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<blockquote data-quote="Binks" data-source="post: 6299638" data-attributes="member: 6775039"><p>Initiative: 18 + 7 = 25</p><p></p><p><strong><span style="font-size: 12px">ROUND 1</span></strong></p><p></p><p>[sblock]Move Action: Propel the raft forward with a push of the pole.</p><p></p><p>Minor Action: Battle Wrath Stance.</p><p></p><p>Free Action: Quick Swap - Draw Bow.</p><p></p><p>Free Action: Guidance of the Past Theme Power.</p><p></p><p>Standard Action: Twin Strike.</p><p></p><p>Arrow 1: 2d20 (15 and 16 for GotP) + 11 (- 2 for long range) = 24 and 25. Damage is 4 + 6 = 10 on the first tentacle. </p><p></p><p>Arrow 2: 1d20 (15) + 11 (- 2 for long range) = 24. Damage is 4 + 6 = 10 on the second tentacle.[/sblock]</p><p></p><p>I'm sure you'll let me know how many tentacles, the speed of the raft, if I need to make an Acrobatics or Athletics check. Edit - In case you need one, I rolled an 18.</p><p></p><p>Does the father appear to be coordinated in his defense of his child? I'm envisioning a warrior (I suspect most in this village are). The girl is a Minion, yes?</p><p></p><p><strong><span style="font-size: 12px">ROUND 2</span></strong></p><p></p><p>[sblock]Free Action: Quick Swap - Stow Bow.</p><p></p><p>Move Action: Pole raft forward. Athletics 9 + 3 = 12. Didn't achieve medium DC so 3 speed.</p><p></p><p>Move Action: Pole raft forward. Athletics 9 + 9 = 18. Achieved medium DC so 5 speed.</p><p></p><p>8 speed + 6 current = 14 squares.[/sblock]</p><p></p><p></p><p></p><p>Also, 2 consecutive encounters completed without Extended Rest so milestone achieved and AP refreshed, yes? I'm not using it now but just want to confirm.</p><p></p><p><strong><span style="font-size: 12px">ROUND 3</span></strong></p><p></p><p>[sblock]Free Action: Quick Swap - Draw Bow.</p><p></p><p>Standard Action: Fire at Tentacle Minion in J7. RBA 11 + 16 = 27. I'm sure that hits.</p><p></p><p>Minor Action: Master At Arms - Stow Bow.</p><p></p><p>Free Action: Drop Prone.</p><p></p><p>Move Action: Kick paddle raft forward. Athletics 9 + 17 = 26. Achieves high DC.</p><p></p><p>whatever distance for my kick paddling of the raft (normal swim is an extra square charged so maybe 2 extra squares?) + 4 current = ? squares.[/sblock]</p><p></p><p></p><p></p><p><strong><span style="font-size: 12px">ROUND 4</span></strong></p><p></p><p>[sblock]Minor Action: Hop Up with Acrobatic Boots.</p><p></p><p>Free Action: Quick Swap - Draw Bow.</p><p></p><p>Standard Action: Ranged Basic Attack at Tentacle Minion in K6 grabbing daughter. RBA 11 + 18 = 29. I'm sure that hits.</p><p></p><p>Move Action: <em>Mighty Sprint </em>(+ 4 speed and + 5 Athletics). I'm hoping to jump on the boat and then action point pull the Father onto the boat. As you noted below, I can try Acrobatics at the High DC for a running start. Acro 10 + 14 = 23 vs DC 23 so passed. I can use 5 (instead of 10) as my divisor for Athletics to determine how many squares I get....unfortunately, I rolled a 3. 14 + 3 is only 3 squares of movement. I'm going to swim the extra square forward (I still have tons of movement left) so I'll take the OA from the giant tentacle monster *. I have to be there to attempt to bull rush him onto the boat (forced movement one square) and free of the tentacles. If he is adjacent to his daughter, he can protect her. </p><p></p><p>* I'll use my Free Action Drakescale Armor of Eyes Encounter Power to cancel CA if the that would cause it to miss.</p><p></p><p>Action Point: <em>Bull Rush</em> on Father. I don't know if you're using the creatures Fort, the father's Fort or the average Fort for level of 20. My first check is 6 + 4 (I have a terrible Bull Rush check). That won't cut it. Free Action <em>Elven Accuracy</em> reroll; 16 + 4 = 20. Hopefully that will that will do it. I want him free of the tentacles and on the boat.[/sblock]</p><p></p><p></p><p></p><p><strong><span style="font-size: 12px">ROUND 5</span></strong></p><p></p><p>Uh oh. Looks like I accidentally deleted round 5 on the last edit. Going to try to recapture it from memory.</p><p></p><p>[sblock]Move Action: Escape Grab. Some check that was successful - only needed a 6.</p><p></p><p>Free Action: Quick Swap - Stow Bow and draw Greatsword.</p><p></p><p>Minor Action: Mobile Blade Stance.</p><p></p><p>Standard Action: Melee Basic Attack at the giant Tentacle Monster. Some number that hit despite the negative for aquatic combat. Power Strike + Sweeping Sword (slides all adjacent 1 square). I pushed the Tentacle Horror back one so I could use the Free Action of Mobile Blade (4 squares of movement) to get back on the boat. My damage roll was poor: 5 + 3 + 12 = 20 damage.[/sblock]</p><p></p><p></p><p></p><p><strong><span style="font-size: 12px">ROUND 6</span></strong></p><p></p><p>[sblock]Minor Action: Duelist's Assault Stance.</p><p></p><p>Standard Action: Melee Basic Attack at the giant Tentacle Monster. 14 + 14 = 28. Power Strike + Sweeping Sword (slides all adjacent 1 square). I don't think any of the tentacles next to me or the monster can attack the daughter but I'm going to slide each of them one square to their left. My damage roll is good this time: 10 + 7 + 16 = 33 damage.[/sblock]</p><p></p><p></p><p></p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6696971" target="_blank">Manbearcat</a></u></strong></em> , if the tentacle horror, but not the tentacles, attacks me on this turn I'm going to use my Fox's Cunning Daily as an Immediate Reaction. MBA + Wis to hit. 13 + 14 + 3 = 30 hits I'm sure. 26 damage.</p><p></p><p><strong><span style="font-size: 12px">ROUND 7</span></strong></p><p></p><p>[sblock]Move Action: Move to G3.</p><p></p><p>Standard Action: Melee Basic Attack at the giant Tentacle Monster. 8 + 14 = 22; 5 + 16 = 21 damage.[/sblock]</p><p></p><p></p><p></p><p><strong><span style="font-size: 12px">ROUND 8</span></strong></p><p></p><p>[sblock]Standard Action: Melee Basic Attack at the giant Tentacle Monster. 9 + 14 = 23; my minimum damage of 17 is enough to slay it.</p><p></p><p>Move Action: Dive into the water and swim down to the father...dead or alive. Athletics check 18 + 9 = 27.[/sblock]</p></blockquote><p></p>
[QUOTE="Binks, post: 6299638, member: 6775039"] Initiative: 18 + 7 = 25 [B][SIZE=3]ROUND 1[/SIZE][/B] [sblock]Move Action: Propel the raft forward with a push of the pole. Minor Action: Battle Wrath Stance. Free Action: Quick Swap - Draw Bow. Free Action: Guidance of the Past Theme Power. Standard Action: Twin Strike. Arrow 1: 2d20 (15 and 16 for GotP) + 11 (- 2 for long range) = 24 and 25. Damage is 4 + 6 = 10 on the first tentacle. Arrow 2: 1d20 (15) + 11 (- 2 for long range) = 24. Damage is 4 + 6 = 10 on the second tentacle.[/sblock] I'm sure you'll let me know how many tentacles, the speed of the raft, if I need to make an Acrobatics or Athletics check. Edit - In case you need one, I rolled an 18. Does the father appear to be coordinated in his defense of his child? I'm envisioning a warrior (I suspect most in this village are). The girl is a Minion, yes? [B][SIZE=3]ROUND 2[/SIZE][/B] [sblock]Free Action: Quick Swap - Stow Bow. Move Action: Pole raft forward. Athletics 9 + 3 = 12. Didn't achieve medium DC so 3 speed. Move Action: Pole raft forward. Athletics 9 + 9 = 18. Achieved medium DC so 5 speed. 8 speed + 6 current = 14 squares.[/sblock] Also, 2 consecutive encounters completed without Extended Rest so milestone achieved and AP refreshed, yes? I'm not using it now but just want to confirm. [B][SIZE=3]ROUND 3[/SIZE][/B] [sblock]Free Action: Quick Swap - Draw Bow. Standard Action: Fire at Tentacle Minion in J7. RBA 11 + 16 = 27. I'm sure that hits. Minor Action: Master At Arms - Stow Bow. Free Action: Drop Prone. Move Action: Kick paddle raft forward. Athletics 9 + 17 = 26. Achieves high DC. whatever distance for my kick paddling of the raft (normal swim is an extra square charged so maybe 2 extra squares?) + 4 current = ? squares.[/sblock] [B][SIZE=3]ROUND 4[/SIZE][/B] [sblock]Minor Action: Hop Up with Acrobatic Boots. Free Action: Quick Swap - Draw Bow. Standard Action: Ranged Basic Attack at Tentacle Minion in K6 grabbing daughter. RBA 11 + 18 = 29. I'm sure that hits. Move Action: [I]Mighty Sprint [/I](+ 4 speed and + 5 Athletics). I'm hoping to jump on the boat and then action point pull the Father onto the boat. As you noted below, I can try Acrobatics at the High DC for a running start. Acro 10 + 14 = 23 vs DC 23 so passed. I can use 5 (instead of 10) as my divisor for Athletics to determine how many squares I get....unfortunately, I rolled a 3. 14 + 3 is only 3 squares of movement. I'm going to swim the extra square forward (I still have tons of movement left) so I'll take the OA from the giant tentacle monster *. I have to be there to attempt to bull rush him onto the boat (forced movement one square) and free of the tentacles. If he is adjacent to his daughter, he can protect her. * I'll use my Free Action Drakescale Armor of Eyes Encounter Power to cancel CA if the that would cause it to miss. Action Point: [I]Bull Rush[/I] on Father. I don't know if you're using the creatures Fort, the father's Fort or the average Fort for level of 20. My first check is 6 + 4 (I have a terrible Bull Rush check). That won't cut it. Free Action [I]Elven Accuracy[/I] reroll; 16 + 4 = 20. Hopefully that will that will do it. I want him free of the tentacles and on the boat.[/sblock] [B][SIZE=3]ROUND 5[/SIZE][/B] Uh oh. Looks like I accidentally deleted round 5 on the last edit. Going to try to recapture it from memory. [sblock]Move Action: Escape Grab. Some check that was successful - only needed a 6. Free Action: Quick Swap - Stow Bow and draw Greatsword. Minor Action: Mobile Blade Stance. Standard Action: Melee Basic Attack at the giant Tentacle Monster. Some number that hit despite the negative for aquatic combat. Power Strike + Sweeping Sword (slides all adjacent 1 square). I pushed the Tentacle Horror back one so I could use the Free Action of Mobile Blade (4 squares of movement) to get back on the boat. My damage roll was poor: 5 + 3 + 12 = 20 damage.[/sblock] [B][SIZE=3]ROUND 6[/SIZE][/B] [sblock]Minor Action: Duelist's Assault Stance. Standard Action: Melee Basic Attack at the giant Tentacle Monster. 14 + 14 = 28. Power Strike + Sweeping Sword (slides all adjacent 1 square). I don't think any of the tentacles next to me or the monster can attack the daughter but I'm going to slide each of them one square to their left. My damage roll is good this time: 10 + 7 + 16 = 33 damage.[/sblock] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6696971"]Manbearcat[/URL][/U][/B][/I] , if the tentacle horror, but not the tentacles, attacks me on this turn I'm going to use my Fox's Cunning Daily as an Immediate Reaction. MBA + Wis to hit. 13 + 14 + 3 = 30 hits I'm sure. 26 damage. [B][SIZE=3]ROUND 7[/SIZE][/B] [sblock]Move Action: Move to G3. Standard Action: Melee Basic Attack at the giant Tentacle Monster. 8 + 14 = 22; 5 + 16 = 21 damage.[/sblock] [B][SIZE=3]ROUND 8[/SIZE][/B] [sblock]Standard Action: Melee Basic Attack at the giant Tentacle Monster. 9 + 14 = 23; my minimum damage of 17 is enough to slay it. Move Action: Dive into the water and swim down to the father...dead or alive. Athletics check 18 + 9 = 27.[/sblock] [/QUOTE]
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