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<blockquote data-quote="Manbearcat" data-source="post: 6381935" data-attributes="member: 6696971"><p>That all looks good. The World Serpent's Grasp makes sense. I'll address that in a little bit. Here is your level 8 Bear:</p><p></p><p><span style="font-size: 15px"><em><strong>Bear Companion </strong></em></span></p><p></p><p>[sblock]<strong>Bear Companion</strong></p><p>Medium natural beast</p><p>Level 8 Companion (Soldier, Leader)</p><p>HP 74; Bloodied 34 12 HS @ 18 Initiative +7</p><p>AC 23, Fortitude 22, Reflex 20, Will 20</p><p>Speed 6 Low-light vision</p><p><strong></strong></p><p><strong>Standard Actions</strong></p><p></p><p><span style="color: #00ff00"><em>Frenzied Mauling</em> * At-Will</span></p><p>Attack: Melee 1 (one creature); +13 vs. AC</p><p>Hit: 1d12 + 9 damage and one creature adjacent to you other than the primary target takes 4 damage.</p><p></p><p><span style="color: #00ff00"><em>Ursine Crush </em>* At-Will</span></p><p>Requirement: The bear companion cannot be grabbing a creature.</p><p>Attack: Melee 1 (one creature); +11 vs. Fortitude</p><p>Hit: 1d12 + 8 damage, and the bear companion grabs the target (escape DC 19).</p><p></p><p><span style="color: #00ff00"><em>Defenseless Prey</em> * At-WIll</span></p><p>Target: One creature grabbed by the bear companion.</p><p>Effect: The target gains vulnerable 5 to all damage until the end of your next turn and one ally adjacent to the target can make a melee basic attack against it.</p><p></p><p><strong>Minor Actions</strong></p><p></p><p><span style="color: #ff0000"><em>Loyal Companion's Presence</em> (healing) * Encounter</span></p><p>Effect: Close burst 5 (one creature in the burst). The target can spend a healing surge and gains 2d6 additional HP.</p><p></p><p><span style="color: #ff0000"><em>Challenging Roar</em> * Encounter</span></p><p>Attack: Close blast 3 (enemies in the blast); +11 vs. Will</p><p>Hit: The bear companion pushes the target up to 3 squares, and the target is marked until the end of the bear companion's next turn.</p><p>Miss: The bear companion can push the target 1 square.</p><p></p><p><strong>Skills</strong>: Athletics +13, Endurance +9, Intimidate +13, Perception + 12, Stealth + 6[/sblock]</p><p></p><p>I'll update this post tomorrow with the beginnings of the meal/parlay with Esmer, Yamel, and Terilion.</p><p></p><p>EDIT</p><p></p><p></p><p></p><p>Don't worry about resolution at this point. Let this play out and at some point we'll find out where everyone stands on things and we'll roll a group check, inclusive of your allies, versus whomever is opposed to your position.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6381935, member: 6696971"] That all looks good. The World Serpent's Grasp makes sense. I'll address that in a little bit. Here is your level 8 Bear: [SIZE=4][I][B]Bear Companion [/B][/I][/SIZE] [sblock][B]Bear Companion[/B] Medium natural beast Level 8 Companion (Soldier, Leader) HP 74; Bloodied 34 12 HS @ 18 Initiative +7 AC 23, Fortitude 22, Reflex 20, Will 20 Speed 6 Low-light vision [B] Standard Actions[/B] [COLOR=#00ff00][I]Frenzied Mauling[/I] * At-Will[/COLOR] Attack: Melee 1 (one creature); +13 vs. AC Hit: 1d12 + 9 damage and one creature adjacent to you other than the primary target takes 4 damage. [COLOR=#00ff00][I]Ursine Crush [/I]* At-Will[/COLOR] Requirement: The bear companion cannot be grabbing a creature. Attack: Melee 1 (one creature); +11 vs. Fortitude Hit: 1d12 + 8 damage, and the bear companion grabs the target (escape DC 19). [COLOR=#00ff00][I]Defenseless Prey[/I] * At-WIll[/COLOR] Target: One creature grabbed by the bear companion. Effect: The target gains vulnerable 5 to all damage until the end of your next turn and one ally adjacent to the target can make a melee basic attack against it. [B]Minor Actions[/B] [COLOR=#ff0000][I]Loyal Companion's Presence[/I] (healing) * Encounter[/COLOR] Effect: Close burst 5 (one creature in the burst). The target can spend a healing surge and gains 2d6 additional HP. [COLOR=#ff0000][I]Challenging Roar[/I] * Encounter[/COLOR] Attack: Close blast 3 (enemies in the blast); +11 vs. Will Hit: The bear companion pushes the target up to 3 squares, and the target is marked until the end of the bear companion's next turn. Miss: The bear companion can push the target 1 square. [B]Skills[/B]: Athletics +13, Endurance +9, Intimidate +13, Perception + 12, Stealth + 6[/sblock] I'll update this post tomorrow with the beginnings of the meal/parlay with Esmer, Yamel, and Terilion. EDIT Don't worry about resolution at this point. Let this play out and at some point we'll find out where everyone stands on things and we'll roll a group check, inclusive of your allies, versus whomever is opposed to your position. [/QUOTE]
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