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<blockquote data-quote="Binks" data-source="post: 6353267" data-attributes="member: 6775039"><p>That's right.</p><p></p><p></p><p></p><p>Cue the Indiana Jones music. </p><p></p><p>I don't know whether you want Thievery or Acrobatics to by the Primary check here. I'm going to grab my rope that is lassoed at the end, twirl it and heave it to a stalactite on the ceiling, catch it, pull it taught and confirm it will hold. Then I'm going to "<em>dun duhduh duh...dun duhduuuuuuh!</em>" I think I'll go ahead and spend my 2nd Secondary Skill here do both.</p><p></p><p>[sblock]Thievery + 9 Secondary Skill to augment my Acrobatics check. Rolled 13. 22 passes the low DC.</p><p></p><p>Acrobatics + 10 Primary Skill (+ 2 from Thievery). Rolled 5. 17 passes the medium DC.[/sblock]</p><p></p><p>[video=youtube;-bTpp8PQSog]https://www.youtube.com/watch?v=-bTpp8PQSog[/video]</p><p></p><p></p><p></p><p>Before I forget, here is what I'd like to do after this particular situation plays out. I don't want any of the men to die. Its a fragile culture and even a few warriors lost under Saerie's leadership would weigh heavily upon her. So what I'd like to do is this. The Assault Team has 5 HP (I think) left. As a Swarm, that is 1 or 2 direct damage hits (or one AoE). Mechanically, I'd just like to forgo those last 5 HP and have Terilion. Story-wise, I'm going to force the two injured men stay back with the man we captured - which we'll get to after this I'm sure - while I shove on with my Bear and Terilion. I assume that is ok?</p></blockquote><p></p>
[QUOTE="Binks, post: 6353267, member: 6775039"] That's right. Cue the Indiana Jones music. I don't know whether you want Thievery or Acrobatics to by the Primary check here. I'm going to grab my rope that is lassoed at the end, twirl it and heave it to a stalactite on the ceiling, catch it, pull it taught and confirm it will hold. Then I'm going to "[I]dun duhduh duh...dun duhduuuuuuh![/I]" I think I'll go ahead and spend my 2nd Secondary Skill here do both. [sblock]Thievery + 9 Secondary Skill to augment my Acrobatics check. Rolled 13. 22 passes the low DC. Acrobatics + 10 Primary Skill (+ 2 from Thievery). Rolled 5. 17 passes the medium DC.[/sblock] [video=youtube;-bTpp8PQSog]https://www.youtube.com/watch?v=-bTpp8PQSog[/video] Before I forget, here is what I'd like to do after this particular situation plays out. I don't want any of the men to die. Its a fragile culture and even a few warriors lost under Saerie's leadership would weigh heavily upon her. So what I'd like to do is this. The Assault Team has 5 HP (I think) left. As a Swarm, that is 1 or 2 direct damage hits (or one AoE). Mechanically, I'd just like to forgo those last 5 HP and have Terilion. Story-wise, I'm going to force the two injured men stay back with the man we captured - which we'll get to after this I'm sure - while I shove on with my Bear and Terilion. I assume that is ok? [/QUOTE]
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