the blaster and fires it at Glom.</p><p></p><p>Glom moves to the side, and the bolt glances his armour. It leaves a charred trail, nothing more. Glom turns and looks at the blast mark; and then at the Spacer.</p><p></p><p><strong>[SPACER]</strong></p><p>"No... please... I'll give you what you want, just don't hurt me!"</p><p></p><p>Glom pulls out his heavy blaster carbine.</p><p></p><p><strong>[GLOM]</strong></p><p>"Of course you will."</p><p></p><p><strong>INT. SPACEPORT BAR - COMMON AREA</strong></p><p></p><p>The camera moves back and shows us the common area. Many different aliens and ornately dressed humans are here. A band plays blaring music in the corner. A beautiful alien with strange wing-like folds of skin sings an electronic opera.</p><p></p><p>In a closed booth in the back, we see a flash of red light. A faint bang is heard, but none of the patrons look. </p><p></p><p>Glom steps out of the curtain. One man looks over. Glom meets his gaze and the man quickly turns away. Glom walks out of the bar.</p><p></p><p><strong>EXT. SPACEPORT - DOCKING BAY 47</strong></p><p></p><p>A strange looking ship occupies the docking pad. It has components from a TIE fighter, as well as several other ships. Its heavy armour is scorched and pitted from laser blasts. Heavy cannons warn onlookers of its occupants' intentions.</p><p></p><p>A gangplank is lowered, and BUSHKA, a tall alien QUAMERIAN, stands outside. He holds a small but heavily modified dual-blaster rifle. A breastplate holds in place a powerful rocket pack.</p><p></p><p>Bushka watches as Glom approaches the ship.</p><p></p><p><strong>[GLOM]</strong></p><p>"Prepare the ship."</p><p></p><p>Glom heads up the gangplank and Bushka follows behind.</p><p></p><p><strong>INT. GLOM'S SHIP</strong></p><p></p><p>Various controls shed a dim red light across the bridge of Glom's ship. Controls and panels cover the three chairs here. Two are empty, and one is occupied by ZEEBO, an alien with a red jumpsuit on. He is sleeping, snoring noisily. He wears a bantha skin cap with blinder goggles that cover his enormous eyes.</p><p></p><p>Glom and Bushka appear through a small access hatch. Glom walks to Zeebo and hits him, waking him up. Zeebo looks up, and seeing Glom, jumps out of the seat and into the forward pilot's chair. Glom and Bushka take their seats.</p><p></p><p><strong>[ZEEBO]</strong></p><p>"Powering up standard hyperdrive."</p><p></p><p><strong>[BUSHKA]</strong> (in Quamerian with subtitles)</p><p>"Engaging forward gunnery suite."</p><p></p><p>Glom flips a couple of switches, and plugs a small cylinder into a slot. A green screen flickers to life, and a series of bizarre text appears. Finally the Imperial seal appears on the screen, and then the face of Imperial CAPTAIN QUADRANO.</p><p></p><p><strong>[QUADRANO]</strong></p><p>"Ah, Glom. It is good to speak with you again."</p><p></p><p><strong>[GLOM]</strong></p><p>"I have The Last Chance's hyperspace route co-ordinates."</p><p></p><p><strong>[QUADRANO]</strong></p><p>"Ah! I expected nothing less. Very well, proceed with the download."</p><p></p><p>Glom pulls out a data disc and plugs it into the small cylinder.</p><p></p><p><strong>[QUADRANO]</strong></p><p>"Very good. Shall I be expecting you at the interdiction site?"</p><p></p><p><strong>[GLOM]</strong></p><p>"Yes."</p><p></p><p><strong>[QUADRANO]</strong></p><p>"Excellent. I shall see that you are paid upon arrival. Soon both of us will have retrieved our quarry!"</p><p></p><p>The screen flickers and goes black.</p><p></p><p><strong>EXT. SPACEPORT</strong></p><p></p><p>The camera focuses on Glom's ship, making its way slowly out of the spaceport. When it reaches a safe height, its ion thrusters kick in and it blasts away.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 1856684, member: 386"] [b]EXT. SPACEPORT[/b] This scene opens on a spaceport. Ships of all types are flying in and out. A pair of heavy dual turbolasers guards against any unlawful exit or entry. A city sprawls out around the port, the hub of activity. On the outskirts of the settlement, a thin plume of smoke reaches up towards the sky. [b]INT. SPACEPORT BAR - BOOTH[/b] The camera moves into the dim light of a spaceport bar. Music is being played somewhere in the background. It is muffled, as if we are in some kind of alcove. All that is visible is a table with an empty drink, and a small window with dark coloured glass. Suddenly, a bloodied face hits the table. The camera pulls out and we see Glom standing over the battered form of a SPACER. They are alone in a small booth with its curtains drawn. A bright neon light encircles the doorway. In the doorway we can make out a faint bluish glow. It is Glom's Vibro-Dampner's effect field. The Vibro-Dampner hangs from Glom's belt, humming quietly and a blue light flashing on it. The Spacer coughs up blood. [b][SPACER][/b] "I told you, I don't have that ship's route! I'm just a spacer. I don't know anything!" Glom reaches over and picks him up. [b][GLOM][/b] "Give me the data co-ordinates." [b][SPACER][/b] "I told you-" Glom hits the Spacer, sending him flying into the back of the booth. [b][GLOM][/b] "I want those co-ordinates!" The camera zooms in on the Spacer. He fiddles with a hidden blaster. [b][SPACER][/b] "All right, all right. I've got them right - here!" As he finishes his statement, he pulls the blaster and fires it at Glom. Glom moves to the side, and the bolt glances his armour. It leaves a charred trail, nothing more. Glom turns and looks at the blast mark; and then at the Spacer. [b][SPACER][/b] "No... please... I'll give you what you want, just don't hurt me!" Glom pulls out his heavy blaster carbine. [b][GLOM][/b] "Of course you will." [b]INT. SPACEPORT BAR - COMMON AREA[/b] The camera moves back and shows us the common area. Many different aliens and ornately dressed humans are here. A band plays blaring music in the corner. A beautiful alien with strange wing-like folds of skin sings an electronic opera. In a closed booth in the back, we see a flash of red light. A faint bang is heard, but none of the patrons look. Glom steps out of the curtain. One man looks over. Glom meets his gaze and the man quickly turns away. Glom walks out of the bar. [b]EXT. SPACEPORT - DOCKING BAY 47[/b] A strange looking ship occupies the docking pad. It has components from a TIE fighter, as well as several other ships. Its heavy armour is scorched and pitted from laser blasts. Heavy cannons warn onlookers of its occupants' intentions. A gangplank is lowered, and BUSHKA, a tall alien QUAMERIAN, stands outside. He holds a small but heavily modified dual-blaster rifle. A breastplate holds in place a powerful rocket pack. Bushka watches as Glom approaches the ship. [b][GLOM][/b] "Prepare the ship." Glom heads up the gangplank and Bushka follows behind. [b]INT. GLOM'S SHIP[/b] Various controls shed a dim red light across the bridge of Glom's ship. Controls and panels cover the three chairs here. Two are empty, and one is occupied by ZEEBO, an alien with a red jumpsuit on. He is sleeping, snoring noisily. He wears a bantha skin cap with blinder goggles that cover his enormous eyes. Glom and Bushka appear through a small access hatch. Glom walks to Zeebo and hits him, waking him up. Zeebo looks up, and seeing Glom, jumps out of the seat and into the forward pilot's chair. Glom and Bushka take their seats. [b][ZEEBO][/b] "Powering up standard hyperdrive." [b][BUSHKA][/b] (in Quamerian with subtitles) "Engaging forward gunnery suite." Glom flips a couple of switches, and plugs a small cylinder into a slot. A green screen flickers to life, and a series of bizarre text appears. Finally the Imperial seal appears on the screen, and then the face of Imperial CAPTAIN QUADRANO. [b][QUADRANO][/b] "Ah, Glom. It is good to speak with you again." [b][GLOM][/b] "I have The Last Chance's hyperspace route co-ordinates." [b][QUADRANO][/b] "Ah! I expected nothing less. Very well, proceed with the download." Glom pulls out a data disc and plugs it into the small cylinder. [b][QUADRANO][/b] "Very good. Shall I be expecting you at the interdiction site?" [b][GLOM][/b] "Yes." [b][QUADRANO][/b] "Excellent. I shall see that you are paid upon arrival. Soon both of us will have retrieved our quarry!" The screen flickers and goes black. [b]EXT. SPACEPORT[/b] The camera focuses on Glom's ship, making its way slowly out of the spaceport. When it reaches a safe height, its ion thrusters kick in and it blasts away. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Some Star Wars fiction
Top