Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Archive Forums
Hosted Forums
Interactive Story Roleplaying (ISRP)
ISRP General Chit Chat
Some Thoughts on Logic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tharivious_Meliamne" data-source="post: 2559424"><p>Again, that depends on the characters involved. Some are more social than others, and some will be more reclusive. And while some characters ramble about their life stories, just as many don't. As said many times above, I don't expect all characters to begin glancing at every single being that walks into the room, regardless of type. As for the OOC/IC paradigm presented here, it once more depends on the individual characters involved, which does naturally have an impact on logic.</p><p></p><p></p><p>Bigotted characters are certainly a good thing. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> It provides depth and interest to the roleplaying and opportunities to bring that side of them forward. Even if they don't go out and begin persecuting the 'odd' creatures, it actually makes it slightly more logical for them to notice their prescence, being something despised. Generally speaking, many people I've known are more likely to notice something that they have an extreme dislike for than they are to notice something that they appreciate.</p><p></p><p></p><p>How do they get there? As has been mentioned earlier, teleportation to the doorway is one possibility, and many of them wear cloaks to hide their identities, use invisibility spells to get there, etc. In a world where spells are available, enhanced means of travel are available.</p><p></p><p>As for the drow part, not touching that with a 10 ft pole. Not touching FR with a 10 ft pole either, because that's a whole different can of worms.</p><p></p><p></p><p>And again I say, fair enough. To each their own in terms of who they interact with, and I respect the honesty in saying that. However, I still consider it to be worth the time to suggest considering acknowledging others' prescences for more time than to get up and walk away from them.</p><p></p><p></p><p>Ahh, tangents, I see nothing wrong with them in the short term, so no problem.</p><p></p><p></p><p>Fair enough. Sensible and well said point.</p><p></p><p></p><p>Also well said, and stacking up two dozen aspects onto a character is going overboard. However, I still consider even the more unusual characters to be worth acknowledging, regardless of what they are, if there is a chance for roleplaying. It is still within reason that such things would be noticed, even if they are somewhat/completely outlandish.</p></blockquote><p></p>
[QUOTE="Tharivious_Meliamne, post: 2559424"] Again, that depends on the characters involved. Some are more social than others, and some will be more reclusive. And while some characters ramble about their life stories, just as many don't. As said many times above, I don't expect all characters to begin glancing at every single being that walks into the room, regardless of type. As for the OOC/IC paradigm presented here, it once more depends on the individual characters involved, which does naturally have an impact on logic. [B][/B] Bigotted characters are certainly a good thing. :) It provides depth and interest to the roleplaying and opportunities to bring that side of them forward. Even if they don't go out and begin persecuting the 'odd' creatures, it actually makes it slightly more logical for them to notice their prescence, being something despised. Generally speaking, many people I've known are more likely to notice something that they have an extreme dislike for than they are to notice something that they appreciate. [B][/B] How do they get there? As has been mentioned earlier, teleportation to the doorway is one possibility, and many of them wear cloaks to hide their identities, use invisibility spells to get there, etc. In a world where spells are available, enhanced means of travel are available. As for the drow part, not touching that with a 10 ft pole. Not touching FR with a 10 ft pole either, because that's a whole different can of worms. [B][/B] And again I say, fair enough. To each their own in terms of who they interact with, and I respect the honesty in saying that. However, I still consider it to be worth the time to suggest considering acknowledging others' prescences for more time than to get up and walk away from them. [B][/B] Ahh, tangents, I see nothing wrong with them in the short term, so no problem. [B][/B] Fair enough. Sensible and well said point. [B][/B] Also well said, and stacking up two dozen aspects onto a character is going overboard. However, I still consider even the more unusual characters to be worth acknowledging, regardless of what they are, if there is a chance for roleplaying. It is still within reason that such things would be noticed, even if they are somewhat/completely outlandish. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Interactive Story Roleplaying (ISRP)
ISRP General Chit Chat
Some Thoughts on Logic
Top