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<blockquote data-quote="MacConnell" data-source="post: 9240754" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 497. <strong>Season</strong>: Rebirth. <strong>Day</strong>: 13</p><p>[spoiler=Reaction]</p><p><span style="color: rgb(65, 168, 95)">Astrid</span>: 44(readiness) + 36(speed) + 44(clarity) + 74(d100) = 198</p><p><span style="color: rgb(243, 121, 52)">Maka</span>: 42 + 42 + 46 + 74 = 204</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 43 + 38 + 34 + 75 = 190</p><p><span style="color: rgb(250, 197, 28)">Star</span>: 27 + 33 + 28 + 54 = 142</p><p><span style="color: rgb(41, 105, 176)">Wrenn</span>: 26 + 45 + 48 + 74 = 193</p><p>Headhunters: 80 + 58(d100) = 138 [/spoiler]</p><p>[spoiler=Enhancements]</p><p>Astrid: 42(refraction)</p><p>Maka: 46(camouflage)</p><p>Oorvid: 43(soullessness)</p><p>Star: 40(soullessness)</p><p>Wrenn: 47(camouflage) [/spoiler]</p><p>Astrid extinguishes the light source and Oorvid puts away the stick as everyone prepares to enter the room. Standing back and watching for a few seconds, a moment presents itself where the residents are all away from the hall where the party is located. When the party steps into view, the Medderins immediately draw their axes and move to attack. There is nothing peaceable about them. There are 8 of them crammed into the underground room, and they are all almost as large as Oorvid. It is obvious they will try to crowd the party to limit their movement, even if the coming fight moves into the hall, which would be disadvantageous to the party, except for maybe Oorvid or Star Wolfess. The ability of the party members to obscure their images does not deter the aggressiveness of the residents.</p><p>[spoiler=Character Data]</p><p>Astrid: full wellness</p><p>Mantle: 19</p><p>Stones: 20</p><p>Maka: full wellness</p><p>Tunic: 58</p><p>Ularin Arrows: 40, damage 8</p><p>Oorvid: full wellness</p><p>Tunic: 50</p><p>Star Wolfess: full wellness</p><p>Jerkin: 36 - 2 = 34</p><p>Wrenn: full wellness</p><p>Tunic: 51</p><p>Ularin Arrows: 40, damage 8 [/spoiler]</p><p>[spoiler=Collectibles]</p><p>41 marks: currency</p><p></p><p>(helps Astrid)</p><p>Aluminum: 2, {shock x3}</p><p></p><p>(helps all characters)</p><p>Bat Guano: 5 measures, {heat x2}</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p></p><p>(helps Maka & Wrenn)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p></p><p>(helps Star & Oorvid)</p><p>waterfowl skull: 2, ??</p><p></p><p>(helps all characters)</p><p>Coal: 6 stones, {heat x3}</p><p>Magnesium: 3: {Mend x 2}</p><p>Slate: 1, {sound x2}</p><p></p><p>(helps Maka & Wrenn)</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3} [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps tunnel system</p><p>Amiradtha: Temnyy Veter</p><p>Rheini Village [/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions. Provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9240754, member: 6855223"] [B]Cycle[/B]: 497. [B]Season[/B]: Rebirth. [B]Day[/B]: 13 [spoiler=Reaction] [COLOR=rgb(65, 168, 95)]Astrid[/COLOR]: 44(readiness) + 36(speed) + 44(clarity) + 74(d100) = 198 [COLOR=rgb(243, 121, 52)]Maka[/COLOR]: 42 + 42 + 46 + 74 = 204 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 43 + 38 + 34 + 75 = 190 [COLOR=rgb(250, 197, 28)]Star[/COLOR]: 27 + 33 + 28 + 54 = 142 [COLOR=rgb(41, 105, 176)]Wrenn[/COLOR]: 26 + 45 + 48 + 74 = 193 Headhunters: 80 + 58(d100) = 138 [/spoiler] [spoiler=Enhancements] Astrid: 42(refraction) Maka: 46(camouflage) Oorvid: 43(soullessness) Star: 40(soullessness) Wrenn: 47(camouflage) [/spoiler] Astrid extinguishes the light source and Oorvid puts away the stick as everyone prepares to enter the room. Standing back and watching for a few seconds, a moment presents itself where the residents are all away from the hall where the party is located. When the party steps into view, the Medderins immediately draw their axes and move to attack. There is nothing peaceable about them. There are 8 of them crammed into the underground room, and they are all almost as large as Oorvid. It is obvious they will try to crowd the party to limit their movement, even if the coming fight moves into the hall, which would be disadvantageous to the party, except for maybe Oorvid or Star Wolfess. The ability of the party members to obscure their images does not deter the aggressiveness of the residents. [spoiler=Character Data] Astrid: full wellness Mantle: 19 Stones: 20 Maka: full wellness Tunic: 58 Ularin Arrows: 40, damage 8 Oorvid: full wellness Tunic: 50 Star Wolfess: full wellness Jerkin: 36 - 2 = 34 Wrenn: full wellness Tunic: 51 Ularin Arrows: 40, damage 8 [/spoiler] [spoiler=Collectibles] 41 marks: currency (helps Astrid) Aluminum: 2, {shock x3} (helps all characters) Bat Guano: 5 measures, {heat x2} Spider Claws: 3 sets, {toxicity x2} (helps Maka & Wrenn) Viper Blood: 1 measure, {athleticism x3} (helps Star & Oorvid) waterfowl skull: 2, ?? (helps all characters) Coal: 6 stones, {heat x3} Magnesium: 3: {Mend x 2} Slate: 1, {sound x2} (helps Maka & Wrenn) Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps tunnel system Amiradtha: Temnyy Veter Rheini Village [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions. Provide 2 random rolls.[/ooc] [/QUOTE]
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