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<blockquote data-quote="Binks" data-source="post: 6401930" data-attributes="member: 6775039"><p>Saerie has no words for the Gatekeeper, but she heeds them well. She will keep a close watch for the spirit that is hunting her. She is sure it is the Primal Beast. He must oppose her because the Maiden of the Moon has sent Saerie here on a mission against his avatars of the hunt; the werewolves.</p><p></p><p>She looks at the shimmering mountain. She reaches into a pouch that contains powdered chalk. The powders her hands, claps once and attempts to fall deeply into her mind before she scales it. She is looking for any memory she may have (or that may lie dormant within her that she is unaware of, such as the others she has been saddled with). If not a memory, then perhaps a song or a lesson by her grandmother. Something that may provide some insight into Stoneroot's Mountain in the Spirit Realm and how those spirits who have ventured here have climbed it.</p><p></p><p>[sblock]Primary Check History + 11. Using Guidance of the Past Encounter Power (free with first use of History) for 2 rolls. Rolled 16 and 5. 27 exceeds the High DC.[/sblock]</p><p></p><p>Her grandmother was never short on tales. One such tale spoke of Stoneroot's veneration of the virtue of patience in elves...and his detestation of the human tendency toward rush. The allegories her grandmother would tell were that Stoneroot would open up a path for you if you were heady enough to let the climb come to you and not impose your will upon it. </p><p></p><p>This was very difficult for Saerie...but she would try.</p><p></p><p>She grasped the first handholds of the seemingly endless ascent before her...and began.</p><p></p><p>[sblock]I don't think Mighty Sprint would have any impact on a climb such as this. However, I'm going to use my normal usage of Guidance of the Past on this one.</p><p></p><p>Primary Check Athletics + 10. Rolled 5...and 3. Not so much[/sblock]</p><p></p><p>Well, clearly no memories or haunting visions guide my way through this pickle. Urk! Let me know what happen.</p></blockquote><p></p>
[QUOTE="Binks, post: 6401930, member: 6775039"] Saerie has no words for the Gatekeeper, but she heeds them well. She will keep a close watch for the spirit that is hunting her. She is sure it is the Primal Beast. He must oppose her because the Maiden of the Moon has sent Saerie here on a mission against his avatars of the hunt; the werewolves. She looks at the shimmering mountain. She reaches into a pouch that contains powdered chalk. The powders her hands, claps once and attempts to fall deeply into her mind before she scales it. She is looking for any memory she may have (or that may lie dormant within her that she is unaware of, such as the others she has been saddled with). If not a memory, then perhaps a song or a lesson by her grandmother. Something that may provide some insight into Stoneroot's Mountain in the Spirit Realm and how those spirits who have ventured here have climbed it. [sblock]Primary Check History + 11. Using Guidance of the Past Encounter Power (free with first use of History) for 2 rolls. Rolled 16 and 5. 27 exceeds the High DC.[/sblock] Her grandmother was never short on tales. One such tale spoke of Stoneroot's veneration of the virtue of patience in elves...and his detestation of the human tendency toward rush. The allegories her grandmother would tell were that Stoneroot would open up a path for you if you were heady enough to let the climb come to you and not impose your will upon it. This was very difficult for Saerie...but she would try. She grasped the first handholds of the seemingly endless ascent before her...and began. [sblock]I don't think Mighty Sprint would have any impact on a climb such as this. However, I'm going to use my normal usage of Guidance of the Past on this one. Primary Check Athletics + 10. Rolled 5...and 3. Not so much[/sblock] Well, clearly no memories or haunting visions guide my way through this pickle. Urk! Let me know what happen. [/QUOTE]
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