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Story Hour
Soneillon. Part 2. (Updated 10/7)
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<blockquote data-quote="Dakkareth" data-source="post: 990996" data-attributes="member: 9928"><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /> </p><p></p><p>Now that was a fight ... Titivilus offering help in the middle of the combat - pure Evil <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>And ... "You <em>really</em> owe me." - priceless.</p><p></p><p>Epic fights, epic story and epic story-writing - what more can you ask for?</p><p></p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>-Dakkareth</p><p></p><p>Edit:</p><p>You say, that you're stretching the rules with that spell ... shouldn't for a permanent warding the x5 factor be included? </p><p></p><p>I (seem to) recall, that one of the seeds sometimes has the duration instantenous and that the shortest duration is used, hence the 'instantenous' in the spell, but still it seems really stretched - like using an energy and fortify seed together making a stat increase instantenous and thus undispellable cheaply. As a suggestion one could either use the permanent factor only on the warding part (also not quite rules conform, but it makes sense imo) or simply increase the duration of the ward to a few (hundred) years ... </p><p></p><p>Also one could argue, that the ward seed would have to be used once per part, but that's a technicality</p><p></p><p>Edit2: </p><p>Also one would have to keep in mind, that with the possibility to <em>commune</em> the warding doesn't help that much - divine magic penetrates lower grade epic wards easily.</p><p></p><p>Also be not insulted, that I comment more on the spell than on the story, it's just, that systems of magic are one of my obsessions <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Dakkareth, post: 990996, member: 9928"] :eek: Now that was a fight ... Titivilus offering help in the middle of the combat - pure Evil :) And ... "You [i]really[/i] owe me." - priceless. Epic fights, epic story and epic story-writing - what more can you ask for? :) -Dakkareth Edit: You say, that you're stretching the rules with that spell ... shouldn't for a permanent warding the x5 factor be included? I (seem to) recall, that one of the seeds sometimes has the duration instantenous and that the shortest duration is used, hence the 'instantenous' in the spell, but still it seems really stretched - like using an energy and fortify seed together making a stat increase instantenous and thus undispellable cheaply. As a suggestion one could either use the permanent factor only on the warding part (also not quite rules conform, but it makes sense imo) or simply increase the duration of the ward to a few (hundred) years ... Also one could argue, that the ward seed would have to be used once per part, but that's a technicality Edit2: Also one would have to keep in mind, that with the possibility to [i]commune[/i] the warding doesn't help that much - divine magic penetrates lower grade epic wards easily. Also be not insulted, that I comment more on the spell than on the story, it's just, that systems of magic are one of my obsessions ;) [/QUOTE]
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